If user space calls unreference on a user_dmabuf it will typically
kill the struct ttm_base_object member which is responsible for the
user-space visibility. However the dmabuf part may still be alive and
refcounted. In some situations, like for shared guest-backed surface
referencing/opening, the driver may try to reference the
struct ttm_base_object member again, causing an immediate kernel warning
and a later kernel NULL pointer dereference.
Fix this by always maintaining a reference on the struct
ttm_base_object member, in situations where it might subsequently be
referenced.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add support for vgpu10 queries. Functional- and formatting fixes.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Also implements the missing readback function and
fixes page flip in case of no event.
v2:
- Adapt to the work done for screen targets for 2d, in particular
Handle proxy surface updates.
- Remove execbuf quirks since we now use fifo reserve / commit.
- Revert the initial placement of vmw dma buffers.
v3: Address review comments.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
We need to make the dirty- and readback functions callable without a struct
drm_file pointer. We also need to unify the handling of dirty- and readback
cliprects that are now implemented in various places across the kms system,
som add helpers to facilitate this.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This patch address the following underlying issues with SurfaceDMA
* SurfaceDMA command does not work in a 2D VM, but we can wrap a
proxy surface around the same DMA buffer and use the SurfaceCopy
command which does work in a 2D VM.
* Wrapping a DMA buffer with a proxy surface also gives us an
added optimization path for the case when the DMA buf
dimensions match the mode. In this case, the DMA buf can
be pinned as the display surface, saving an extra copy.
This only works in a 2D VM because we won't be doing any
rendering operations directly to the display surface.
v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.
v2: Always increase pin_count on pin.
v3: Add missing reservation sem.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Fix a circular locking dependency between
struct vmw_overlay::mutex and
struct vmw_private::reservation_sem
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This patch adds an optional list_head parameter to ttm_eu_reserve_buffers.
If specified duplicates in the execbuf list are no longer reported as errors,
but moved to this list instead.
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds a new flag to the ttm_validate_buffer list to
add the fence as shared to the reservation object.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use the new fence interface on vmwgfx too.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
---
Changes since v1:
Fix a sleeping function called from invalid context in enable_signaling.
No users are left, kill it off! :D
Conversion to the reservation api is next on the list, after
that the functionality can be restored with rcu.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
The final parameter to ttm_bo_reserve() is a pointer, therefore callers
should use NULL instead of 0.
Fixes a bunch of sparse warnings of this type:
warning: Using plain integer as NULL pointer
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure only buffer objects that are referenced by the client can be mapped.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.
The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Backing mob contents is propagated to user-space, so make sure backing
mobs are cleared when allocated. This also accidently fix rendering errors
with celestia when emulating legacy mode.
Also update driver date.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
This ioctl enables inter-process synchronization of buffer objects,
which is needed for mesa Guest-Backed objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When the backing store buffer is evicted, Issue a readback from the
resources and notify the resources that they are no longer bound to
a valid backing store.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Also do basic consistency checking.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Also request kernel ttm_buffer objects for buffer objects that obviously
aren't visible to user-space, and save some device address space.
The accounting was broken in a couple of ways:
1) We did not differentiate between user dma buffers and kernel dma buffers.
2) The ttm_bo_acc_size function is broken in that it
a) Doesn't take into account the size of the optional dma address array,
b) Doesn't take into account the fact that drivers typically embed the
ttm_tt structure.
This needs to be fixed in ttm, but meanwhile provide a vmwgfx-specific
function to do the job.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Allocation was duplicating code. Comments were missing.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Should we need to share dma buffers using prime, let's make them prime
aware.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Add prime exporting and imporing operations to surfaces
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
A lockdep warning is hit when evicting surfaces and reserving the backup
buffer. Since this buffer can only be reserved by the process holding the
surface reservation or by the buffer eviction processes that use tryreserve,
there is no real deadlock here, but there's no other way to silence lockdep
than to use a tryreserve. This means the reservation might fail if the buffer
is about to be evicted or swapped out, but we now have code in place to
handle that reasonably well.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
A resource eviction fix, and a fix for compilation / sparse problems
from the previous pull.
* 'vmwgfx-next-3.13' of git://people.freedesktop.org/~thomash/linux:
drm/vmwgfx: Fix a couple of compile / sparse warnings and errors
drm/vmwgfx: Resource evict fixes
Fix an error message that was incorrectly blaming device resource id
shortage.
Also make sure we correctly catch resource eviction errors, that
could otherwise lead to evictable resources temporarily not being on the
LRU list.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
The evict code may try to swap them out causing a BUG in the destroy
function.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use the new vma-manager infrastructure. This doesn't change any
implementation details as the vma-offset-manager is nearly copied 1-to-1
from TTM.
The vm_lock is moved into the offset manager so we can drop it from TTM.
During lookup, we use the vma locking helpers to take a reference to the
found object.
In all other scenarios, locking stays the same as before. We always
guarantee that drm_vma_offset_remove() is called only during destruction.
Hence, helpers like drm_vma_node_offset_addr() are always safe as long as
the node has a valid offset.
This also drops the addr_space_offset member as it is a copy of vm_start
in vma_node objects. Use the accessor functions instead.
v4:
- remove vm_lock
- use drm_vma_offset_lock_lookup() to protect lookup (instead of vm_lock)
Cc: Dave Airlie <airlied@redhat.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: Martin Peres <martin.peres@labri.fr>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@gmail.com>
This commit converts the source of the val_seq counter to
the ww_mutex api. The reservation objects are converted later,
because there is still a lockdep splat in nouveau that has to
resolved first.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Convert to the much saner new idr interface.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: David Airlie <airlied@linux.ie>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
All items on the lru list are always reservable, so this is a stupid
thing to keep. Not only that, it is used in a way which would
guarantee deadlocks if it were ever to be set to block on reserve.
This is a lot of churn, but mostly because of the removal of the
argument which can be nested arbitrarily deeply in many places.
No change of code in this patch except removal of the no_wait_reserve
argument, the previous patch removed the use of no_wait_reserve.
v2:
- Warn if -EBUSY is returned on reservation, all objects on the list
should be reservable. Adjusted patch slightly due to conflicts.
v3:
- Focus on no_wait_reserve removal only.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure that other DRM clients can't map the contents of
non-shareable buffer objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a resource-private header for common resource definitions
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Refactor resource management to make it easy to hook up resources
that are backed up by buffers. In particular, resources and their
backing buffers can be evicted and rebound, if supported by the device.
To avoid query deadlocks, the query code is also modified somewhat.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The mostly used lookup+get put+potential_destroy path of TTM objects
is converted to use RCU locks. This will substantially decrease the amount
of locked bus cycles during normal operation.
Since we use kfree_rcu to free the objects, no rcu synchronization is needed
at module unload time.
v2: Don't touch include/linux/kref.h
v3: Adapt to kref_get_unless_zero return value change
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's always hardcoded to the same value.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-By: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
All drivers set it to 0 and nothing uses it.
Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>