Discards don't have any payload.
But the scsi layer still expects a bio_vec it can use internally,
see sd_setup_discard_cmnd() and blk_add_request_payload().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If there are no peer_devices or connections, I'd rather have NULL
than some "arbitrary" address pretending to point to a struct.
Helps to avoid hard to debug symptoms, in case we ever try to use
and dereference a drbd_connection or drbd_peer_device
where we in fact don't have any connection at all.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A newly created device was never exposed before, i.e. has a
exposed_data_uuid of 0. Then it is valid to attach to any current_uuid
of a backing device (of course also to a newly created one (4))
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In case a connection transitions into C_TIMEOUT within the timer
function (request_timer_fn()) we need to make sure that the receiver
thread (potentially running on a different CPU) sees the updated
cstate later on.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Just because it is the oldest not yet completed request
does not make it the oldest request waiting for disk.
Or waiting for the peer.
And we completely missed already completed requests
that would still hold references to activity log extents,
waiting only for the barrier ack.
Find two oldest not yet completely processed requests,
one that is still waiting for local completion,
and one that is still waiting for some response from the peer.
These may or may not be the same request object.
Then separately apply the network and disk timeouts, respectively.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the implementation as it was, the two peers sent each other
a challenge, and expects the challenge hashed with the shared
secret back.
A attacker could simply wait for the challenge of the peer, and
send the same challenge back. Then it waits for the response, and
sends the same response back.
Prevent this by not accepting a challenge from the peer that is
the same as the challenge sent to the peer.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Once our sender thread needs to wait_for_work(),
and actually needs to schedule(), just before we do that,
we already check if it is useful to implicitly close the last epoch.
The condition was too strict: only implicitly close the epoch,
if there have been no new (write) requests at all.
The assumption was that if there were new requests, they would
always be communicated one way or another, and would send necessary
epoch separating barriers explicitly.
This is not always true, e.g. when becoming diskless,
or while explicitly starting a full resync.
The last communicated epoch could stay open for a long time,
locking down corresponding activity log extents.
It is safe to always implicitly send that last barrier, as soon as we
determin that there cannot be more requests in the last communicated
epoch, even if there have been (uncommunicated) new requests in new
epochs meanwhile.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When batching more updates to the activity log into single transactions,
we lost the ability for new requests to force themselves into the active
set: all preparation steps became non-blocking, and if all currently
hot extents keep busy, they could starve out new incoming requests
to cold extents for quite a while.
This can only happen if your IO backend accepts more IO operations per
average DRBD replication round trip time than you have al-extents
configured.
If we have incoming requests to cold extents,
at least do one blocking update per transaction.
In an artificial worst-case workload on SSD with an asynchronous 600 ms
replication link, with al-extents = 7 (the minimum we allow), and
concurrent full resynch, without this patch, some write requests have
been observed to be starved for 40 seconds.
With this patch, application observed a worst case latency of twice the
replication round trip time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We want to store in persistent meta data what the peer DRBD can handle,
which, due to spreading requests to multiple bios,
may be more than its backing device can handle.
Otherwise, if a disconnected Primary temporarily loses access to its local data
as well, we may accidentally shrink the max-bio setting, portentially causing
already assembled, but not yet processed, application bios to be spuriously
failed due to device limits.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the drbd make request function, specifically in
drbd_send_and_submit(), we decide whether we want to send the actual
write request, or only a "set this block out of sync" information.
We do so based on the current connection state, while holding the req_lock.
The connection state is not supposed to change while holding the req_lock.
But in drbd_start_resync, we did change that state anyways,
while only holding the global_state_lock, which is enough to change
sync-after dependencies (paused vs active resync), but
not good enough to change the connection state.
Fix: in drbd_start_resync, first grab the req_lock to serialize with
drbd_send_and_submit(), before grabbing the global_state_lock
to be able to evaluate the sync-after dependencies.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Allow the user of REQ_DISCARD.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Note that I do NOT call __drbd_chk_io_error for failed REQ_DISCARD.
That may be wrong, though, or needs to differ between EOPNOTSUPP and
other errors...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If the receiver needs to serve a discard request on a queue that does
not announce to be discard cabable, it falls back to do synchronous
blkdev_issue_zeroout().
We expect only "reasonably" large (up to one activity log extent?)
discard requests.
We do this to not to not block the receiver for too long in this
fallback code path, and to not set/clear too many bits inside one
spinlock_irq_save() in drbd_set_in_sync/drbd_set_out_of_sync,
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We plan to use genl_family->parallel_ops = true in the future,
but need to review all possible interactions first.
For now, only selectively drop genl_lock() in drbd_set_role(),
instead serializing on our own internal resource->conf_update mutex.
We now can be promoted/demoted on many resources in parallel,
which may significantly improve cluster failover times
when fencing is required.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Because all administrative requests via genetlink have been globally
serialized via genl_lock(), we used to have one static struct
drbd_config_context "admin context".
Move this on-stack to the respective callback functions.
This will allow us to selectively drop the genl_lock()
(or use genl_family->parallel_ops) in the future.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When a 'cluster wide' disconnect executes, the result comes back
from the peer, and immediately after that the connection breaks
then _conn_rq_cond() reported back SS_CW_SUCCESS.
Therefore _conn_request_state() calls conn_set_state(), which
has a BUG() in it.
The BUG() is hit because conn_is_valid_transition() does not like
the transaction. Which goes back to is_valid_soft_transition()
returning SS_OUTDATE_WO_CONN.
This fix is to consider an error reported by is_valid_soft_transition()
even when the peer agreed to the transaction.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Before, application IO could pre-empt resync activity
for up to hardcoded 20 seconds per resync request.
A very busy server could throttle the effective resync bandwidth
down to one request per 20 seconds.
Now, we only let application IO pre-empt resync traffic
while the current resync rate estimate is above c-min-rate.
If you disable the c-min-rate throttle feature (set c-min-rate = 0),
application IO will no longer pre-empt resync traffic at all.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If max-buffers and socket buffer sizes are "too small" for the chosen
resync rate, this could lead potentially lead to a distributed deadlock,
which may or may not resolve itself via the "ko-count" and request
timeout mechanism, or could be resolved by forced disconnect.
One option to deal with this is proper configuration:
use larger max-buffer and socket buffers settings,
or reduce the resync rate.
But even with bad configuration we should not deadlock,
but "gracefully" recover.
The issue is avoided by using only up to max-buffers/2 for resync
requests, and by using max-buffers not as a hard limit for data buffer
allocations, but as a throttle threshold only.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
While merging adjacent dirty blocks into resync requests,
the resync rate throttle was disregarded.
For very low resync rates, the effective rate may have exceeded
the intended rate by a larger margin.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If we don't make resync or verify progress for "too long",
we want to flag it as "stalled".
Since 2010, "use rolling marks for resync speed calculation"
this "too long" was wrong by a factor of HZ.
With HZ 250, it would have been flagged as stalled
after 100 minutes.
Hardcode 3 minutes instead.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If a user forces the operation he takes the blame in case
the peer does not have enough space. No reason to dey this...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Actually we are clearing the susp_fen flag if we are not going
to call a fencing handler.
For setting the susp_fen flag needs to be edge-triggerd, and not
level triggered.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When we need to outdate the peer while being promoted to primary,
and the connection gets established at the same time, we deadlock
in drbd_try_outdate_peer() when trying to clear the susp_fen
bit.
Fix this by setting the STATE_SENT bit while holding the mutex.
Using drbd_change_state(.. , CS_HARD, ..) which does not block
until STATE_SENT is cleared, is only for clearness. It does
not contribute anything to the fix.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Pull vfs updates from Al Viro:
"The first vfs pile, with deep apologies for being very late in this
window.
Assorted cleanups and fixes, plus a large preparatory part of iov_iter
work. There's a lot more of that, but it'll probably go into the next
merge window - it *does* shape up nicely, removes a lot of
boilerplate, gets rid of locking inconsistencie between aio_write and
splice_write and I hope to get Kent's direct-io rewrite merged into
the same queue, but some of the stuff after this point is having
(mostly trivial) conflicts with the things already merged into
mainline and with some I want more testing.
This one passes LTP and xfstests without regressions, in addition to
usual beating. BTW, readahead02 in ltp syscalls testsuite has started
giving failures since "mm/readahead.c: fix readahead failure for
memoryless NUMA nodes and limit readahead pages" - might be a false
positive, might be a real regression..."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (63 commits)
missing bits of "splice: fix racy pipe->buffers uses"
cifs: fix the race in cifs_writev()
ceph_sync_{,direct_}write: fix an oops on ceph_osdc_new_request() failure
kill generic_file_buffered_write()
ocfs2_file_aio_write(): switch to generic_perform_write()
ceph_aio_write(): switch to generic_perform_write()
xfs_file_buffered_aio_write(): switch to generic_perform_write()
export generic_perform_write(), start getting rid of generic_file_buffer_write()
generic_file_direct_write(): get rid of ppos argument
btrfs_file_aio_write(): get rid of ppos
kill the 5th argument of generic_file_buffered_write()
kill the 4th argument of __generic_file_aio_write()
lustre: don't open-code kernel_recvmsg()
ocfs2: don't open-code kernel_recvmsg()
drbd: don't open-code kernel_recvmsg()
constify blk_rq_map_user_iov() and friends
lustre: switch to kernel_sendmsg()
ocfs2: don't open-code kernel_sendmsg()
take iov_iter stuff to mm/iov_iter.c
process_vm_access: tidy up a bit
...
Right now every resource has exactly one connection. But we are preparing
for dynamic connections. I.e. in the future thre can be resources without
connections.
However smatch points this out as 'variable dereferenced before check',
which is correct.
This issue was introduced in
drbd: get_one_status(): Iterate over resource->devices instead of connection->peer_devices
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the drbd_thread "infrastructure" functions, only use the resource instead of
the connection. Make the connection field of drbd_thread optional. This will
allow to introduce threads which are not associated with a connection.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
in w_e_ (peer request) callbacks and in peer request I/O completion handlers
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
These functions are not used as drbd_work callbacks.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The new function can flush any work queue, not just the work queue of the data
socket of a connection.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
drbd_device_work is a work item that has a reference to a device,
while drbd_work is a more generic work item that does not carry
a reference to a device.
All callbacks get a pointer to a drbd_work instance, those callbacks
that expect a drbd_device_work use the container_of macro to get it.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Also move it to drbd_receiver.c and make it static.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The new function returns a peer device, which allows us to eliminate a few
instances of first_peer_device().
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Also fix drbd_calc_cpu_mask() to spread resources equally over all online cpus
independent of device minor numbers.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>