lsblk should be able to pick up stacking device driver relations
involving DRBD conveniently.
Even though upstream kernel since 2011 says
"DON'T USE THIS UNLESS YOU'RE ALREADY USING IT."
a new user has been added since (bcache),
which sets the precedences for us to use it as well.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The intention is to reduce CPU utilization. Recent measurements
unveiled that the current performance bottleneck is CPU utilization
on the receiving node. The asender thread became CPU limited.
One of the main points is to eliminate the idr_for_each_entry() loop
from the sending acks code path.
One exception in that is sending back ping_acks. These stay
in the ack-receiver thread. Otherwise the logic becomes too
complicated for no added value.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Don't blame the peer for being unresponsive,
if we did not even ask the question yet.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The only way to make DRBD intentionally call panic is to
set a disk timeout, have that trigger, "abort" some request and complete
to upper layers, then have the backend IO subsystem later complete these
requests successfully regardless.
As the attached IO pages have been recycled for other purposes
meanwhile, this will cause unexpected random memory changes.
To prevent corruption, we rather panic in that case.
Make it obvious from stack traces that this was the case by introducing
drbd_panic_after_delayed_completion_of_aborted_request().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Instead of using a rwlock for synchronizing state changes across
resources, take the request locks of all resources for global state
changes. Use resources_mutex to serialize global state changes.
This means that taking the request lock of a resource is now enough to
prevent changes of that resource. (Previously, a read lock on the
global state lock was needed as well.)
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently we have two different ways to signal an I/O error on a BIO:
(1) by clearing the BIO_UPTODATE flag
(2) by returning a Linux errno value to the bi_end_io callback
The first one has the drawback of only communicating a single possible
error (-EIO), and the second one has the drawback of not beeing persistent
when bios are queued up, and are not passed along from child to parent
bio in the ever more popular chaining scenario. Having both mechanisms
available has the additional drawback of utterly confusing driver authors
and introducing bugs where various I/O submitters only deal with one of
them, and the others have to add boilerplate code to deal with both kinds
of error returns.
So add a new bi_error field to store an errno value directly in struct
bio and remove the existing mechanisms to clean all this up.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Hannes Reinecke <hare@suse.de>
Reviewed-by: NeilBrown <neilb@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If for some reason DRBD resync was the only activity on a backend
device, drbd_rs_c_min_rate_throttle() would mistakenly decide that it is
still initialization time, and keep throttling the resync.
This patch explicitly initializes ->rs_last_events to the current
backend event counters, and drops the rs_last_events == 0 from the
throttle condition.
Reported-by: Mikhail Sugakov <msugakov@amazon.de>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The worker may now dequeue work items in batches.
This should reduce lock contention during busy periods.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Shorten receive path in the asender thread. Reduces CPU utilisation
of asender when receiving packets, and with that increases IOPs.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This macro doesn't add any value; just use test_bit() instead.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
These macros can easily be replaced with its definition.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Now they follow the _endio naming sheme.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add a per-connection worker thread callback_history
with timing details, call site and callback function.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To be able to present timing details in debugfs,
we need to track preparation/submit times of peer requests.
Track peer request flags early,
before they are put on the epoch_entry lists.
Waiting for activity log transactions may be a major latency factor.
We want to be able to present the peer_request state accurately in
debugfs, and what it is waiting for.
Consistently mark/unmark peer requests with EE_CALL_AL_COMPLETE_IO.
Set it only *after* calling drbd_al_begin_io(),
clear it as soon as we call drbd_al_complete_io().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Background resynchronisation does some "side-stepping", or throttles
itself, if it detects application IO activity, and the current resync
rate estimate is above the configured "cmin-rate".
What was not detected: if there is no application IO,
because it blocks on activity log transactions.
Introduce a new atomic_t ap_actlog_cnt, tracking such blocked requests,
and count non-zero as application IO activity.
This counter is exposed at proc_details level 2 and above.
Also make sure to release the currently locked resync extent
if we side-step due to such voluntary throttling.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Record (in jiffies) how much time a request spends in which stages.
Followup commits will use and present this additional timing information
so we can better locate and tackle the root causes of latency spikes,
or present the backlog for asynchronous replication.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
For diagnostic purposes, track intent, start time
and latest submit time of meta data IO.
Move separate members from struct drbd_device
into the embeded struct drbd_md_io.
s/md_io_(page|in_use)/md_io.\1/
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Keep the epoch entry lists (active_ee, read_ee, sync_ee, ...)
consistently "oldest first". That way finding the oldest not yet
successfully processed request is simply list_first_entry_or_null.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We sometimes do
if (list_empty(&w.list))
drbd_queue_work(&q, &w.list);
Removal (list_del_init) may happen outside all locks, after all
pending work entries have been moved to an on-stack local work list.
For not dynamically allocated, but embeded, work structs,
we must avoid to re-add until it really was removed.
Move that list_empty check inside the spin_lock(&q->q_lock)
within the helper function, and change to list_empty_careful().
This may have been the reason for a list_add corruption
inside drbd_queue_work().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We try to limit the number of "in-flight" resync requests.
One condition for that is the amount of requested data should not exceed
half of what can be covered by our "max-buffers" setting.
However we compared number of 4k pages with number of in-flight 512 Byte
sectors, and this extra throttle triggered much earlier than intended.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we throttle resync because the socket sendbuffer is filling up,
tell TCP about it, so it may expand the sendbuffer for us.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Checksum based resync trades CPU cycles for network bandwidth,
in situations where we expect much of the to-be-resynced blocks
to be actually identical on both sides already.
In a "network hickup" scenario, it won't help:
all to-be-resynced blocks will typically be different.
The use case is for the resync of *potentially* different blocks
after crash recovery -- the crash recovery had marked larger areas
(those covered by the activity log) as need-to-be-resynced,
just in case. Most of those blocks will be identical.
This option makes it possible to configure checksum based resync,
but only actually use it for the first resync after primary crash.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The last user was al_write_transaction, if called with "delegate",
and the last user to call it with "delegate = true" was the receiver
thread, which has no need to delegate, but can call it himself.
Finally drop the delegate parameter, drop the extra
w_al_write_transaction callback, and drop drbd_queue_work_front.
Do not (yet) change dequeue_work_item to dequeue_work_batch, though.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This replaces the md_sync_work member of struct drbd_device
by a new MD_SYNC "work bit" in device->flags.
This replaces the resync_start_work member of struct drbd_device
by a new RS_START "work bit" in device->flags.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The recent fix to put_ldev() (correct ordering of access to local_cnt
and state.disk; memory barrier in __drbd_set_state) guarantees
that the cleanup happens exactly once.
However it does not yet guarantee that the cleanup happens from worker
context, the last put_ldev() may still happen from atomic context,
which must not happen: blkdev_put() may sleep.
Fix this by scheduling the cleanup to the worker instead,
using a couple more bits in device->flags and a new helper,
drbd_device_post_work().
Generalized the "resync progress" work to cover these new work bits.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This fixes one recent regresion,
and one long existing bug.
The bug:
drbd_try_clear_on_disk_bm() assumed that all "count" bits have to be
accounted in the resync extent corresponding to the start sector.
Since we allow application requests to cross our "extent" boundaries,
this assumption is no longer true, resulting in possible misaccounting,
scary messages
("BAD! sector=12345s enr=6 rs_left=-7 rs_failed=0 count=58 cstate=..."),
and potentially, if the last bit to be cleared during resync would
reside in previously misaccounted resync extent, the resync would never
be recognized as finished, but would be "stalled" forever, even though
all blocks are in sync again and all bits have been cleared...
The regression was introduced by
drbd: get rid of atomic update on disk bitmap works
For an "empty" resync (rs_total == 0), we must not "finish" the
resync on the SyncSource before the SyncTarget knows all relevant
information (sync uuid). We need to wait for the full round-trip,
the SyncTarget will then explicitly notify us.
Also for normal, non-empty resyncs (rs_total > 0), the resync-finished
condition needs to be tested before the schedule() in wait_for_work, or
it is likely to be missed.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We may implicitly call drbd_send() from inside wait_for_work(),
via maybe_send_barrier().
If the "stop" signal was send just before that, drbd_send() would call
flush_signals(), and we would run an unbounded schedule() afterwards.
Fix: check for thread_state == RUNNING before we schedule()
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Just trigger the occasional lazy bitmap write-out during resync
from the central wait_for_work() helper.
Previously, during resync, bitmap pages would be written out separately,
synchronously, one at a time, at least 8 times each (every 512 bytes
worth of bitmap cleared).
Now we trigger "merge friendly" bulk write out of all cleared pages
every two seconds during resync, and once the resync is finished.
Most pages will be written out only once.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Reduce the number of calls to first_peer_device(). Instead, call
first_peer_device() just once to assign a local variable peer_device.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Once our sender thread needs to wait_for_work(),
and actually needs to schedule(), just before we do that,
we already check if it is useful to implicitly close the last epoch.
The condition was too strict: only implicitly close the epoch,
if there have been no new (write) requests at all.
The assumption was that if there were new requests, they would
always be communicated one way or another, and would send necessary
epoch separating barriers explicitly.
This is not always true, e.g. when becoming diskless,
or while explicitly starting a full resync.
The last communicated epoch could stay open for a long time,
locking down corresponding activity log extents.
It is safe to always implicitly send that last barrier, as soon as we
determin that there cannot be more requests in the last communicated
epoch, even if there have been (uncommunicated) new requests in new
epochs meanwhile.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the drbd make request function, specifically in
drbd_send_and_submit(), we decide whether we want to send the actual
write request, or only a "set this block out of sync" information.
We do so based on the current connection state, while holding the req_lock.
The connection state is not supposed to change while holding the req_lock.
But in drbd_start_resync, we did change that state anyways,
while only holding the global_state_lock, which is enough to change
sync-after dependencies (paused vs active resync), but
not good enough to change the connection state.
Fix: in drbd_start_resync, first grab the req_lock to serialize with
drbd_send_and_submit(), before grabbing the global_state_lock
to be able to evaluate the sync-after dependencies.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Note that I do NOT call __drbd_chk_io_error for failed REQ_DISCARD.
That may be wrong, though, or needs to differ between EOPNOTSUPP and
other errors...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If the receiver needs to serve a discard request on a queue that does
not announce to be discard cabable, it falls back to do synchronous
blkdev_issue_zeroout().
We expect only "reasonably" large (up to one activity log extent?)
discard requests.
We do this to not to not block the receiver for too long in this
fallback code path, and to not set/clear too many bits inside one
spinlock_irq_save() in drbd_set_in_sync/drbd_set_out_of_sync,
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If max-buffers and socket buffer sizes are "too small" for the chosen
resync rate, this could lead potentially lead to a distributed deadlock,
which may or may not resolve itself via the "ko-count" and request
timeout mechanism, or could be resolved by forced disconnect.
One option to deal with this is proper configuration:
use larger max-buffer and socket buffers settings,
or reduce the resync rate.
But even with bad configuration we should not deadlock,
but "gracefully" recover.
The issue is avoided by using only up to max-buffers/2 for resync
requests, and by using max-buffers not as a hard limit for data buffer
allocations, but as a throttle threshold only.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
While merging adjacent dirty blocks into resync requests,
the resync rate throttle was disregarded.
For very low resync rates, the effective rate may have exceeded
the intended rate by a larger margin.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
in w_e_ (peer request) callbacks and in peer request I/O completion handlers
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
These functions are not used as drbd_work callbacks.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
drbd_device_work is a work item that has a reference to a device,
while drbd_work is a more generic work item that does not carry
a reference to a device.
All callbacks get a pointer to a drbd_work instance, those callbacks
that expect a drbd_device_work use the container_of macro to get it.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Also move it to drbd_receiver.c and make it static.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The implicit dependency on a variable inside the macro is problematic.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
With the polymorphic drbd_() macros, we no longer need the connection
specific variants.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
DRBD was using dev_err() and similar all over the code; instead of having to
write dev_err(disk_to_dev(device->vdisk), ...) to convert a drbd_device into a
kernel device, a DEV macro was used which implicitly references the device
variable. This is terrible; introduce separate drbd_err() and similar macros
with an explicit device parameter instead.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Let connection->peer_devices point to peer devices; connection->volumes was
pointing to devices.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>