Commit Graph

213 Commits

Author SHA1 Message Date
Chris Wilson f681fa235f drm/i915: Export the generic, not arch specific, intel_update_watermarks()
Rather than export every single architecture specific update_wm, just
export the wrapper around the display vtable.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-16 18:44:47 +02:00
Chris Wilson d1686ae3ab drm/i915: Ironlake shares the same video sprite controls as Sandybridge
Well, almost. Just a couple of differences, Ironlake lacks a few of the
RGB formats, only exposing x8r8g8b8, and lacks a couple of unused
features. Given the similarities, we can then reuse the same routines as
already written for Sandybridge to enable overlay support for Ironlake as
well.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-12 21:14:09 +02:00
acreese b2a71642b8 drm/i915: Removed IVB forced enable of sprite dest key.
The destination color key is always enabled for IVB.  Removed
the line that does this.

Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: stable@kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-09 21:53:20 +02:00
Jesse Barnes b4db1e35ac drm/i915: treat src w & h as fixed point in sprite handling code
This was missed when we converted the source values to 16.16 fixed point.

Cc: stable@vger.kernel.org
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-03 11:33:33 +02:00
Linus Torvalds be53bfdb80 Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
Pull drm main changes from Dave Airlie:
 "This is the main drm pull request, I'm probably going to send two more
  smaller ones, will explain below.

  This contains a patch that is also in the fbdev tree, but it should be
  the same patch, it added an API for hot unplugging framebuffer
  devices, and I need that API for a new driver.

  It also contains some changes to the i2c tree which Jean has acked,
  and one change to moorestown platform stuff in x86.

  Highlights:
   - new drivers: UDL driver for USB displaylink devices, kms only,
     should support correct hotplug operations.
   - core: i2c speedups + better hotplug support, EDID overriding via
     firmware interface - allows user to load a firmware for a broken
     monitor/kvm from userspace, it even has documentation for it.
   - exynos: new HDMI audio + hdmi 1.4 + virtual output driver
   - gma500: code cleanup
   - radeon: cleanups, CS optimisations, streamout support and pageflip
     fix
   - nouveau: NVD9 displayport support + more reclocking work
   - i915: re-enabling GMBUS, finish gpu patch (might help hibernation
     who knows), missed irq fixes, stencil tiling fixes, interlaced
     support, aliasesd PPGTT support for SNB/IVB, swizzling for SNB/IVB,
     semaphore fixes

  As well as the usual bunch of cleanups and fixes all over the place.

  I've got two things I'd like to merge a bit later:

   a) AMD support for all their new radeonhd 7000 series GPU and APUs.
      AMD dropped this a bit late due to insane internal review
      processes, (please AMD just follow Intel and let open source guys
      ship stuff early) however I don't want to penalise people who own
      this hardware (since its been on sale for 3-4 months and GPU hw
      doesn't exactly have a lifetime in years) and consign them to
      using closed drivers for longer than necessary.  The changes are
      well contained and just plug into the driver new gpu functionality
      so they should be fairly regression proof.  I just want to give
      them a bit of a run on the hw AMD kindly sent me.

   b) drm prime/dma-buf interface code.  This is just infrastructure
      code to expose the dma-buf stuff to drm drivers and to userspace.
      I'm not planning on pushing any driver support in this cycle
      (except maybe exynos), but I'd like to get the infrastructure code
      in so for the next cycle I can start getting the driver support
      into the individual drivers.  We have started driver support for
      i915, nouveau and udl along with I think exynos and omap in
      staging.  However this code relies on the dma-buf tree being
      pulled into your tree first since it needs the latest interfaces
      from that tree.  I'll push to get that tree sent asap.

  (oh and any warnings you see in i915 are gcc's fault from what anyone
  can see)."

Fix up trivial conflicts in arch/x86/platform/mrst/mrst.c due to the new
msic_thermal_platform_data() thermal function being added next to the
tc35876x_platform_data() i2c device function..

* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (326 commits)
  drm/i915: use DDC_ADDR instead of hard-coding it
  drm/radeon: use DDC_ADDR instead of hard-coding it
  drm: remove unneeded redefinition of DDC_ADDR
  drm/exynos: added virtual display driver.
  drm: allow loading an EDID as firmware to override broken monitor
  drm/exynos: enable hdmi audio feature
  drm/exynos: add default pixel format for plane
  drm/exynos: cleanup exynos_hdmi.h
  drm/exynos: add is_local member in exynos_drm_subdrv struct
  drm/exynos: add subdrv open/close functions
  drm/exynos: remove module of exynos drm subdrv
  drm/exynos: release pending pageflip events when closed
  drm/exynos: added new funtion to get/put dma address.
  drm/exynos: update gem and buffer framework.
  drm/exynos: added mode_fixup feature and code clean.
  drm/exynos: add HDMI version 1.4 support
  drm/exynos: remove exynos_mixer.h
  gma500: Fix mmap frambuffer
  drm/radeon: Drop radeon_gem_object_(un)pin.
  drm/radeon: Restrict offset for legacy display engine.
  ...
2012-03-22 13:08:22 -07:00
Jesse Barnes ab2f9df10d drm/i915: fix color order for BGR formats on SNB
Had the wrong bits and field definitions.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-03-07 10:49:28 -08:00
Dave Airlie cdbe8b5426 Merge tag 'drm-intel-next-2012-02-07' of git://people.freedesktop.org/~danvet/drm-intel into drm-core-next
* tag 'drm-intel-next-2012-02-07' of git://people.freedesktop.org/~danvet/drm-intel: (29 commits)
  drm/i915: Handle unmappable buffers during error state capture
  drm/i915: rewrite shmem_pread_slow to use copy_to_user
  drm/i915: rewrite shmem_pwrite_slow to use copy_from_user
  drm/i915: fall through pwrite_gtt_slow to the shmem slow path
  drm/i915: add debugfs file for swizzling information
  drm/i915: fix swizzle detection for gen3
  drm/i915: Remove the upper limit on the bo size for mapping into the CPU domain
  drm/i915: add per-ring fault reg to error_state
  drm/i915: reject GTT domain in relocations
  drm/i915: remove the i915_batchbuffer_info debugfs file
  drm/i915: capture error_state also for stuck rings
  drm/i915: refactor debugfs create functions
  drm/i915: refactor debugfs open function
  drm/i915: don't trash the gtt when running out of fences
  drm/i915: Separate fence pin counting from normal bind pin counting
  drm/i915/ringbuffer: kill snb blt workaround
  drm/i915: collect more per ring error state
  drm/i915: refactor ring error state capture to use arrays
  drm/i915: switch ring->id to be a real id
  drm/i915: set AUD_CONFIG N_value_index for DisplayPort
  ...
2012-02-14 14:16:00 +00:00
Chris Wilson 1690e1eb7a drm/i915: Separate fence pin counting from normal bind pin counting
In order to correctly account for reserving space in the GTT and fences
for a batch buffer, we need to independently track whether the fence is
pinned due to a fenced GPU access in the batch or whether the buffer is
pinned in the aperture. Currently we count the fenced as pinned if the
buffer has already been seen in the execbuffer. This leads to a false
accounting of available fence registers, causing frequent mass evictions.
Worse, if coupled with the change to make i915_gem_object_get_fence()
report EDADLK upon fence starvation, the batchbuffer can fail with only
one fence required...

Fixes intel-gpu-tools/tests/gem_fenced_exec_thrash

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38735
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tested-by: Paul Neumann <paul104x@yahoo.de>
[danvet: Resolve the functional conflict with Jesse Barnes sprite
patches, acked by Chris Wilson on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-01-29 18:23:37 +01:00
Jesse Barnes 00c2064b77 drm/i915: sprite init failure on pre-SNB is not a failure
We can call the plane init function unconditionally, but don't need to
complain if it fails, since that will only happen if we're out of
memory (and other things will fail) or if we're on the wrong platform
(which is ok).

And remove the DRM_ERRORs from the sprite code itself to avoid dmesg
spam.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-13 15:49:27 -08:00
Rob Clark 0a7eb243db drm: add support for private planes
In cases where the scanout hw is sufficiently similar between "overlay"
and traditional crtc layers, it might be convenient to allow the driver
to create internal drm_plane helper objects used by the drm_crtc
implementation, rather than duplicate code between the plane and crtc.
A private plane is not exposed to userspace.

Signed-off-by: Rob Clark <rob@ti.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-05 10:00:16 +00:00
Jesse Barnes 8ea3086422 drm/i915: add color key support v4
Add new ioctls for getting and setting the current destination color
key.  This allows for simple overlay display control by matching a color
key value in the primary plane before blending the overlay on top.

v2: remove unnecessary mutex acquire/release around reg accesses
v3: add support for full color key management
v4: fix copy & paste bug in snb_get_colorkey
    don't bother checking min/max values against docs as the docs are likely
    wrong (how could we handle 10bpc surface formats?)

Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2012-01-03 09:31:12 -08:00
Jesse Barnes 175bd4204e drm/i915: track sprite coverage and disable primary plane if possible
To save power when the sprite is full screen, we can disable the primary
plane on the same pipe.  Track the sprite status and enable/disable the
primary opportunistically.

v2: remove primary plane enable/disable hooks; they're identical

Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-03 09:31:10 -08:00
Jesse Barnes b840d907fc drm/i915: add SNB and IVB video sprite support v6
The video sprites support various video surface formats natively and can
handle scaling as well.  So add support for them using the new DRM core
sprite support functions.

v2: use drm specific fourcc header and defines
v3: address Daniel's comments:
  - don't take struct mutex around register access (only needed for
    regs in the GT power well)
  - don't hold struct mutex across vblank waits
  - fix up update_plane API (pass obj instead of GTT offset)
  - add interlaced defines for sprite regs
  - drop unnecessary 'reg' variables
  - comment double buffered reg flushing
  Also fix w/h confusion when writing the scaling reg.
v4: more fixes, address more comments from Daniel, and include Hai's fix
  - prevent divide by zero in scaling calculation (Hai Lan)
  - update to Ville's new DRM_FORMAT_* types
  - fix sprite watermark handling (calc based on CRTC size, separate
    from normal display wm)
  - remove private refcounts now that the fb cleanups handles things
v5: add linear surface support
v6: remove color key clearing & setting from update_plane

For this version, I tested DPMS since it came up in the last review;
DPMS off/on works ok when a video player is working under X, but for
power saving we'll probably want to do something smarter.  I'll leave
that for a separate patch on top.  Likewise with the refcounting/fb
layer handling, which are really separate cleanups.

Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-03 09:31:09 -08:00