If a display controller is not attached to an explicit IOMMU domain,
which usually means that it's connected to an IOMMU domain controlled by
the DMA API, make sure to map the framebuffer to the display controller
address space. This allows us to transparently handle setups where the
display controller is attached to an IOMMU or setups where it isn't. It
also allows the driver to work with a DMA API that is backed by an
IOMMU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation #
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 4122 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Enrico Weigelt <info@metux.net>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190604081206.933168790@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Currently only the DRM_MODE_REFLECT_Y rotation is supported. The driver
already supports reflection on the Y axis via a custom flag which is not
very useful because it requires custom userspace. Add the standard
rotation property that supports 0 degree rotation and Y axis reflection
for primary and overlay planes to provide a better interface than the
custom flag.
v2: keep custom flag for ABI compatibility (Dmitry)
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Older Tegra's do not support plane's Z position handling in hardware,
but the hardware provides knobs to implement it in software.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This implements alpha blending on legacy display controllers (Tegra20,
Tegra30 and Tegra114). While it's theoretically possible to support the
zpos property to enable userspace to specify the Z-order of each plane
individually, this is not currently supported and the same fixed Z-
order as previously defined is used.
Reverts commit 71835caa00 ("drm/tegra: fb: Force alpha formats") since
the opaque formats are now supported.
Reported-by: Dmitry Osipenko <digetx@gmail.com>
Fixes: 7772fdaef9 ("drm/tegra: Support ARGB and ABGR formats")
Signed-off-by: Thierry Reding <treding@nvidia.com>
Implement the standard zpos property for planes on Tegra124 and later.
Earlier generations have a different blending unit that needs different
programming.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Traditionally, windows were accessed indirectly, through a register
selection window that required a global register to be programmed with
the index of the window to access. Since the global register could be
written from modesetting functions as well as the interrupt handler
concurrently, accesses had to be serialized using a lock. Using direct
accesses to the window registers the lock can be avoided.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The display architecture has changed in several significant ways with
the new Tegra186 SoC. Shared between all display controllers is a set
of common resources referred to as the display hub. The hub generates
accesses to memory and feeds them into various composition pipelines,
each of which being a window that can be assigned to arbitrary heads.
Atomic state is subclassed in order to track the global bandwidth
requirements and select and adjust the hub clocks appropriately. The
plane code is shared to a large degree with earlier SoC generations,
except where the programming differs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Subsequent patches will add support for Tegra186 which has a different
architecture and needs different plane code but which can share a lot of
code with earlier Tegra support.
Signed-off-by: Thierry Reding <treding@nvidia.com>