The output queue is independent of the other wiimote modules and can run
on its own. Therefore, move its members into a separate struct so we don't
run into name collisions with other modules.
This is only a syntactic change that renames all queue members to queue.*.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The hid-wiimote driver supports more than the Wii Remote. Nintendo
produced many devices based on the Wii Remote, which have extension
devices built-in. It is not clear to many users, that these devices have
anything in common with the Wii Remote, so fix the driver description.
This also updates the copyright information for the coming hotplugging
rework.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Keep track of current drm and add new debugfs file which reads or writes the
current DRM.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The wiimote provides direct access to parts of its eeprom. This implements read
support for small chunks of the eeprom. This isn't very fast but prevents the
reader from blocking the wiimote stream for too long.
Write support is not yet supported as the wiimote breaks if we overwrite its
memory. Use hidraw to reverse-engineer the eeprom before implementing write
support here.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add initializer and deinitializer for debugfs support. This will later allow raw
eeprom access and direct DRM modifications to debug wiimote behaviour and
further protocol reverse-engineerings.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
All supported extensions report data as 6 byte block. All DRMs with extension
data provide at least 6 extension bytes. Hence a generic handler for all
extension bytes is sufficient and can be called on all DRMs.
The handler distinguishes the input and passes it to the right handler. Motion+
passes data interleaved so we can have Motion+ and a regular extension enabled
simultaneously.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The wiimote supports several extensions. This adds a separate source file which
handles all extensions and can be disabled at compile-time.
The driver reacts on "plug"-events on the extension port and starts a worker
which initializes or deinitializes the extensions.
Currently, the initialization logic is not fully understood and we can only
detect and enable all extensions when all extensions are deactivated. Therefore,
we need to disable all extensions, then detect and activate them again to react
on "plug"-events.
However, deactivating extensions will generate a new "plug"-event and we will
never leave that loop. Hence, we only support extensions if they are plugged
before the wiimote is connected (or before the ext-input device is opened). In
the future we may support full extension hotplug support, but
reverse-engineering this may take a while.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add helper functions similar to the write-mem helpers but for reading wiimote
memory and eeprom.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Wiimote extension and sound support need access to several symbols so move them
into a new header.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>