Remove unused defines related to SGX plugin which are not used.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
- fix atomic watermark recomputation logic (Maarten)
- modeset sequence fixes for LPT (Ville)
- more kbl enabling&prep work (Rodrigo, Wayne)
- first bits for mst audio
- page dirty tracking fixes from Dave Gordon
- new get_eld hook from Takashi, also included in the sound tree
- fixup cursor handling when placed at address 0 (Ville)
- refactor VBT parsing code (Jani)
- rpm wakelock debug infrastructure ( Imre)
- fbdev is pinned again (Chris)
- tune the busywait logic to avoid wasting cpu cycles (Chris)
* tag 'drm-intel-next-2015-12-18' of git://anongit.freedesktop.org/drm-intel: (81 commits)
drm/i915: Update DRIVER_DATE to 20151218
drm/i915/skl: Default to noncoherent access up to F0
drm/i915: Only spin whilst waiting on the current request
drm/i915: Limit the busy wait on requests to 5us not 10ms!
drm/i915: Break busywaiting for requests on pending signals
drm/i915: don't enable autosuspend on platforms without RPM support
drm/i915/backlight: prefer dev_priv over dev pointer
drm/i915: Disable primary plane if we fail to reconstruct BIOS fb (v2)
drm/i915: Pin the ifbdev for the info->system_base GGTT mmapping
drm/i915: Set the map-and-fenceable flag for preallocated objects
drm/i915: mdelay(10) considered harmful
drm/i915: check that we are in an RPM atomic section in GGTT PTE updaters
drm/i915: add support for checking RPM atomic sections
drm/i915: check that we hold an RPM wakelock ref before we put it
drm/i915: add support for checking if we hold an RPM reference
drm/i915: use assert_rpm_wakelock_held instead of opencoding it
drm/i915: add assert_rpm_wakelock_held helper
drm/i915: remove HAS_RUNTIME_PM check from RPM get/put/assert helpers
drm/i915: get a permanent RPM reference on platforms w/o RPM support
drm/i915: refactor RPM disabling due to RC6 being disabled
...
here is the pull request for the etnaviv DRM driver. It includes the DT bindings
and the driver itself, platform devicetree changes will be merged through the
respective SoC trees. Otherwise it's just a squashed version of the V2 patches
that have been on the list for a while.
* 'drm-etnaviv-next' of git://git.pengutronix.de/git/lst/linux:
MAINTAINERS: add maintainer and reviewers for the etnaviv DRM driver
drm/etnaviv: add initial etnaviv DRM driver
drm/etnaviv: add devicetree bindings
devicetree: add vendor prefix for Vivante Corporation
This adds the etnaviv DRM driver and hooks it up in Makefiles
and Kconfig.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This pull request brings in 3D acceleration support for the VC4 GPU.
While there is still performance work to be done (particularly
surrounding RCL generation), the CL submit ABI should be settled and
done now.
* tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux:
drm/vc4: Add an interface for capturing the GPU state after a hang.
drm/vc4: Add support for async pageflips.
drm/vc4: Add support for drawing 3D frames.
drm/vc4: Bind and initialize the V3D engine.
drm/vc4: Fix a typo in a V3D debug register.
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
drm/vc4: Add create and map BO ioctls.
drm/vc4: Add a BO cache.
drm: Create a driver hook for allocating GEM object structs.
Fix all the problems with the header files and userspace builds
off them. I really care so little about this, but hey who am
I to stop progress.
* 'drm-header-fixes' of https://github.com/GabrielL/linux: (30 commits)
drm: fix inclusion of drm.h in via_drm.h
drm: fix inclusion of drm.h in vmwgfx_drm.h
drm: fix inclusion of drm.h in virtgpu_drm.h
drm: fix inclusion of drm.h in tegra_drm.h
drm: fix inclusion of drm.h in savage_drm.h
drm: fix inclusion of drm.h in r128_drm.h
drm: fix inclusion of drm.h in qxl_drm.h
drm: fix inclusion of drm.h in omap_drm.h
drm: fix inclusion of drm.h in msm_drm.h
drm: fix inclusion of drm.h in mga_drm.h
drm: fix inclusion of drm.h in exynos_sarea.h
drm: fix inclusion of drm.h in i810_drm.h
drm: fix inclusion of drm.h in exynos_sarea.h
drm: fix inclusion of drm.h in drm_sarea.h
drm: drm_mode.h fix includes
drm: drm_fourcc.h fix includes
drm: include drm.h in armada_drm.h
include/uapi/drm/amdgpu_drm.h: use __u32 and __u64 from <linux/types.h>
drm: Kbuild: add admgpu_drm.h to the installed headers
drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h
...
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for
the libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Kernel headers exported to userspace are supposed to use these.
Fixes compilation errors in userspace:
error: unknown type name ‘uint64_t’
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Fall back to size_t for non Linux platforms.
Fixes userspace compilation error:
drm/drm.h:132:2: error: unknown type name ‘size_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Userspace can pass in an offset that it presumes the object is located
at. The kernel will then do its utmost to fit the object into that
location. The assumption is that userspace is handling its own object
locations (for example along with full-ppgtt) and that the kernel will
rarely have to make space for the user's requests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Fixed incorrect eviction found by Michal Winiarski - fix suggested by Chris
Wilson. Fixed incorrect error paths causing crash found by Michal Winiarski.
(Not published externally)
v3: Rebased because of trivial conflict in object_bind_to_vm. Fixed eviction
to allow eviction of soft-pinned objects when another soft-pinned object used
by a subsequent execbuffer overlaps reported by Michal Winiarski.
(Not published externally)
v4: Moved soft-pinned objects to the front of ordered_vmas so that they are
pinned first after an address conflict happens to avoid repeated conflicts in
rare cases (Suggested by Chris Wilson). Expanded comment on
drm_i915_gem_exec_object2.offset to cover this new API.
v5: Added I915_PARAM_HAS_EXEC_SOFTPIN parameter for detecting this capability
(Kristian). Added check for multiple pinnings on eviction (Akash). Made sure
buffers are not considered misplaced without the user specifying
EXEC_OBJECT_SUPPORTS_48B_ADDRESS. User must assume responsibility for any
addressing workarounds. Updated object2.offset field comment again to clarify
NO_RELOC case (Chris). checkpatch cleanup.
v6: Trivial rebase on latest drm-intel-nightly
v7: Catch attempts to pin above the max virtual address size and return
EINVAL (Tvrtko). Decouple EXEC_OBJECT_SUPPORTS_48B_ADDRESS and
EXEC_OBJECT_PINNED flags, user must pass both flags in any attempt to pin
something at an offset above 4GB (Chris, Daniel Vetter).
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Akash Goel <akash.goel@intel.com>
Cc: Vinay Belgaumkar <vinay.belgaumkar@intel.com>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Zou Nanhai <nanhai.zou@intel.com>
Cc: Kristian Høgsberg <hoegsberg@gmail.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Acked-by: PDT
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1449575707-20933-1-git-send-email-thomas.daniel@intel.com
This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
The user submission is basically a pointer to a command list and a
pointer to uniforms. We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.
v2: Drop support for NV shader recs (not necessary for GL), simplify
vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
types.
Signed-off-by: Eric Anholt <eric@anholt.net>
Since we have no MMU, the kernel needs to validate that the submitted
shader code won't make any accesses to memory that the user doesn't
control, which involves banning some operations (general purpose DMA
writes), and tracking where we need to write out pointers for other
operations (texture sampling). Once it's validated, we return a GEM
BO containing the shader, which doesn't allow mapping for write or
exporting to other subsystems.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
While there exist dumb APIs for creating and mapping BOs, one of the
rules is that drivers doing 3D acceleration have to provide their own
APIs for buffer allocation (besides, the pitch/height parameters of
the dumb alloc don't really make sense for a lot of 3D allocations).
v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>.
Signed-off-by: Eric Anholt <eric@anholt.net>
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Merge tag 'v4.4-rc2' into drm-intel-next-queued
Linux 4.4-rc2
Backmerge to get at
commit 1b0e3a049e
Author: Imre Deak <imre.deak@intel.com>
Date: Thu Nov 5 23:04:11 2015 +0200
drm/i915/skl: disable display side power well support for now
so that we can proplery re-eanble skl power wells in -next.
Conflicts are just adjacent lines changed, except for intel_fbdev.c
where we need to interleave the changs. Nothing nefarious.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Store the upper dword of the register offset in the whitelist as well.
This would allow it to read register where the two halves aren't sitting
right next to each other, and it'll make it easier to make register
access type safe.
While at it change the register offsets to u32 from u64. Our register
space isn't quite that big, yet :)
v2: Use ldw/udw as the suffixes, and add a note about
64bit wide split regs (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1446839021-18599-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Single fix for uapi.
* tag 'topic/drm-fixes-2015-11-11' of git://anongit.freedesktop.org/drm-intel:
drm: Use userspace compatible type in fourcc_mod_code macro
__u64 should be used instead of u64.
Feature originally added in:
commit e3eb3250d8
Author: Rob Clark <robdclark@gmail.com>
Date: Thu Feb 5 14:41:52 2015 +0000
drm: add support for tiled/compressed/etc modifier in addfb2
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: dri-devel@lists.freedesktop.org
Cc: stable@vger.kernel.org # v4.1+
Fixes: e3eb3250d8 ("drm: add support for tiled/compressed/etc modifier in addfb2")
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1442999431-28568-1-git-send-email-tvrtko.ursulin@linux.intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
No longer required in a lot of cases, as objects are identified over NVIF
via an alternate mechanism since the rework.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
More amdgpu and radeon stuff for drm-next. Stoney support is the big change.
The rest is just bug fixes and code cleanups. The Stoney stuff is pretty
low impact with respect to existing chips.
* 'drm-next-4.4' of git://people.freedesktop.org/~agd5f/linux:
drm/amdgpu: change VM size default to 64GB
drm/amdgpu: add Stoney pci ids
drm/amdgpu: update the core VI support for Stoney
drm/amdgpu: add VCE support for Stoney (v2)
drm/amdgpu: add UVD support for Stoney
drm/amdgpu: add GFX support for Stoney (v2)
drm/amdgpu: add SDMA support for Stoney (v2)
drm/amdgpu: add DCE support for Stoney
drm/amdgpu: Update SMC/DPM for Stoney
drm/amdgpu: add GMC support for Stoney
drm/amdgpu: add Stoney chip family
drm/amdgpu: fix the broken vm->mutex V2
drm/amdgpu: remove the unnecessary parameter adev for amdgpu_fence_wait_any()
drm/amdgpu: remove the exclusive lock
drm/amdgpu: remove old lockup detection infrastructure
drm: fix trivial typos
drm/amdgpu/dce: simplify suspend/resume
drm/amdgpu/gfx8: set TC_WB_ACTION_EN in RELEASE_MEM packet
drm/radeon: Use rdev->gem.mutex to protect hyperz/cmask owners
More drm-misc for 4.4.
- fb refcount fix in atomic fbdev
- various locking reworks to reduce drm_global_mutex and dev->struct_mutex
- rename docbook to gpu.tmpl and include vga_switcheroo stuff, plus more
vga_switcheroo (Lukas Wunner)
- viewport check fixes for atomic drivers from Ville
- DRM_DEBUG_VBL from Ville
- non-contentious header fixes from Mikko Rapeli
- small things all over
* tag 'topic/drm-misc-2015-10-19' of git://anongit.freedesktop.org/drm-intel: (31 commits)
drm/fb-helper: Fix fb refcounting in pan_display_atomic
drm/fb-helper: Set plane rotation directly
drm: fix mutex leak in drm_dp_get_mst_branch_device
drm: Check plane src coordinates correctly during page flip for atomic drivers
drm: Check crtc viewport correctly with rotated primary plane on atomic drivers
drm: Refactor plane src coordinate checks
drm: Swap w/h when converting the mode to src coordidates for a rotated primary plane
drm: Don't leak fb when plane crtc coodinates are bad
ALSA: hda - Spell vga_switcheroo consistently
drm/gem: Use kref_get_unless_zero for the weak mmap references
drm/vgem: Drop vgem_drm_gem_mmap
drm: Fix return value of drm_framebuffer_init()
drm/gem: Use container_of in drm_gem_object_free
drm/gem: Check locking in drm_gem_object_unreference
drm/gem: Drop struct_mutex requirement from drm_gem_mmap_obj
drm/i810_drm.h: include drm/drm.h
r128_drm.h: include drm/drm.h
savage_drm.h: include <drm/drm.h>
gpu/doc: Convert to markdown harder
gpu/doc: Add vga_switcheroo documentation
...
- dmc fixes from Animesh (not yet all) for deeper sleep states
- piles of prep patches from Ville to make mmio functions type-safe
- more fbc work from Paulo all over
- w/a shuffling from Arun Siluvery
- first part of atomic watermark updates from Matt and Ville (later parts had to
be dropped again unfortunately)
- lots of patches to prepare bxt dsi support ( Shashank Sharma)
- userptr fixes from Chris
- audio rate interface between i915/snd_hda plus kerneldoc (Libin Yang)
- shrinker improvements and fixes (Chris Wilson)
- lots and lots of small patches all over
* tag 'drm-intel-next-2015-10-10' of git://anongit.freedesktop.org/drm-intel: (134 commits)
drm/i915: Update DRIVER_DATE to 20151010
drm/i915: Partial revert of atomic watermark series
drm/i915: Early exit from semaphore_waits_for for execlist mode.
drm/i915: Remove wrong warning from i915_gem_context_clean
drm/i915: Determine the stolen memory base address on gen2
drm/i915: fix FBC buffer size checks
drm/i915: fix CFB size calculation
drm/i915: remove pre-atomic check from SKL update_primary_plane
drm/i915: don't allocate fbcon from stolen memory if it's too big
Revert "drm/i915: Call encoder hotplug for init and resume cases"
Revert "drm/i915: Add hot_plug hook for hdmi encoder"
drm/i915: use error path
drm/i915/irq: Fix misspelled word register in kernel-doc
drm/i915/irq: Fix kernel-doc warnings
drm/i915: Hook up ring workaround writes at context creation time on Gen6-7.
drm/i915: Don't warn if the workaround list is empty.
drm/i915: Resurrect golden context on gen6/7
drm/i915/chv: remove pre-production hardware workarounds
drm/i915/snb: remove pre-production hardware workaround
drm/i915/bxt: Set time interval unit to 0.833us
...
Since the beginning we have conflated the size of the global GTT with
that of the per-process context sizes. In recent times (gen8+), those
are no longer the same where the global GTT is limited to 2/4GiB but the
per-process GTT may be anything up to 256TiB. Userspace knows nothing of
this discrepancy and outside of one or two hacks, uses the getaperture
ioctl to determine the maximum size it can use. Let's leave that as
reporting the global GTT and use the context reporting method to
describe the per-process value (which naturally fallsback to reporting
the aliasing or global on older platforms, so userspace can always use
this method where available).
Testcase: igt/gem_userptr_blits/minor-normal-sync
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90065
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>