The ARM kernel's linear map starts at PAGE_OFFSET, which maps to a
physical address (PHYS_OFFSET) that is platform specific, and is
discovered at boot. Since we don't want to slow down translations
between physical and virtual addresses by keeping the offset in a
variable in memory, we implement this by patching the code performing
the translation, and putting the offset between PAGE_OFFSET and the
start of physical RAM directly into the instruction opcodes.
As we only patch up to 8 bits of offset, yielding 4 GiB >> 8 == 16 MiB
of granularity, we have to round up PHYS_OFFSET to the next multiple if
the start of physical RAM is not a multiple of 16 MiB. This wastes some
physical RAM, since the memory that was skipped will now live below
PAGE_OFFSET, making it inaccessible to the kernel.
We can improve this by changing the patchable sequences and the patching
logic to carry more bits of offset: 11 bits gives us 4 GiB >> 11 == 2 MiB
of granularity, and so we will never waste more than that amount by
rounding up the physical start of DRAM to the next multiple of 2 MiB.
(Note that 2 MiB granularity guarantees that the linear mapping can be
created efficiently, whereas less than 2 MiB may result in the linear
mapping needing another level of page tables)
This helps Zhen Lei's scenario, where the start of DRAM is known to be
occupied. It also helps EFI boot, which relies on the firmware's page
allocator to allocate space for the decompressed kernel as low as
possible. And if the KASLR patches ever land for 32-bit, it will give
us 3 more bits of randomization of the placement of the kernel inside
the linear region.
For the ARM code path, it simply comes down to using two add/sub
instructions instead of one for the carryless version, and patching
each of them with the correct immediate depending on the rotation
field. For the LPAE calculation, which has to deal with a carry, it
patches the MOVW instruction with up to 12 bits of offset (but we only
need 11 bits anyway)
For the Thumb2 code path, patching more than 11 bits of displacement
would be somewhat cumbersome, but the 11 bits we need fit nicely into
the second word of the u16[2] opcode, so we simply update the immediate
assignment and the left shift to create an addend of the right magnitude.
Suggested-by: Zhen Lei <thunder.leizhen@huawei.com>
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
In preparation for reducing the phys-to-virt minimum relative alignment
from 16 MiB to 2 MiB, switch to patchable sequences involving MOVW
instructions that can more easily be manipulated to carry a 12-bit
immediate. Note that the non-LPAE ARM sequence is not updated: MOVW
may not be supported on non-LPAE platforms, and the sequence itself
can be updated more easily to apply the 12 bits of displacement.
For Thumb2, which has many more versions of opcodes, switch to a sequence
that can be patched by the same patching code for both versions. Note
that the Thumb2 opcodes for MOVW and MVN are unambiguous, and have no
rotation bits in their immediate fields, so there is no need to use
placeholder constants in the asm blocks.
While at it, drop the 'volatile' qualifiers from the asm blocks: the
code does not have any side effects that are invisible to the compiler,
so it is free to omit these sequences if the outputs are not used.
Suggested-by: Russell King <linux@armlinux.org.uk>
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
Declutter the code in __fixup_pv_table() by using the new adr_l/str_l
macros to take PC relative references to external symbols, and by
using the value of PHYS_OFFSET passed in r8 to calculate the p2v
offset.
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
Free up a register in the p2v patching code by switching to relative
references, which don't require keeping the phys-to-virt displacement
live in a register.
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
The big and little endian versions of the ARM p2v patching routine only
differ in the values of the constants, so factor those out into macros
so that we only have one version of the logic sequence to maintain.
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
The ARM and Thumb2 versions of the p2v patching loop have some overlap
at the end of the loop, so factor that out. As numeric labels are not
required to be unique, and may therefore be ambiguous, use named local
labels for the start and end of the loop instead.
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
Move the phys2virt patching code into a separate .S file before doing
some work on it.
Suggested-by: Nicolas Pitre <nico@fluxnic.net>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>