Clang warns:
drivers/gpu/drm/amd/amdgpu/../pm/swsmu/smu_cmn.c:764:2: warning:
variable 'structure_size' is used uninitialized whenever switch default
is taken [-Wsometimes-uninitialized]
default:
^~~~~~~
drivers/gpu/drm/amd/amdgpu/../pm/swsmu/smu_cmn.c:770:23: note:
uninitialized use occurs here
memset(header, 0xFF, structure_size);
^~~~~~~~~~~~~~
drivers/gpu/drm/amd/amdgpu/../pm/swsmu/smu_cmn.c:753:25: note:
initialize the variable 'structure_size' to silence this warning
uint16_t structure_size;
^
= 0
1 warning generated.
Return in the default case, as the size of the header will not be known.
Fixes: de4b7cd8cb ("drm/amd/pm/swsmu: unify the init soft gpu metrics function")
Link: https://github.com/ClangBuiltLinux/linux/issues/1304
Reviewed-by: Kevin Wang <kevin1.wang@amd.com>
Signed-off-by: Nathan Chancellor <nathan@kernel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes the rlc reference clock used for GPU timestamps.
Value is 100Mhz. Confirmed with hardware team.
v2: reword commit message.
Bug: https://gitlab.freedesktop.org/drm/amd/-/issues/1480
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Disable it on those boards. No functional change, this just
removes the message about VCE failing to initialize.
Bug: https://bugzilla.kernel.org/show_bug.cgi?id=197327
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
memalloc_nofs_save/restore are no longer sufficient to prevent recursive
lock warnings when holding locks that can be taken in MMU notifiers. Use
memalloc_noreclaim_save/restore instead.
Fixes: f920e413ff ("mm: track mmu notifiers in fs_reclaim_acquire/release")
CC: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Philip Yang <Philip.Yang@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org # 5.10.x
dcn21_validate_bandwidth() calls functions that use floating point math.
On my machine this sometimes results in simd exceptions when there are
other FPU users such as KVM virtual machines running. The screen freezes
completely in this case.
Wrapping the function with DC_FP_START()/DC_FP_END() seems to solve the
problem. This mirrors the approach used for dcn20_validate_bandwidth.
Tested on a AMD Ryzen 7 PRO 4750U (Renoir).
Bug: https://bugzilla.kernel.org/show_bug.cgi?id=206987
Signed-off-by: Jan Kokemüller <jan.kokemueller@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Fix potential integer overflow by casting actual_calculated_clock_100hz
to u64, in order to give the compiler complete information about the
proper arithmetic to use.
Notice that such variable is used in a context that expects
an expression of type u64 (64 bits, unsigned) and the following
expression is currently being evaluated using 32-bit arithmetic:
actual_calculated_clock_100hz * post_divider
Fixes: 7a03fdf628 ("drm/amd/display: fix 64bit division issue on 32bit OS")
Addresses-Coverity-ID: 1501691 ("Unintentional integer overflow")
Signed-off-by: Gustavo A. R. Silva <gustavoars@kernel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This fixes incorrect TCC harvesting info reported to userspace.
The impact was a very very tiny performance degradation (unnecessary
GL2 cache flushes).
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
The surface_state_base is an offset into the batch, so we need to pass
the correct batch address for STATE_BASE_ADDRESS.
Fixes: 47f8253d2b ("drm/i915/gen7: Clear all EU/L3 residual contexts")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Prathap Kumar Valsan <prathap.kumar.valsan@intel.com>
Cc: Akeem G Abodunrin <akeem.g.abodunrin@intel.com>
Cc: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: <stable@vger.kernel.org> # v5.7+
Link: https://patchwork.freedesktop.org/patch/msgid/20210210122728.20097-1-chris@chris-wilson.co.uk
(cherry picked from commit 1914911f4aa08ddc05bae71d3516419463e0c567)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
ilk+ planes get notably unhappy when the plane x+w exceeds
the stride. This wasn't a problem previously because we
always aligned SURF to the closest tile boundary so the
x offset never got particularly large. But now with async
flips we have to align to 256KiB instead and thus this
becomes a real issue.
On ilk/snb/ivb it looks like the accesses just wrap
early to the next tile row when scanout goes past the
SURF+n*stride boundary, hsw/bdw suffer more heavily and
start to underrun constantly. i965/g4x appear to be immune.
vlv/chv I've not yet checked.
Let's borrow another trick from the skl+ code and search
backwards for a better SURF offset in the hopes of getting the
x offset below the limit. IIRC when I ran into a similar issue
on skl years ago it was causing the hardware to fall over
pretty hard as well.
And let's be consistent and include i965/g4x in the check
as well, just in case I just got super lucky somehow when
I wasn't able to reproduce the issue. Not that it really
matters since we still use 4k SURF alignment for i965/g4x
anyway.
Fixes: 6ede6b0616 ("drm/i915: Implement async flips for vlv/chv")
Fixes: 4bb18054ad ("drm/i915: Implement async flip for ilk/snb")
Fixes: 2a636e240c ("drm/i915: Implement async flip for ivb/hsw")
Fixes: cda195f13a ("drm/i915: Implement async flips for bdw")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210209021918.16234-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 59fb8218c8)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[Rodrigo also exported some functions from intel_display.c during backport]
Ben wrote:
The problem is that GA100 added enough new engine types and instances
that we would have begun to overflow various u64 bitfields used to
track the connections between various engines.
Rather than addressing subdevs by a unique index, we give
each subdev a type and instance id, and replace the use of bitfields
tied to subdev index with other methods.
Notable changes:
- replace subdev index with subdev type + instance id
- engines that turn out to be fused-off (can't detect until later in
init) no longer leave dangling pointers around
- new subdev/instance additions no longer need to be made in multiple places
- ampere engine topology is now being parsed
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Ben Skeggs <skeggsb@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CACAvsv4c_Y923ng0rT1y23wktHHyjEMsusb0=9Z7kQaVbxyPyQ@mail.gmail.com
This data is used to know which engines/classes are reachable on a given
channel's runlist, and needs to be replaced with something that doesn't
rely on subdev index.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Will be used by common code in subsequent commits to lookup driver
engine state from HW engine ID.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Will be used by common code in subsequent commits to replace arrays
indexed by subdev index.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>