Commit Graph

11 Commits

Author SHA1 Message Date
David Howells a1399f8bb0 rxrpc: Call channels should have separate call number spaces
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values.  It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.

Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).

Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree.  The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.

To this end, make the following changes:

 (1) Handle call number allocation independently per channel.

 (2) Get rid of the conn->calls rb-tree.  This is overkill as a connection
     may have a maximum of four calls in progress at any one time.  Use the
     pointers in the channels[] array instead, indexed by the channel
     number from the packet.

 (3) For each channel, save the result of the last call that was in
     progress on that channel in conn->channels[] so that the final ACK or
     ABORT packet can be replayed if necessary.  Any call earlier than that
     is just ignored.  If we've seen the next call number in a packet, the
     last one is most definitely defunct.

 (4) When generating a RESPONSE packet for a connection, the call number
     counter for each channel must be included in it.

 (5) When parsing a RESPONSE packet for a connection, the call number
     counters contained therein should be used to set the minimum expected
     call numbers on each channel.

To do in future commits:

 (1) Replay terminal packets based on the last call stored in
     conn->channels[].

 (2) Connections should be retired before the callNumber space on any
     channel runs out.

 (3) A server is expected to disregard or reject any new incoming call that
     has a call number less than the current call number counter.  The call
     number counter for that channel must be advanced to the new call
     number.

     Note that the server cannot just require that the next call that it
     sees on a channel be exactly the call number counter + 1 because then
     there's a scenario that could cause a problem: The client transmits a
     packet to initiate a connection, the network goes out, the server
     sends an ACK (which gets lost), the client sends an ABORT (which also
     gets lost); the network then reconnects, the client then reuses the
     call number for the next call (it doesn't know the server already saw
     the call number), but the server thinks it already has the first
     packet of this call (it doesn't know that the client doesn't know that
     it saw the call number the first time).

Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:52 +01:00
David Howells dee46364ce rxrpc: Add RCU destruction for connections and calls
Add RCU destruction for connections and calls as the RCU lookup from the
transport socket data_ready handler is going to come along shortly.

Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage
into the destruction code for the objects that need it (locals and
connections) and add the extra RCU barrier required for connection cleanup.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:51 +01:00
David Howells 2c4579e4b1 rxrpc: Move usage count getting into rxrpc_queue_conn()
Rather than calling rxrpc_get_connection() manually before calling
rxrpc_queue_conn(), do it inside the queue wrapper.

This allows us to do some important fixes:

 (1) If the usage count is 0, do nothing.  This prevents connections from
     being reanimated once they're dead.

 (2) If rxrpc_queue_work() fails because the work item is already queued,
     retract the usage count increment which would otherwise be lost.

 (3) Don't take a ref on the connection in the work function.  By passing
     the ref through the work item, this is unnecessary.  Doing it in the
     work function is too late anyway.  Previously, connection-directed
     packets held a ref on the connection, but that's not really the best
     idea.

And another useful changes:

 (*) Don't need to take a refcount on the connection in the data_ready
     handler unless we invoke the connection's work item.  We're using RCU
     there so that's otherwise redundant.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:51 +01:00
David Howells bba304db34 rxrpc: Turn connection #defines into enums and put outside struct def
Turn the connection event and state #define lists into enums and move
outside of the struct definition.

Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add
EV_ into the event name to distinguish them from flags and states.

Also add a symbol indicating the number of states and use that in the state
text array.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:51 +01:00
David Howells 5acbee4648 rxrpc: Provide queuing helper functions
Provide queueing helper functions so that the queueing of local and
connection objects can be fixed later.

The issue is that a ref on the object needs to be passed to the work queue,
but the act of queueing the object may fail because the object is already
queued.  Testing the queuedness of an object before hand doesn't work
because there can be a race with someone else trying to queue it.  What
will have to be done is to adjust the refcount depending on the result of
the queue operation.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:05 +01:00
Herbert Xu a263629da5 rxrpc: Avoid using stack memory in SG lists in rxkad
rxkad uses stack memory in SG lists which would not work if stacks were
allocated from vmalloc memory.  In fact, in most cases this isn't even
necessary as the stack memory ends up getting copied over to kmalloc
memory.

This patch eliminates all the unnecessary stack memory uses by supplying
the final destination directly to the crypto API.  In two instances where a
temporary buffer is actually needed we also switch use a scratch area in
the rxrpc_call struct (only one DATA packet will be being secured or
verified at a time).

Finally there is no need to split a split-page buffer into two SG entries
so code dealing with that has been removed.

Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Andy Lutomirski <luto@kernel.org>
Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06 10:43:05 +01:00
David Howells 5627cc8b96 rxrpc: Provide more refcount helper functions
Provide refcount helper functions for connections so that the code doesn't
touch local or connection usage counts directly.

Also make it such that local and peer put functions can take a NULL
pointer.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:17:51 +01:00
David Howells 85f32278bd rxrpc: Replace conn->trans->{local,peer} with conn->params.{local,peer}
Replace accesses of conn->trans->{local,peer} with
conn->params.{local,peer} thus making it easier for a future commit to
remove the rxrpc_transport struct.

This also reduces the number of memory accesses involved.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:10:00 +01:00
David Howells 19ffa01c9c rxrpc: Use structs to hold connection params and protocol info
Define and use a structure to hold connection parameters.  This makes it
easier to pass multiple connection parameters around.

Define and use a structure to hold protocol information used to hash a
connection for lookup on incoming packet.  Most of these fields will be
disposed of eventually, including the duplicate local pointer.

Whilst we're at it rename "proto" to "family" when referring to a protocol
family.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:09:59 +01:00
David Howells 4f95dd78a7 rxrpc: Rework local endpoint management
Rework the local RxRPC endpoint management.

Local endpoint objects are maintained in a flat list as before.  This
should be okay as there shouldn't be more than one per open AF_RXRPC socket
(there can be fewer as local endpoints can be shared if their local service
ID is 0 and they share the same local transport parameters).

Changes:

 (1) Local endpoints may now only be shared if they have local service ID 0
     (ie. they're not being used for listening).

     This prevents a scenario where process A is listening of the Cache
     Manager port and process B contacts a fileserver - which may then
     attempt to send CM requests back to B.  But if A and B are sharing a
     local endpoint, A will get the CM requests meant for B.

 (2) We use a mutex to handle lookups and don't provide RCU-only lookups
     since we only expect to access the list when opening a socket or
     destroying an endpoint.

     The local endpoint object is pointed to by the transport socket's
     sk_user_data for the life of the transport socket - allowing us to
     refer to it directly from the sk_data_ready and sk_error_report
     callbacks.

 (3) atomic_inc_not_zero() now exists and can be used to only share a local
     endpoint if the last reference hasn't yet gone.

 (4) We can remove rxrpc_local_lock - a spinlock that had to be taken with
     BH processing disabled given that we assume sk_user_data won't change
     under us.

 (5) The transport socket is shut down before we clear the sk_user_data
     pointer so that we can be sure that the transport socket's callbacks
     won't be invoked once the RCU destruction is scheduled.

 (6) Local endpoints have a work item that handles both destruction and
     event processing.  The means that destruction doesn't then need to
     wait for event processing.  The event queues can then be cleared after
     the transport socket is shut down.

 (7) Local endpoints are no longer available for resurrection beyond the
     life of the sockets that had them open.  As soon as their last ref
     goes, they are scheduled for destruction and may not have their usage
     count moved from 0.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-15 15:38:17 +01:00
David Howells 8c3e34a4ff rxrpc: Rename files matching ar-*.c to git rid of the "ar-" prefix
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix.
This will aid splitting those files by making easier to come up with new
names.

Note that the not all files are simply renamed from ar-X.c to X.c.  The
following exceptions are made:

 (*) ar-call.c -> call_object.c
     ar-ack.c -> call_event.c

     call_object.c is going to contain the core of the call object
     handling.  Call event handling is all going to be in call_event.c.

 (*) ar-accept.c -> call_accept.c

     Incoming call handling is going to be here.

 (*) ar-connection.c -> conn_object.c
     ar-connevent.c -> conn_event.c

     The former file is going to have the basic connection object handling,
     but there will likely be some differentiation between client
     connections and service connections in additional files later.  The
     latter file will have all the connection-level event handling.

 (*) ar-local.c -> local_object.c

     This will have the local endpoint object handling code.  The local
     endpoint event handling code will later be split out into
     local_event.c.

 (*) ar-peer.c -> peer_object.c

     This will have the peer endpoint object handling code.  Peer event
     handling code will be placed in peer_event.c (for the moment, there is
     none).

 (*) ar-error.c -> peer_event.c

     This will become the peer event handling code, though for the moment
     it's actually driven from the local endpoint's perspective.

Note that I haven't renamed ar-transport.c to transport_object.c as the
intention is to delete it when the rxrpc_transport struct is excised.

The only file that actually has its contents changed is net/rxrpc/Makefile.

net/rxrpc/ar-internal.h will need its section marker comments updating, but
I'll do that in a separate patch to make it easier for git to follow the
history across the rename.  I may also want to rename ar-internal.h at some
point - but that would mean updating all the #includes and I'd rather do
that in a separate step.

Signed-off-by: David Howells <dhowells@redhat.com.
2016-06-13 12:16:05 +01:00