This patch adds new multipath policy: min-latency. Client checks the
latency of each path when it sends the heart-beat. And it sends IO to the
path with the minimum latency.
Link: https://lore.kernel.org/r/20210407113444.150961-2-gi-oh.kim@ionos.com
Signed-off-by: Gioh Kim <gi-oh.kim@ionos.com>
Signed-off-by: Jack Wang <jinpu.wang@ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
There is common code converting addresses of source machine and
destination machine to a string. We already have a struct rtrs_addr to
store two addresses. This patch introduces a new function that converts
two addresses into one string with struct rtrs_addr.
Link: https://lore.kernel.org/r/20210325153308.1214057-14-gi-oh.kim@ionos.com
Signed-off-by: Gioh Kim <gi-oh.kim@ionos.com>
Signed-off-by: Jack Wang <jinpu.wang@ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Have the driver use shared CQs which provids a ~10%-20% improvement during
test.
Instead of opening a CQ for each QP per connection, a CQ for each QP will
be provided by the RDMA core driver that will be shared between the QPs on
that core reducing interrupt overhead.
Link: https://lore.kernel.org/r/20210222141551.54345-1-jinpu.wang@cloud.ionos.com
Signed-off-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
For HB, there is no need to generate signal for completion.
Also remove a comment accordingly.
Fixes: c0894b3ea6 ("RDMA/rtrs: core: lib functions shared between client and server modules")
Link: https://lore.kernel.org/r/20201217141915.56989-16-jinpu.wang@cloud.ionos.com
Signed-off-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Reported-by: Gioh Kim <gi-oh.kim@cloud.ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
rtrs does not have same limit for both max_send_wr and max_recv_wr,
To allow client and server set different values, export in a separate
parameter for rtrs_cq_qp_create.
Also fix the type accordingly, u32 should be used instead of u16.
Fixes: c0894b3ea6 ("RDMA/rtrs: core: lib functions shared between client and server modules")
Link: https://lore.kernel.org/r/20201217141915.56989-2-jinpu.wang@cloud.ionos.com
Signed-off-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Reviewed-by: Md Haris Iqbal <haris.iqbal@cloud.ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Since the three functions share the similar logic, let's introduce one
common function for it.
Link: https://lore.kernel.org/r/20201023074353.21946-12-jinpu.wang@cloud.ionos.com
Signed-off-by: Guoqing Jiang <guoqing.jiang@cloud.ionos.com>
Signed-off-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
This is a set of library functions existing as a rtrs-core module, used by
client and server modules.
Mainly these functions wrap IB and RDMA calls and provide a bit higher
abstraction for implementing of RTRS protocol on client or server sides.
Link: https://lore.kernel.org/r/20200511135131.27580-5-danil.kipnis@cloud.ionos.com
Signed-off-by: Danil Kipnis <danil.kipnis@cloud.ionos.com>
Signed-off-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Signed-off-by: Jason Gunthorpe <jgg@mellanox.com>