Change all files to add SPDX license identifiers and
remove license text.
This is only an administrative change, there is no change
in actual license or copyright for any file.
Signed-off-by: Lior David <liord@codeaurora.org>
Signed-off-by: Maya Erez <merez@codeaurora.org>
Signed-off-by: Kalle Valo <kvalo@codeaurora.org>
Currently when we want to bring the interface up, we first
reset the device which causes the boot loader to run. Then
we halt the device CPU, load FW image and resume the device
CPU.
There are some boot loader versions which perform redundant
memory accesses even when idle. Halting the device CPU
while boot loader access memory can cause the device memory
controller to get stuck, the FW will fail to load and the
network interface will not come up.
For such boot loaders implement a workaround where we freeze
the boot loader before halting the device CPU, so it will not
perform any memory accesses.
Signed-off-by: Lior David <liord@codeaurora.org>
Signed-off-by: Maya Erez <merez@codeaurora.org>
Signed-off-by: Kalle Valo <kvalo@codeaurora.org>
Boot loader reports error starting from the struct v2.
Print error info before reset (power up state) in debug mode,
and print same info as error if target reset timed out.
Signed-off-by: Vladimir Kondratiev <qca_vkondrat@qca.qualcomm.com>
Signed-off-by: Kalle Valo <kvalo@qca.qualcomm.com>
There are 2 versions of boot loader struct: v0 and v1.
In the v1, boot loader build version added; as well as
RF status.
Support both versions.
Boot loader structure v1 has RF status; ignore RF error if firmware
not going to be loaded; driver can still be used to interact with the HW
Signed-off-by: Vladimir Kondratiev <qca_vkondrat@qca.qualcomm.com>
Signed-off-by: Kalle Valo <kvalo@qca.qualcomm.com>