Based on 1 normalized pattern(s):
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extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 1334 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190527070033.113240726@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This reverts commit 18339f59c3 ("HID: dragonrise: fix HID...") because it
breaks certain dragonrise 0079:0006 gamepads. While it may fix a breakage
caused by commit 79346d620e ("HID: input: force generic axis to be mapped
to their user space axis"), it is probable that the manufacturer released
different hardware with the same PID so this fix works for only a subset
and breaks the other gamepads sharing the PID.
What is needed is another more generic solution which fixes 79346d620e
("HID: input: force generic axis ...") breakage for this controller: we
need to add an exception for this driver to make it keep the old behaviour
previous to the initial breakage (this is done in patch 2 of this series).
Signed-off-by: Ioan-Adrian Ratiu <adi@adirat.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Commit 79346d620e ("HID: input: force generic axis to be mapped to their
user space axis") made mapping generic axes to their userspace equivalents
mandatory and some lower end gamepads which were depending on the previous
behaviour suffered severe regressions because they were reusing axes and
expecting hid-input to multiplex their map to the respective userspace axis
by always searching for and using the next available axis.
One solution is to add a hid quirk for this type of "previous" behaviour in
hid-input to bypass the new axes policy in favour of the old one, but since
only one hardware vendor seems to be affected negatively we're better off
making and exception and mapping in the driver for now; if more vendors or
drivers turn out to experience the problem we should reconsider the quirk
solution.
Signed-off-by: Ioan-Adrian Ratiu <adi@adirat.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Fixed HID descriptor for DragonRise Joystick. Replaced default descriptor
which doubles Z axis and causes mixing values of X and Z axes.
Signed-off-by: Maciej Zuk <gzmlke@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This allows the hid drivers to be independent from the transport layer.
The patch was constructed by replacing all occurences of
usbhid_submit_report() by its hid_hw_request() counterpart.
Then, drivers not requiring USB_HID anymore have their USB_HID
dependency cleaned in the Kconfig file.
Finally, few drivers still depends on USB_HID. Many of them
are requiring the io wait callback. They are found in the next patch.
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Mika Westerberg <mika.westerberg@linux.intel.com>
For the sensor-hub part:
Tested-by: Mika Westerberg <mika.westerberg@linux.intel.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Use the new module_hid_driver macro in all HID drivers that have
a simple register/unregister init/exit.
This also converts the hid drivers that test for a failure of
hid_register_driver() and report the failure. Using module_hid_driver
in those drivers removes the failure message.
Signed-off-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
A pending cleanup will mean that module.h won't be implicitly
everywhere anymore. Make sure the modular drivers in clocksource
are actually calling out for <module.h> explicitly in advance.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Add support for DragonRise Inc. gamepad with USB PID 0x0011 by fixing its report
descriptor. This mainly removes spurious axis.
Signed-off-by: Nikolai Kondrashov <spbnick@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Rename drivers/hid/hid-drff.c (a DragonRise Inc. force feedback gamepad driver)
to driver/hid/hid-dr.c.
This prepares it for addition of support for another gamepad, without force
feedback.
Signed-off-by: Nikolai Kondrashov <spbnick@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>