Drop use of the deprecated drmP.h header file.
Made v3d_drv.h self-contained with only sufficient
include files.
Fixed fallout in remaining files.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716064220.18157-3-sam@ravnborg.org
We were setting the wrong flags to enable PTI errors, so we were
seeing reads to invalid PTEs show up as write errors. Also, we
weren't turning on the interrupts. The AXI IDs we were dumping
included the outstanding write number and so they looked basically
random. And the VIO_ADDR decoding was based on the MMU VA_WIDTH for
the first platform I worked on and was wrong on others. In short,
this was a thorough mess from early HW enabling.
Tested on V3D 4.1 and 4.2 with intentional L2T, CLE, PTB, and TLB
faults.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-4-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
The compute shader dispatch interface is pretty simple -- just pass in
the regs that userspace has passed us, with no CLs to run. However,
with no CL to run it means that we need to do manual cache flushing of
the L2 after the HW execution completes (for SSBO, atomic, and
image_load_store writes that are the output of compute shaders).
This doesn't yet expose the L2 cache's ability to have a region of the
address space not write back to memory (which could be used for
shared_var storage).
So far, the Mesa side has been tested on V3D v4.2 simpenrose (passing
the ES31 tests), and on the kernel side on 7278 (failing atomic
compswap tests in a way that doesn't reproduce on simpenrose).
v2: Fix excessive allocation for the clean_job (reported by Dan
Carpenter). Keep refs on jobs until clean_job is finished, to
avoid spurious MMU errors if the output BOs are freed by userspace
before L2 cleaning is finished.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-4-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
pm_runtime_get_sync could fail and thus deserves a check.
The patch adds such a check and return its error code upstream
if it indeed failed.
Signed-off-by: Kangjie Lu <kjlu@umn.edu>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190324231602.2436-1-kjlu@umn.edu
Reviewed-by: Mukesh Ojha <mojha@codeaurora.org>
The new shmem helpers from Noralf and Rob abstract out a bunch of our
BO creation and mapping code.
v2: Use the new sgt getter, and flag pages as dirty before freeing.
v3: Remove the mismatched put_pages.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190314163451.13431-1-eric@anholt.net
Reviewed-by: Rob Herring <robh@kernel.org> (v2)
No compatible string for it yet, just the version-dependent changes.
They've now tied the hub and the core interrupt lines into a single
interrupt line coming out of the block. It also turns out I made a
mistake in modeling the V3D v3.3 and v4.1 bridge as a part of V3D
itself -- the bridge is going away in favor of an external reset
controller in a larger HW module.
v2: Use consistent checks for whether we're on 4.2, and fix a leak in
an error path.
v3: Use more general means of determining if the current 4.2 changes
are in place, as apparently other platforms may switch back (noted
by Dave). Update the binding doc.
v4: Improve error handling for IRQ init.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308174336.7866-2-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Now that the base struct drm_gem_object has a reservation_object, use it
and remove the private BO one.
Cc: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: David Airlie <airlied@linux.ie>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Rob Herring <robh@kernel.org>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190202154158.10443-5-robh@kernel.org
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
The TFU can copy from raster, UIF, and SAND input images to UIF output
images, with optional mipmap generation. This will certainly be
useful for media EGL image input, but is also useful immediately for
mipmap generation without bogging the V3D core down.
For now we only run the queue 1 job deep, and don't have any hang
recovery (though I don't think we should need it, with TFU). Queuing
multiple jobs in the HW will require synchronizing the YUV coefficient
regs updates since they don't get FIFOed with the job.
v2: Change the ioctl to IOW instead of IOWR, always set COEF0, explain
why TFU is AUTH, clarify the syncing docs, drop the unused TFU
interrupt regs (you're expected to use the hub's), don't take
&bo->base for NULL bos.
v3: Fix a little whitespace alignment (noticed by checkpatch), rebase
on drm_sched_job_cleanup() changes.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Emett <david.emett@broadcom.com> (v2)
Link: https://patchwork.freedesktop.org/patch/264607/
entity has a scheduler field and we don't need the sched argument
in any of the functions where entity is provided.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
replace run queue by a list of run queues and remove the
sched arg as that is part of run queue itself
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
This patch also effect the amdgpu and etnaviv drivers which
use those functions.
v2:
Also pplay the change to vd3.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Main changes for 4.18. I'd like to do a separate pull for vega20 later
this week or next. Highlights:
- Reserve pre-OS scanout buffer during init for seemless transition from
console to driver
- VEGAM support
- Improved GPU scheduler documentation
- Initial gfxoff support for raven
- SR-IOV fixes
- Default to non-AGP on PowerPC for radeon
- Fine grained clock voltage control for vega10
- Power profiles for vega10
- Further clean up of powerplay/driver interface
- Underlay fixes
- Display link bw updates
- Gamma fixes
- Scatter/Gather display support on CZ/ST
- Misc bug fixes and clean ups
[airlied: fixup v3d vs scheduler API change]
Link: https://patchwork.freedesktop.org/patch/msgid/20180515185450.1113-1-alexander.deucher@amd.com
Signed-off-by: Dave Airlie <airlied@redhat.com>
This driver will be used to support Mesa on the Broadcom 7268 and 7278
platforms.
V3D 3.3 introduces an MMU, which means we no longer need CMA or vc4's
complicated CL/shader validation scheme. This massively changes the
GEM behavior, so I've forked off to a new driver.
v2: Mark SUBMIT_CL as needing DRM_AUTH. coccinelle fixes from kbuild
test robot. Drop personal git link from MAINTAINERS. Don't
double-map dma-buf imported BOs. Add kerneldoc about needing MMU
eviction. Drop prime vmap/unmap stubs. Delay mmap offset setup
to mmap time. Use drm_dev_init instead of _alloc. Use
ktime_get() for wait_bo timeouts. Drop drm_can_sleep() usage,
since we don't modeset. Switch page tables back to WC (debug
change to coherent had slipped in). Switch
drm_gem_object_unreference_unlocked() to
drm_gem_object_put_unlocked(). Simplify overflow mem handling by
not sharing overflow mem between jobs.
v3: no changes
v4: align submit_cl to 64 bits (review by airlied), check zero flags in
other ioctls.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v4)
Acked-by: Dave Airlie <airlied@linux.ie> (v3, requested submit_cl change)
Link: https://patchwork.freedesktop.org/patch/msgid/20180430181058.30181-3-eric@anholt.net