Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
Emulate HW to track and manage ELSP queue. A set of SW ports are defined
and requests are assigned to these ports before submitting them to HW. This
helps in cleaning up incomplete requests during reset recovery easier
especially after engine reset by decoupling elsp queue management. This
will become more clear in the next patch.
In the engine reset case we want to resume where we left-off after skipping
the incomplete batch which requires checking the elsp queue, removing
element and fixing elsp_submitted counts in some cases. Instead of directly
manipulating the elsp queue from reset path we can examine these ports, fix
up ringbuffer pointers using the incomplete request and restart submissions
again after reset.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-3-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-6-chris@chris-wilson.co.uk
Now that we have WC vmapping available, we can bind our rings anywhere
in the GGTT and do not need to restrict them to the mappable region.
Except for stolen objects, for which direct access is verbatim and we
must use the mappable aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-17-chris@chris-wilson.co.uk
Build the legacy semaphore initialisation array using the engine
hardware ids instead of driver internal ones. This makes the
static array size dependent only on the number of gen6 semaphore
engines.
Also makes the per-engine semaphore wait and signal tables
hardware id indexed saving some more space.
v2: Refactor I915_GEN6_NUM_ENGINES to GEN6_SEMAPHORE_LAST. (Chris Wilson)
v3: More polish. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471363461-9973-1-git-send-email-tvrtko.ursulin@linux.intel.com
Put the engine hardware id in the common header so they are
not only associated with the GuC since they are needed for
the legacy semaphores implementation.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Since the scratch allocation and cleanup is shared by all engine
submission backends, move it out of the legacy intel_ringbuffer.c and
into the new home for common routines, intel_engine_cs.c
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-20-git-send-email-chris@chris-wilson.co.uk
Use the GGTT VMA as the primary cookie for handing ring objects as
the most common action upon the ring is mapping and unmapping which act
upon the VMA itself. By restructuring the code to work with the ring
VMA, we can shrink the code and remove a few cycles from context pinning.
v2: Move the flush of the object back to before the first pin. We use
the am-I-bound? query to only have to check the flush on the first
bind and so avoid stalling on active rings.
Lots of little renames and small hoops.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-18-git-send-email-chris@chris-wilson.co.uk
The bottom-half we use for processing the breadcrumb interrupt is a
task, which is an RCU protected struct. When accessing this struct, we
need to be holding the RCU read lock to prevent it disappearing beneath
us. We can use the RCU annotation to mark our irq_seqno_bh pointer as
being under RCU guard and then use the RCU accessors to both provide
correct ordering of access through the pointer.
Most notably, this fixes the access from hard irq context to use the RCU
read lock, which both Daniel and Tvrtko complained about.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-3-git-send-email-chris@chris-wilson.co.uk
In commit 2529d57050 ("drm/i915: Drop racy markup of missed-irqs from
idle-worker") the racy detection of missed interrupts was removed when
we went idle. This however opened up the issue that the stuck waiters
were not being reported, causing a test case failure. If we move the
stuck waiter detection out of hangcheck and into the breadcrumb
mechanims (i.e. the waiter) itself, we can avoid this issue entirely.
This leaves hangcheck looking for a stuck GPU (inspecting for request
advancement and HEAD motion), and breadcrumbs looking for a stuck
waiter - hopefully make both easier to understand by their segregation.
v2: Reduce the error message as we now run independently of hangcheck,
and the hanging batch used by igt also counts as a stuck waiter causing
extra warnings in dmesg.
v3: Move the breadcrumb's hangcheck kickstart to the first missed wait.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97104
Fixes: 2529d57050 (waiter"drm/i915: Drop racy markup of missed-irqs...")
Testcase: igt/drv_missed_irq
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-2-git-send-email-chris@chris-wilson.co.uk
I mistyped and added an extra _request_ to __i915_gem_active_get_rcu()
Also, the same happened to another comment for i915_gem_active_get_rcu()
Reported-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470758602-1338-1-git-send-email-chris@chris-wilson.co.uk
The principal motivation for this was to try and eliminate the
struct_mutex from i915_gem_suspend - but we still need to hold the mutex
current for the i915_gem_context_lost(). (The issue there is that there
may be an indirect lockdep cycle between cpu_hotplug (i.e. suspend) and
struct_mutex via the stop_machine().) For the moment, enabling last
request tracking for the engine, allows us to do busyness checking and
waiting without requiring the struct_mutex - which is useful in its own
right.
As a side-effect of having a robust means for tracking engine busyness,
we can replace our other busyness heuristic, that of comparing against
the last submitted seqno. For paranoid reasons, we have a semi-ordered
check of that seqno inside the hangchecker, which we can now improve to
an ordered check of the engine's busyness (removing a locked xchg in the
process).
v2: Pass along "bool interruptible" as being unlocked we cannot rely on
i915->mm.interruptible being stable or even under our control.
v3: Replace check Ironlake i915_gpu_busy() with the common precalculated value
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-6-git-send-email-chris@chris-wilson.co.uk
By tracking each request occupying space inside an individual
intel_ring, we can greatly simplify the logic of tracking available
space and not worry about other timelines. (Each ring is an ordered
timeline of committed requests.)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-17-git-send-email-chris@chris-wilson.co.uk
With the introduction of requests, we amplified the number of atomic
refcounted objects we use and update every execbuffer; from none to
several references, and a set of references that need to be changed. We
also introduced interesting side-effects in the order of retiring
requests and objects.
Instead of independently tracking the last request for an object, track
the active objects for each request. The object will reside in the
buffer list of its most recent active request and so we reduce the kref
interchange to a list_move. Now retirements are entirely driven by the
request, dramatically simplifying activity tracking on the object
themselves, and removing the ambiguity between retiring objects and
retiring requests.
Furthermore with the consolidation of managing the activity tracking
centrally, we can look forward to using RCU to enable lockless lookup of
the current active requests for an object. In the future, we will be
able to query the status or wait upon rendering to an object without
even touching the struct_mutex BKL.
All told, less code, simpler and faster, and more extensible.
v2: Add a typedef for the function pointer for convenience later.
v3: Make the noop retirement callback explicit. Allow passing NULL to
the init_request_active() which is expanded to a common noop function.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
Now that we initialize the state to both legacy and execlists inside
intel_engine_cs, we should also clean up that state from the common
functions.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470226756-24401-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Space reservation is already safe with respect to the ring->size
modulus, but hardware only expects to see values in the range
0...ring->size-1 (inclusive) and so requires the modulus to prevent us
writing the value ring->size instead of 0. As this is only required for
the register itself, we can defer the modulus to the register update and
not perform it after every command packet. We keep the
intel_ring_advance() around in the code to provide demarcation for the
end-of-packet (which then can be compared against intel_ring_begin() as
the number of dwords emitted must match the reserved space).
v2: Assert that the ring size is a power-of-two to match assumptions in
the code. Simplify the comment before writing the tail value to explain
why the modulus is necessary.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-13-git-send-email-chris@chris-wilson.co.uk
Rather than passing a complete set of GPU cache domains for either
invalidation or for flushing, or even both, just pass a single parameter
to the engine->emit_flush to determine the required operations.
engine->emit_flush(GPU, 0) -> engine->emit_flush(EMIT_INVALIDATE)
engine->emit_flush(0, GPU) -> engine->emit_flush(EMIT_FLUSH)
engine->emit_flush(GPU, GPU) -> engine->emit_flush(EMIT_FLUSH | EMIT_INVALIDATE)
This allows us to extend the behaviour easily in future, for example if
we want just a command barrier without the overhead of flushing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-8-git-send-email-chris@chris-wilson.co.uk
Space for flushing the GPU cache prior to completing the request is
preallocated and so cannot fail - the GPU caches will always be flushed
along with the completed request. This means we no longer have to track
whether the GPU cache is dirty between batches like we had to with the
outstanding_lazy_seqno.
With the removal of the duplication in the per-backend entry points for
emitting the obsolete lazy flush, we can then further unify the
engine->emit_flush.
v2: Expand a bit on the legacy of gpu_caches_dirty
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-18-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-7-git-send-email-chris@chris-wilson.co.uk
The state stored in this struct is not only the information about the
buffer object, but the ring used to communicate with the hardware. Using
buffer here is overly specific and, for me at least, conflates with the
notion of buffer objects themselves.
s/struct intel_ringbuffer/struct intel_ring/
s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/
s/describe_ctx_ringbuf()/describe_ctx_ring()/
s/intel_ring_get_active_head()/intel_engine_get_active_head()/
s/intel_ring_sync_index()/intel_engine_sync_index()/
s/intel_ring_init_seqno()/intel_engine_init_seqno()/
s/ring_stuck()/engine_stuck()/
s/intel_cleanup_engine()/intel_engine_cleanup()/
s/intel_stop_engine()/intel_engine_stop()/
s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/
s/intel_unpin_ringbuffer()/intel_unpin_ring()/
s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/
s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/
s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/
s/intel_ringbuffer_free()/intel_ring_free()/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
'ring' is an old deprecated term for a GPU engine. Chris Wilson wants to
use the name for what is currently known as an intel_ringbuffer, but it
will be dreadfully confusing if some rings are ringbuffers but other
rings are still engines. So this patch changes the names of a bunch of
parameters called 'ring' to either 'engine' or 'engine_id' according to
what they actually are.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469034967-15840-3-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
'ring' is an old deprecated term for a GPU engine. Here we make the
terminology more consistent by renaming the 'ring' parameter of lots of
macros that calculate addresses within the MMIO space of an engine.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469034967-15840-2-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Ringbuffers are now being written to either through LLC or WC paths, so
treating them as simply iomem is no longer adequate. However, for the
older !llc hardware, the hardware is documentated as treating the TAIL
register update as serialising, so we can relax the barriers when filling
the rings (but even if it were not, it is still an uncached register write
and so serialising anyway.).
For simplicity, let's ignore the iomem annotation.
v2: Remove iomem from ringbuffer->virtual_address
v3: And for good measure add iomem elsewhere to keep sparse happy
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> #v2
Link: http://patchwork.freedesktop.org/patch/msgid/1469005202-9659-8-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1469017917-15134-7-git-send-email-chris@chris-wilson.co.uk
dma-buf provides a generic fence class for interoperation between
drivers. Internally we use the request structure as a fence, and so with
only a little bit of interfacing we can rebase those requests on top of
dma-buf fences. This will allow us, in the future, to pass those fences
back to userspace or between drivers.
v2: The fence_context needs to be globally unique, not just unique to
this device.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-4-git-send-email-chris@chris-wilson.co.uk
Common code deserves to be put in a separate file from legacy and
execlists implementation for clarity and ease of maintenance.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris-wilson.co.uk>
With the unified common engine setup done, and the execlist engine
initialization loop clearly split into two phases, we can eliminate
the separate legacy engine initialization code.
v2: Fix cleanup path for legacy.
v3: Rename constructors. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris-wilson.co.uk>
intel_lrc.c has a table of "logical rings" (meaning engines), while
intel_ringbuffer.c has separately open-coded initialisation for each
engine. We can deduplicate this somewhat by using the same first-stage
engine-setup function for both modes.
So here we expose the function that transfers information from the
static table of (all) known engines to the dev_priv->engine array of
engines available on this device (adjusting the names along the way)
and then embed calls to it in both the LRC and the legacy-mode setup.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Chris Wilson <chris-wilson.co.uk>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
As we inspect both the tasklet (to check for an active bottom-half) and
set the irq-posted flag at the same time (both in the interrupt handler
and then in the bottom-halt), group those two together into the same
cacheline. (Not having total control over placement of the struct means
we can't guarantee the cacheline boundary, we need to align the kmalloc
and then each struct, but the grouping should help.)
v2: Try a couple of different names for the state touched by the user
interrupt handler.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467805142-22219-3-git-send-email-chris@chris-wilson.co.uk
Now that we have (near) universal GPU recovery code, we can inject a
real hang from userspace and not need any fakery. Not only does this
mean that the testing is far more realistic, but we can simplify the
kernel in the process.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-7-git-send-email-chris@chris-wilson.co.uk
The retire worker is a low frequency task that makes sure we retire
outstanding requests if userspace is being lax. We only need to start it
once as it remains active until the GPU is idle, so do a cheap test
before the more expensive queue_work(). A consequence of this is that we
need correct locking in the worker to make the hot path of request
submission cheap. To keep the symmetry and keep hangcheck strictly bound
by the GPU's wakelock, we move the cancel_sync(hangcheck) to the idle
worker before dropping the wakelock.
v2: Guard against RCU fouling the breadcrumbs bottom-half whilst we kick
the waiter.
v3: Remove the wakeref assertion squelching (now we hold a wakeref for
the hangcheck, any rpm error there is genuine).
v4: To prevent excess work when retiring requests, we split the busy
flag into two, a boolean to denote whether we hold the wakeref and a
bitmask of active engines.
v5: Reorder cancelling hangcheck upon idling to avoid a race where we
might cancel a hangcheck after being preempted by a new task
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
References: https://bugs.freedesktop.org/show_bug.cgi?id=88437
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-1-git-send-email-chris@chris-wilson.co.uk
With only a single callsite for intel_engine_cs->irq_get and ->irq_put,
we can reduce the code size by moving the common preamble into the
caller, and we can also eliminate the reference counting.
For completeness, as we are no longer doing reference counting on irq,
rename the get/put vfunctions to enable/disable respectively and are
able to review the use of posting reads. We only require the
serialisation with hardware when enabling the interrupt (i.e. so we
cannot miss an interrupt by going to sleep before the hardware truly
enables it).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-18-git-send-email-chris@chris-wilson.co.uk
Under the assumption that enabling signaling will be a frequent
operation, lets preallocate our attachments for signaling inside the
(rather large) request struct (and so benefiting from the slab cache).
v2: Convert from void * to more meaningful names and types.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-17-git-send-email-chris@chris-wilson.co.uk
If we convert the tracing over from direct use of ring->irq_get() and
over to the breadcrumb infrastructure, we only have a single user of the
ring->irq_get and so we will be able to simplify the driver routines
(eliminating the redundant validation and irq refcounting).
Process context is preferred over softirq (or even hardirq) for a couple
of reasons:
- we already utilize process context to have fast wakeup of a single
client (i.e. the client waiting for the GPU inspects the seqno for
itself following an interrupt to avoid the overhead of a context
switch before it returns to userspace)
- engine->irq_seqno() is not suitable for use from an softirq/hardirq
context as we may require long waits (100-250us) to ensure the seqno
write is posted before we read it from the CPU
A signaling framework is a requirement for enabling dma-fences.
v2: Move to a signaling framework based upon the waiter.
v3: Track the first-signal to avoid having to walk the rbtree everytime.
v4: Mark the signaler thread as RT priority to reduce latency in the
indirect wakeups.
v5: Make failure to allocate the thread fatal.
v6: Rename kthreads to i915/signal:%u
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-16-git-send-email-chris@chris-wilson.co.uk