Idea from Eric Dumazet.
As for placement inside of struct sock, I tried to choose a place
that otherwise has a 32-bit hole on 64-bit systems.
Signed-off-by: David S. Miller <davem@davemloft.net>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
Sparse can help us find endianness bugs, but we need to make some
cleanups to be able to more easily spot real bugs.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch implements receive flow steering (RFS). RFS steers
received packets for layer 3 and 4 processing to the CPU where
the application for the corresponding flow is running. RFS is an
extension of Receive Packet Steering (RPS).
The basic idea of RFS is that when an application calls recvmsg
(or sendmsg) the application's running CPU is stored in a hash
table that is indexed by the connection's rxhash which is stored in
the socket structure. The rxhash is passed in skb's received on
the connection from netif_receive_skb. For each received packet,
the associated rxhash is used to look up the CPU in the hash table,
if a valid CPU is set then the packet is steered to that CPU using
the RPS mechanisms.
The convolution of the simple approach is that it would potentially
allow OOO packets. If threads are thrashing around CPUs or multiple
threads are trying to read from the same sockets, a quickly changing
CPU value in the hash table could cause rampant OOO packets--
we consider this a non-starter.
To avoid OOO packets, this solution implements two types of hash
tables: rps_sock_flow_table and rps_dev_flow_table.
rps_sock_table is a global hash table. Each entry is just a CPU
number and it is populated in recvmsg and sendmsg as described above.
This table contains the "desired" CPUs for flows.
rps_dev_flow_table is specific to each device queue. Each entry
contains a CPU and a tail queue counter. The CPU is the "current"
CPU for a matching flow. The tail queue counter holds the value
of a tail queue counter for the associated CPU's backlog queue at
the time of last enqueue for a flow matching the entry.
Each backlog queue has a queue head counter which is incremented
on dequeue, and so a queue tail counter is computed as queue head
count + queue length. When a packet is enqueued on a backlog queue,
the current value of the queue tail counter is saved in the hash
entry of the rps_dev_flow_table.
And now the trick: when selecting the CPU for RPS (get_rps_cpu)
the rps_sock_flow table and the rps_dev_flow table for the RX queue
are consulted. When the desired CPU for the flow (found in the
rps_sock_flow table) does not match the current CPU (found in the
rps_dev_flow table), the current CPU is changed to the desired CPU
if one of the following is true:
- The current CPU is unset (equal to RPS_NO_CPU)
- Current CPU is offline
- The current CPU's queue head counter >= queue tail counter in the
rps_dev_flow table. This checks if the queue tail has advanced
beyond the last packet that was enqueued using this table entry.
This guarantees that all packets queued using this entry have been
dequeued, thus preserving in order delivery.
Making each queue have its own rps_dev_flow table has two advantages:
1) the tail queue counters will be written on each receive, so
keeping the table local to interrupting CPU s good for locality. 2)
this allows lockless access to the table-- the CPU number and queue
tail counter need to be accessed together under mutual exclusion
from netif_receive_skb, we assume that this is only called from
device napi_poll which is non-reentrant.
This patch implements RFS for TCP and connected UDP sockets.
It should be usable for other flow oriented protocols.
There are two configuration parameters for RFS. The
"rps_flow_entries" kernel init parameter sets the number of
entries in the rps_sock_flow_table, the per rxqueue sysfs entry
"rps_flow_cnt" contains the number of entries in the rps_dev_flow
table for the rxqueue. Both are rounded to power of two.
The obvious benefit of RFS (over just RPS) is that it achieves
CPU locality between the receive processing for a flow and the
applications processing; this can result in increased performance
(higher pps, lower latency).
The benefits of RFS are dependent on cache hierarchy, application
load, and other factors. On simple benchmarks, we don't necessarily
see improvement and sometimes see degradation. However, for more
complex benchmarks and for applications where cache pressure is
much higher this technique seems to perform very well.
Below are some benchmark results which show the potential benfit of
this patch. The netperf test has 500 instances of netperf TCP_RR
test with 1 byte req. and resp. The RPC test is an request/response
test similar in structure to netperf RR test ith 100 threads on
each host, but does more work in userspace that netperf.
e1000e on 8 core Intel
No RFS or RPS 104K tps at 30% CPU
No RFS (best RPS config): 290K tps at 63% CPU
RFS 303K tps at 61% CPU
RPC test tps CPU% 50/90/99% usec latency Latency StdDev
No RFS/RPS 103K 48% 757/900/3185 4472.35
RPS only: 174K 73% 415/993/2468 491.66
RFS 223K 73% 379/651/1382 315.61
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commits 5051ebd275 and
5051ebd275 ("ipv[46]: udp: optimize unicast RX
path") broke some programs.
After upgrading a L2TP server to 2.6.33 it started to fail, tunnels going up an
down, after the 10th tunnel came up. My modified rp-l2tp uses a global
unconnected socket bound to (INADDR_ANY, 1701) and one connected socket per
tunnel after parameter negotiation.
After ten sockets were open and due to mixed parameters to
udp[46]_lib_lookup2() kernel started to drop packets.
Signed-off-by: Jorge Boncompte [DTI2] <jorge@dti2.net>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
sk_add_backlog -> __sk_add_backlog
sk_add_backlog_limited -> sk_add_backlog
Signed-off-by: Zhu Yi <yi.zhu@intel.com>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make udp adapt to the limited socket backlog change.
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Alexey Kuznetsov <kuznet@ms2.inr.ac.ru>
Cc: "Pekka Savola (ipv6)" <pekkas@netcore.fi>
Cc: Patrick McHardy <kaber@trash.net>
Signed-off-by: Zhu Yi <yi.zhu@intel.com>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The variable 'copied' is used in udp_recvmsg() to emphasize that the passed
'len' is adjusted to fit the actual datagram length. But the same can be
done by adjusting 'len' directly. This patch thus removes the indirection.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
__net_init/__net_exit are apparently not going away, so use them
to full extent.
In some cases __net_init was removed, because it was called from
__net_exit code.
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now we can have a large udp hash table, udp_lib_get_port() loop
should be converted to a do {} while (cond) form,
or we dont enter it at all if hash table size is exactly 65536.
Reported-by: Yinghai Lu <yinghai@kernel.org>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
On Sun, 2009-11-22 at 16:31 -0800, David Miller wrote:
> It should be of the form:
> if (x &&
> y)
>
> or:
> if (x && y)
>
> Fix patches, rather than complaints, for existing cases where things
> do not follow this pattern are certainly welcome.
Also collapsed some multiple tabs to single space.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP bind() can be O(N^2) in some pathological cases.
Thanks to secondary hash tables, we can make it O(N)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When skb_clone() fails, we should increment sk_drops and SNMP counters.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP multicast rx path is a bit complex and can hold a spinlock
for a long time.
Using a small (32 or 64 entries) stack of socket pointers can help
to perform expensive operations (skb_clone(), udp_queue_rcv_skb())
outside of the lock, in most cases.
It's also a base for a future RCU conversion of multicast recption.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Lucian Adrian Grijincu <lgrijincu@ixiacom.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We first locate the (local port) hash chain head
If few sockets are in this chain, we proceed with previous lookup algo.
If too many sockets are listed, we take a look at the secondary
(port, address) hash chain we added in previous patch.
We choose the shortest chain and proceed with a RCU lookup on the elected chain.
But, if we chose (port, address) chain, and fail to find a socket on given address,
we must try another lookup on (port, INADDR_ANY) chain to find socket not bound
to a particular IP.
-> No extra cost for typical setups, where the first lookup will probabbly
be performed.
RCU lookups everywhere, we dont acquire spinlock.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Extends udp_table to contain a secondary hash table.
socket anchor for this second hash is free, because UDP
doesnt use skc_bind_node : We define an union to hold
both skc_bind_node & a new hlist_nulls_node udp_portaddr_node
udp_lib_get_port() inserts sockets into second hash chain
(additional cost of one atomic op)
udp_lib_unhash() deletes socket from second hash chain
(additional cost of one atomic op)
Note : No spinlock lockdep annotation is needed, because
lock for the secondary hash chain is always get after
lock for primary hash chain.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Union sk_hash with two u16 hashes for udp (no extra memory taken)
One 16 bits hash on (local port) value (the previous udp 'hash')
One 16 bits hash on (local address, local port) values, initialized
but not yet used. This second hash is using jenkin hash for better
distribution.
Because the 'port' is xored later, a partial hash is performed
on local address + net_hash_mix(net)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Adds a counter in udp_hslot to keep an accurate count
of sockets present in chain.
This will permit to upcoming UDP lookup algo to chose
the shortest chain when secondary hash is added.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/usb/cdc_ether.c
All CDC ethernet devices of type USB_CLASS_COMM need to use
'&mbm_info'.
Signed-off-by: David S. Miller <davem@davemloft.net>
On UDP sockets, we must call skb_free_datagram() with socket locked,
or risk sk_forward_alloc corruption. This requirement is not respected
in SUNRPC.
Add a convenient helper, skb_free_datagram_locked() and use it in SUNRPC
Reported-by: Francis Moreau <francis.moro@gmail.com>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
- skb_kill_datagram() can increment sk->sk_drops itself, not callers.
- UDP on IPV4 & IPV6 dropped frames (because of bad checksum or policy checks) increment sk_drops
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to have better cache layouts of struct sock (separate zones
for rx/tx paths), we need this preliminary patch.
Goal is to transfert fields used at lookup time in the first
read-mostly cache line (inside struct sock_common) and move sk_refcnt
to a separate cache line (only written by rx path)
This patch adds inet_ prefix to daddr, rcv_saddr, dport, num, saddr,
sport and id fields. This allows a future patch to define these
fields as macros, like sk_refcnt, without name clashes.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
sock_queue_rcv_skb() can update sk_drops itself, removing need for
callers to take care of it. This is more consistent since
sock_queue_rcv_skb() also reads sk_drops when queueing a skb.
This adds sk_drops managment to many protocols that not cared yet.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_poll() can in some circumstances drop frames with incorrect checksums.
Problem is we now have to lock the socket while dropping frames, or risk
sk_forward corruption.
This bug is present since commit 95766fff6b
([UDP]: Add memory accounting.)
While we are at it, we can correct ioctl(SIOCINQ) to also drop bad frames.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Create a new socket level option to report number of queue overflows
Recently I augmented the AF_PACKET protocol to report the number of frames lost
on the socket receive queue between any two enqueued frames. This value was
exported via a SOL_PACKET level cmsg. AFter I completed that work it was
requested that this feature be generalized so that any datagram oriented socket
could make use of this option. As such I've created this patch, It creates a
new SOL_SOCKET level option called SO_RXQ_OVFL, which when enabled exports a
SOL_SOCKET level cmsg that reports the nubmer of times the sk_receive_queue
overflowed between any two given frames. It also augments the AF_PACKET
protocol to take advantage of this new feature (as it previously did not touch
sk->sk_drops, which this patch uses to record the overflow count). Tested
successfully by me.
Notes:
1) Unlike my previous patch, this patch simply records the sk_drops value, which
is not a number of drops between packets, but rather a total number of drops.
Deltas must be computed in user space.
2) While this patch currently works with datagram oriented protocols, it will
also be accepted by non-datagram oriented protocols. I'm not sure if thats
agreeable to everyone, but my argument in favor of doing so is that, for those
protocols which aren't applicable to this option, sk_drops will always be zero,
and reporting no drops on a receive queue that isn't used for those
non-participating protocols seems reasonable to me. This also saves us having
to code in a per-protocol opt in mechanism.
3) This applies cleanly to net-next assuming that commit
977750076d (my af packet cmsg patch) is reverted
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP_HTABLE_SIZE was initialy defined to 128, which is a bit small for
several setups.
4000 active UDP sockets -> 32 sockets per chain in average. An
incoming frame has to lookup all sockets to find best match, so long
chains hurt latency.
Instead of a fixed size hash table that cant be perfect for every
needs, let UDP stack choose its table size at boot time like tcp/ip
route, using alloc_large_system_hash() helper
Add an optional boot parameter, uhash_entries=x so that an admin can
force a size between 256 and 65536 if needed, like thash_entries and
rhash_entries.
dmesg logs two new lines :
[ 0.647039] UDP hash table entries: 512 (order: 0, 4096 bytes)
[ 0.647099] UDP Lite hash table entries: 512 (order: 0, 4096 bytes)
Maximal size on 64bit arches would be 65536 slots, ie 1 MBytes for non
debugging spinlocks.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch against v2.6.31 adds support for route lookup using sk_mark in some
more places. The benefits from this patch are the following.
First, SO_MARK option now has effect on UDP sockets too.
Second, ip_queue_xmit() and inet_sk_rebuild_header() could fail to do routing
lookup correctly if TCP sockets with SO_MARK were used.
Signed-off-by: Atis Elsts <atis@mikrotik.com>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
This provides safety against negative optlen at the type
level instead of depending upon (sometimes non-trivial)
checks against this sprinkled all over the the place, in
each and every implementation.
Based upon work done by Arjan van de Ven and feedback
from Linus Torvalds.
Signed-off-by: David S. Miller <davem@davemloft.net>
Christoph Lameter pointed out that packet drops at qdisc level where not
accounted in SNMP counters. Only if application sets IP_RECVERR, drops
are reported to user (-ENOBUFS errors) and SNMP counters updated.
IP_RECVERR is used to enable extended reliable error message passing,
but these are not needed to update system wide SNMP stats.
This patch changes things a bit to allow SNMP counters to be updated,
regardless of IP_RECVERR being set or not on the socket.
Example after an UDP tx flood
# netstat -s
...
IP:
1487048 outgoing packets dropped
...
Udp:
...
SndbufErrors: 1487048
send() syscalls, do however still return an OK status, to not
break applications.
Note : send() manual page explicitly says for -ENOBUFS error :
"The output queue for a network interface was full.
This generally indicates that the interface has stopped sending,
but may be caused by transient congestion.
(Normally, this does not occur in Linux. Packets are just silently
dropped when a device queue overflows.) "
This is not true for IP_RECVERR enabled sockets : a send() syscall
that hit a qdisc drop returns an ENOBUFS error.
Many thanks to Christoph, David, and last but not least, Alexey !
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
- validate and forward GSO UDP/IPv4 packets from untrusted sources.
- do software UFO if the outgoing device doesn't support UFO.
Signed-off-by: Sridhar Samudrala <sri@us.ibm.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 2b85a34e91
(net: No more expensive sock_hold()/sock_put() on each tx)
changed initial sk_wmem_alloc value.
We need to take into account this offset when reporting
sk_wmem_alloc to user, in PROC_FS files or various
ioctls (SIOCOUTQ/TIOCOUTQ)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Define three accessors to get/set dst attached to a skb
struct dst_entry *skb_dst(const struct sk_buff *skb)
void skb_dst_set(struct sk_buff *skb, struct dst_entry *dst)
void skb_dst_drop(struct sk_buff *skb)
This one should replace occurrences of :
dst_release(skb->dst)
skb->dst = NULL;
Delete skb->dst field
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The ipv6 version of bind_conflict code calls ipv6_rcv_saddr_equal()
which at times wrongly identified intersections between addresses.
It particularly broke down under a few instances and caused erroneous
bind conflicts.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instructions for time stamping outgoing packets are take from the
socket layer and later copied into the new skb.
Signed-off-by: Patrick Ohly <patrick.ohly@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Like the UDP header fix, pskb_may_pull() can potentially
alter the SKB buffer. Thus the saddr and daddr, pointers
may point to the old skb->data buffer.
I haven't seen corruptions, as its only seen if the old
skb->data buffer were reallocated by another user and
written into very quickly (or poison'd by SLAB debugging).
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The UDP header pointer assignment must happen after calling
pskb_may_pull(). As pskb_may_pull() can potentially alter the SKB
buffer.
This was exposted by running multicast traffic through the NIU driver,
as it won't prepull the protocol headers into the linear area on
receive.
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit 93821778de (udp: Fix rcv socket
locking) accidentally removed sk_drops increments for UDP IPV4
sockets.
This field can be used to detect incorrect sizing of socket receive
buffers.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 9088c56095
(udp: Improve port randomization) introduced a regression for UDP bind() syscall
to null port (getting a random port) in case lot of ports are already in use.
This is because we do about 28000 scans of very long chains (220 sockets per chain),
with many spin_lock_bh()/spin_unlock_bh() calls.
Fix this using a bitmap (64 bytes for current value of UDP_HTABLE_SIZE)
so that we scan chains at most once.
Instead of 250 ms per bind() call, we get after patch a time of 2.9 ms
Based on a report from Vitaly Mayatskikh
Reported-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Tested-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Impact: Optimization
Like done in inet_unhash(), we can avoid taking a chain lock if
socket is not hashed in udp_unhash()
Triggered by close(socket(AF_INET, SOCK_DGRAM, 0));
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can reduce pressure on dst entry refcount that slowdown UDP transmit
path on SMP machines. This pressure is visible on RTP servers when
delivering content to mediagateways, especially big ones, handling
thousand of streams. Several cpus send UDP frames to the same
destination, hence use the same dst entry.
This patch makes ip_append_data() eventually steal the refcount its
callers had to take on the dst entry.
This doesnt avoid all refcounting, but still gives speedups on SMP,
on UDP/RAW transmit path
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_sendmsg() didn't fill struct flowi->flags, which means that
the route lookup would fail for non-local IPs even if the
IP_TRANSPARENT sockopt was set.
This prevents sendto() to work properly for UDP sockets, whereas
bind(foreign-ip) + connect() + send() worked fine.
Signed-off-by: Balazs Scheidler <bazsi@balabit.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a straightforward patch, using hlist_nulls infrastructure.
RCUification already done on UDP two weeks ago.
Using hlist_nulls permits us to avoid some memory barriers, both
at lookup time and delete time.
Patch is large because it adds new macros to include/net/sock.h.
These macros will be used by TCP & DCCP in next patch.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>