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Back-merge tag 'v4.7-rc5' into drm-next
Linux 4.7-rc5
The fsl-dcu pull needs -rc3 so go to -rc5 for now.
This help fix reloading driver hang issue of SDMA
ring
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fence contexts are created on the fly (for example) by the GPU scheduler used
in the amdgpu driver as a result of an userspace request. Because of this
userspace could in theory force a wrap around of the 32bit context number
if it doesn't behave well.
Avoid this by increasing the context number to 64bits. This way even when
userspace manages to allocate a billion contexts per second it takes more
than 500 years for the context number to wrap around.
v2: fix printf formats as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Acked-by: Sumit Semwal <sumit.semwal@linaro.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1464786612-5010-2-git-send-email-deathsimple@vodafone.de
A few other misc cleanups and bug fixes for 4.6. Highlights:
- unify endian handling in powerplay
- powerplay fixes
- fix a regression in 4.5 on boards with no display connectors
- fence cleanups and locking fixes
- whitespace cleanups and code refactoring in radeon
* 'drm-next-4.6' of git://people.freedesktop.org/~agd5f/linux: (35 commits)
drm/amdgpu/gfx7: add MTYPE definition
drm/amdgpu: removing BO_VAs shouldn't be interruptible
drm/amd/powerplay: show uvd/vce power gate enablement for tonga.
drm/amd/powerplay: show uvd/vce power gate info for fiji
drm/amdgpu: use sched fence if possible
drm/amdgpu: move ib.fence to job.fence
drm/amdgpu: give a fence param to ib_free
drm/amdgpu: include the right version of gmc header files for iceland
drm/radeon: fix indentation.
drm/amd/powerplay: add uvd/vce dpm enabling flag to fix the performance issue for CZ
drm/amdgpu: switch back to 32bit hw fences v2
drm/amdgpu: remove amdgpu_fence_is_signaled
drm/amdgpu: drop the extra fence range check v2
drm/amdgpu: signal fences directly in amdgpu_fence_process
drm/amdgpu: cleanup amdgpu_fence_wait_empty v2
drm/amdgpu: keep all fences in an RCU protected array v2
drm/amdgpu: add number of hardware submissions to amdgpu_fence_driver_init_ring
drm/amdgpu: RCU protected amd_sched_fence_release
drm/amdgpu: RCU protected amdgpu_fence_release
drm/amdgpu: merge amdgpu_fence_process and _activity
...
The ring index will always collide as hash into the fence list, so use
the context number instead. That can still cause collisions, but they
are less likely than using ring indices.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Crashing the system doesn't helps at all. Also properly return
-EINVAL if size or alignment are outside valid ranges.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
An arbitrary amount of time can pass between spin_unlock and
fence_wait_any_timeout, so we need to ensure that nobody frees the
fences from under us.
A stress test (rapidly starting and killing hundreds of glxgears
instances) ran into a deadlock in fence_wait_any_timeout after
about an hour, and this race condition appears to be a plausible
cause.
v2: agd: rebase on upstream
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: stable@vger.kernel.org
No need to duplicate the functionality any more.
v2: fix handling if no fence is available.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Embed the scheduler into the ring structure instead of allocating it.
Use the ring name directly instead of the id.
v2: rebased, whitespace cleanup
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
Just to be consistent with the other members.
v2: rename the ring member as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> (v1)
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
Adds an extra argument to amdgpu_bo_create, which is only used in amdgpu_prime.c.
Port of radeon commit 831b6966a6.
v2: fix up kfd.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
That isn't used any more.
v2: rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Entity don't live as long as scheduler fences.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Simply not used any more. Only keep 32bit atomic for fence sequence numbering.
v2: trivial rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> (v1)
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
remaining timeout returned by amdgpu_fence_wait_any can be larger than
max int value, thus the truncated 32 bit value in r ends up being
negative while its original long value is positive.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
The common kernel function does the same thing.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
origninal method will sleep/schedule at the granurarity of HZ/2 and
based on seq signal method, the new implement is based on kernel fance
interface, no unnecessary schedule at all
v2: replace logic of original amdgpu_fence_wait_any
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This adds the non-asic specific core driver code.
v2: remove extra kconfig option
v3: implement minor fixes from Fengguang Wu
v4: fix cast in amdgpu_ucode.c
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>