This patch introduces a new function intel_vgpu_reset_gtt() to reset
the all GTT related status, including GGTT, PPGTT, scratch page. This
function can free all shadowed PPGTT, clear all GGTT entry, and clear
scratch page to all zero. After this, we can ensure no gtt related
information can be leakaged from one VM to anothor one when assign
vgpu instance across different VMs (not simultaneously).
Signed-off-by: Changbin Du <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The GGTT space is partitioned between vGPUs, it could be reused by
next vGPU after previous one is release, the stale entries need
point to scratch page when vGPU created.
v2: Reset logic move to vGPU create.
v3: Correct the commit msg.
v4: Move the reset function to vGPU init gtt function, as result it's no
need explicitly in vGPU reset logic as vGPU init gtt called during
reset.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
All the unused entries in the page table tree(PML4E->PDPE->PDE->PTE)
should point to scratch page table/scratch page to avoid page walk error
due to the page prefetching.
When removing an entry in shadow PPGTT, it need map to scratch page
also, the older implementation use single scratch page to assign to all
level entries, it doesn't align the page walk behavior when removed
entry is in PML, PDP, PD. To avoid potential page walk error this patch
implement a scratch page tree to replace the single scratch page.
v2: more details in commit message address Kevin's comments.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The vGPU graphics memory emulation framework is responsible for graphics
memory table virtualization. Under virtualization environment, a VM will
populate the page table entry with guest page frame number(GPFN/GFN), while
HW needs a page table filled with MFN(Machine frame number). The
relationship between GFN and MFN(Machine frame number) is managed by
hypervisor, while GEN HW doesn't have such knowledge to translate a GFN.
To solve this gap, shadow GGTT/PPGTT page table is introdcued.
For GGTT, the GFN inside the guest GGTT page table entry will be translated
into MFN and written into physical GTT MMIO registers when guest write
virtual GTT MMIO registers.
For PPGTT, a shadow PPGTT page table will be created and write-protected
translated from guest PPGTT page table. And the shadow page table root
pointers will be written into the shadow context after a guest workload
is shadowed.
vGPU graphics memory emulation framework consists:
- Per-GEN HW platform page table entry bits extract/de-extract routines.
- GTT MMIO register emulation handlers, which will call hypercall to do
GFN->MFN translation when guest write GTT MMIO register
- PPGTT shadow page table routines, e.g. shadow create/destroy/out-of-sync
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>