Commit Graph

30 Commits

Author SHA1 Message Date
David Howells 50235c4b5a rxrpc: Obtain RTT data by requesting ACKs on DATA packets
In addition to sending a PING ACK to gain RTT data, we can set the
RXRPC_REQUEST_ACK flag on a DATA packet and get a REQUESTED-ACK ACK.  The
ACK packet contains the serial number of the packet it is in response to,
so we can look through the Tx buffer for a matching DATA packet.

This requires that the data packets be stamped with the time of
transmission as a ktime rather than having the resend_at time in jiffies.

This further requires the resend code to do the resend determination in
ktimes and convert to jiffies to set the timer.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-22 08:21:24 +01:00
David Howells 8e83134db4 rxrpc: Send pings to get RTT data
Send a PING ACK packet to the peer when we get a new incoming call from a
peer we don't have a record for.  The PING RESPONSE ACK packet will tell us
the following about the peer:

 (1) its receive window size

 (2) its MTU sizes

 (3) its support for jumbo DATA packets

 (4) if it supports slow start (similar to RFC 5681)

 (5) an estimate of the RTT

This is necessary because the peer won't normally send us an ACK until it
gets to the Rx phase and we send it a packet, but we would like to know
some of this information before we start sending packets.

A pair of tracepoints are added so that RTT determination can be observed.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-22 08:21:24 +01:00
David Howells 5a924b8951 rxrpc: Don't store the rxrpc header in the Tx queue sk_buffs
Don't store the rxrpc protocol header in sk_buffs on the transmit queue,
but rather generate it on the fly and pass it to kernel_sendmsg() as a
separate iov.  This reduces the amount of storage required.

Note that the security header is still stored in the sk_buff as it may get
encrypted along with the data (and doesn't change with each transmission).

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-22 01:23:50 +01:00
David Howells 8a681c3605 rxrpc: Add config to inject packet loss
Add a configuration option to inject packet loss by discarding
approximately every 8th packet received and approximately every 8th DATA
packet transmitted.

Note that no locking is used, but it shouldn't really matter.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-17 11:24:04 +01:00
David Howells 71f3ca408f rxrpc: Improve skb tracing
Improve sk_buff tracing within AF_RXRPC by the following means:

 (1) Use an enum to note the event type rather than plain integers and use
     an array of event names rather than a big multi ?: list.

 (2) Distinguish Rx from Tx packets and account them separately.  This
     requires the call phase to be tracked so that we know what we might
     find in rxtx_buffer[].

 (3) Add a parameter to rxrpc_{new,see,get,free}_skb() to indicate the
     event type.

 (4) A pair of 'rotate' events are added to indicate packets that are about
     to be rotated out of the Rx and Tx windows.

 (5) A pair of 'lost' events are added, along with rxrpc_lose_skb() for
     packet loss injection recording.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-17 11:24:04 +01:00
David Howells f3639df2d9 rxrpc: Add a tracepoint to log ACK transmission
Add a tracepoint to log information about ACK transmission.

Signed-off-by: David Howels <dhowells@redhat.com>
2016-09-17 11:24:03 +01:00
David Howells 2311e327cd rxrpc: Be consistent about switch value in rxrpc_send_call_packet()
rxrpc_send_call_packet() should use type in both its switch-statements
rather than using pkt->whdr.type.  This might give the compiler an easier
job of uninitialised variable checking.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-17 10:54:21 +01:00
David Howells 27d0fc431c rxrpc: Don't transmit an ACK if there's no reason set
Don't transmit an ACK if call->ackr_reason in unset.  There's the
possibility of a race between recvmsg() sending an ACK and the background
processing thread trying to send the same one.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-17 10:53:55 +01:00
David Howells d19127473a rxrpc: Make IPv6 support conditional on CONFIG_IPV6
Add CONFIG_AF_RXRPC_IPV6 and make the IPv6 support code conditional on it.
This is then made conditional on CONFIG_IPV6.

Without this, the following can be seen:

   net/built-in.o: In function `rxrpc_init_peer':
>> peer_object.c:(.text+0x18c3c8): undefined reference to `ip6_route_output_flags'

Reported-by: kbuild test robot <fengguang.wu@intel.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-17 03:58:45 -04:00
David Howells 75b54cb57c rxrpc: Add IPv6 support
Add IPv6 support to AF_RXRPC.  With this, AF_RXRPC sockets can be created:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET6);

instead of:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET);

The AFS filesystem doesn't support IPv6 at the moment, though, since that
requires upgrades to some of the RPC calls.

Note that a good portion of this patch is replacing "%pI4:%u" in print
statements with "%pISpc" which is able to handle both protocols and print
the port.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-13 23:09:13 +01:00
David Howells 1c2bc7b948 rxrpc: Use rxrpc_extract_addr_from_skb() rather than doing this manually
There are two places that want to transmit a packet in response to one just
received and manually pick the address to reply to out of the sk_buff.
Make them use rxrpc_extract_addr_from_skb() instead so that IPv6 is handled
automatically.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-13 23:09:13 +01:00
David Howells 75e4212639 rxrpc: Correctly initialise, limit and transmit call->rx_winsize
call->rx_winsize should be initialised to the sysctl setting and the sysctl
setting should be limited to the maximum we want to permit.  Further, we
need to place this in the ACK info instead of the sysctl setting.

Furthermore, discard the idea of accepting the subpackets of a jumbo packet
that lie beyond the receive window when the first packet of the jumbo is
within the window.  Just discard the excess subpackets instead.  This
allows the receive window to be opened up right to the buffer size less one
for the dead slot.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-13 22:38:45 +01:00
David Howells 248f219cb8 rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:

 (1) Parsing of received ACK and ABORT packets and the distribution and the
     filing of DATA packets happens entirely within the data_ready context
     called from the UDP socket.  This allows us to process and discard ACK
     and ABORT packets much more quickly (they're no longer stashed on a
     queue for a background thread to process).

 (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim().  We instead
     keep track of the offset and length of the content of each packet in
     the sk_buff metadata.  This means we don't do any allocation in the
     receive path.

 (3) Jumbo DATA packet parsing is now done in data_ready context.  Rather
     than cloning the packet once for each subpacket and pulling/trimming
     it, we file the packet multiple times with an annotation for each
     indicating which subpacket is there.  From that we can directly
     calculate the offset and length.

 (4) A call's receive queue can be accessed without taking locks (memory
     barriers do have to be used, though).

 (5) Incoming calls are set up from preallocated resources and immediately
     made live.  They can than have packets queued upon them and ACKs
     generated.  If insufficient resources exist, DATA packet #1 is given a
     BUSY reply and other DATA packets are discarded).

 (6) sk_buffs no longer take a ref on their parent call.

To make this work, the following changes are made:

 (1) Each call's receive buffer is now a circular buffer of sk_buff
     pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
     between the call and the socket.  This permits each sk_buff to be in
     the buffer multiple times.  The receive buffer is reused for the
     transmit buffer.

 (2) A circular buffer of annotations (rxtx_annotations) is kept parallel
     to the data buffer.  Transmission phase annotations indicate whether a
     buffered packet has been ACK'd or not and whether it needs
     retransmission.

     Receive phase annotations indicate whether a slot holds a whole packet
     or a jumbo subpacket and, if the latter, which subpacket.  They also
     note whether the packet has been decrypted in place.

 (3) DATA packet window tracking is much simplified.  Each phase has just
     two numbers representing the window (rx_hard_ack/rx_top and
     tx_hard_ack/tx_top).

     The hard_ack number is the sequence number before base of the window,
     representing the last packet the other side says it has consumed.
     hard_ack starts from 0 and the first packet is sequence number 1.

     The top number is the sequence number of the highest-numbered packet
     residing in the buffer.  Packets between hard_ack+1 and top are
     soft-ACK'd to indicate they've been received, but not yet consumed.

     Four macros, before(), before_eq(), after() and after_eq() are added
     to compare sequence numbers within the window.  This allows for the
     top of the window to wrap when the hard-ack sequence number gets close
     to the limit.

     Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
     to indicate when rx_top and tx_top point at the packets with the
     LAST_PACKET bit set, indicating the end of the phase.

 (4) Calls are queued on the socket 'receive queue' rather than packets.
     This means that we don't need have to invent dummy packets to queue to
     indicate abnormal/terminal states and we don't have to keep metadata
     packets (such as ABORTs) around

 (5) The offset and length of a (sub)packet's content are now passed to
     the verify_packet security op.  This is currently expected to decrypt
     the packet in place and validate it.

     However, there's now nowhere to store the revised offset and length of
     the actual data within the decrypted blob (there may be a header and
     padding to skip) because an sk_buff may represent multiple packets, so
     a locate_data security op is added to retrieve these details from the
     sk_buff content when needed.

 (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
     individually secured and needs to be individually decrypted.  The code
     to do this is broken out into rxrpc_recvmsg_data() and shared with the
     kernel API.  It now iterates over the call's receive buffer rather
     than walking the socket receive queue.

Additional changes:

 (1) The timers are condensed to a single timer that is set for the soonest
     of three timeouts (delayed ACK generation, DATA retransmission and
     call lifespan).

 (2) Transmission of ACK and ABORT packets is effected immediately from
     process-context socket ops/kernel API calls that cause them instead of
     them being punted off to a background work item.  The data_ready
     handler still has to defer to the background, though.

 (3) A shutdown op is added to the AF_RXRPC socket so that the AFS
     filesystem can shut down the socket and flush its own work items
     before closing the socket to deal with any in-progress service calls.

Future additional changes that will need to be considered:

 (1) Make sure that a call doesn't hog the front of the queue by receiving
     data from the network as fast as userspace is consuming it to the
     exclusion of other calls.

 (2) Transmit delayed ACKs from within recvmsg() when we've consumed
     sufficiently more packets to avoid the background work item needing to
     run.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 11:10:12 +01:00
David Howells 8d94aa381d rxrpc: Calls shouldn't hold socket refs
rxrpc calls shouldn't hold refs on the sock struct.  This was done so that
the socket wouldn't go away whilst the call was in progress, such that the
call could reach the socket's queues.

However, we can mark the socket as requiring an RCU release and rely on the
RCU read lock.

To make this work, we do:

 (1) rxrpc_release_call() removes the call's call user ID.  This is now
     only called from socket operations and not from the call processor:

	rxrpc_accept_call() / rxrpc_kernel_accept_call()
	rxrpc_reject_call() / rxrpc_kernel_reject_call()
	rxrpc_kernel_end_call()
	rxrpc_release_calls_on_socket()
	rxrpc_recvmsg()

     Though it is also called in the cleanup path of
     rxrpc_accept_incoming_call() before we assign a user ID.

 (2) Pass the socket pointer into rxrpc_release_call() rather than getting
     it from the call so that we can get rid of uninitialised calls.

 (3) Fix call processor queueing to pass a ref to the work queue and to
     release that ref at the end of the processor function (or to pass it
     back to the work queue if we have to requeue).

 (4) Skip out of the call processor function asap if the call is complete
     and don't requeue it if the call is complete.

 (5) Clean up the call immediately that the refcount reaches 0 rather than
     trying to defer it.  Actual deallocation is deferred to RCU, however.

 (6) Don't hold socket refs for allocated calls.

 (7) Use the RCU read lock when queueing a message on a socket and treat
     the call's socket pointer according to RCU rules and check it for
     NULL.

     We also need to use the RCU read lock when viewing a call through
     procfs.

 (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call()
     if this hasn't been done yet so that we can then disconnect the call.
     Once the call is disconnected, it won't have any access to the
     connection struct and the UDP socket for the call work processor to be
     able to send the ACK.  Terminal retransmission will be handled by the
     connection processor.

 (9) Release all calls immediately on the closing of a socket rather than
     trying to defer this.  Incomplete calls will be aborted.

The call refcount model is much simplified.  Refs are held on the call by:

 (1) A socket's user ID tree.

 (2) A socket's incoming call secureq and acceptq.

 (3) A kernel service that has a call in progress.

 (4) A queued call work processor.  We have to take care to put any call
     that we failed to queue.

 (5) sk_buffs on a socket's receive queue.  A future patch will get rid of
     this.

Whilst we're at it, we can do:

 (1) Get rid of the RXRPC_CALL_EV_RELEASE event.  Release is now done
     entirely from the socket routines and never from the call's processor.

 (2) Get rid of the RXRPC_CALL_DEAD state.  Calls now end in the
     RXRPC_CALL_COMPLETE state.

 (3) Get rid of the rxrpc_call::destroyer work item.  Calls are now torn
     down when their refcount reaches 0 and then handed over to RCU for
     final cleanup.

 (4) Get rid of the rxrpc_call::deadspan timer.  Calls are cleaned up
     immediately they're finished with and don't hang around.
     Post-completion retransmission is handled by the connection processor
     once the call is disconnected.

 (5) Get rid of the dead call expiry setting as there's no longer a timer
     to set.

 (6) rxrpc_destroy_all_calls() can just check that the call list is empty.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-07 15:33:20 +01:00
David Howells 0b58b8a18b rxrpc: Split sendmsg from packet transmission code
Split the sendmsg code from the packet transmission code (mostly to be
found in output.c).

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-04 21:41:39 +01:00
David Howells d001648ec7 rxrpc: Don't expose skbs to in-kernel users [ver #2]
Don't expose skbs to in-kernel users, such as the AFS filesystem, but
instead provide a notification hook the indicates that a call needs
attention and another that indicates that there's a new call to be
collected.

This makes the following possibilities more achievable:

 (1) Call refcounting can be made simpler if skbs don't hold refs to calls.

 (2) skbs referring to non-data events will be able to be freed much sooner
     rather than being queued for AFS to pick up as rxrpc_kernel_recv_data
     will be able to consult the call state.

 (3) We can shortcut the receive phase when a call is remotely aborted
     because we don't have to go through all the packets to get to the one
     cancelling the operation.

 (4) It makes it easier to do encryption/decryption directly between AFS's
     buffers and sk_buffs.

 (5) Encryption/decryption can more easily be done in the AFS's thread
     contexts - usually that of the userspace process that issued a syscall
     - rather than in one of rxrpc's background threads on a workqueue.

 (6) AFS will be able to wait synchronously on a call inside AF_RXRPC.

To make this work, the following interface function has been added:

     int rxrpc_kernel_recv_data(
		struct socket *sock, struct rxrpc_call *call,
		void *buffer, size_t bufsize, size_t *_offset,
		bool want_more, u32 *_abort_code);

This is the recvmsg equivalent.  It allows the caller to find out about the
state of a specific call and to transfer received data into a buffer
piecemeal.

afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction
logic between them.  They don't wait synchronously yet because the socket
lock needs to be dealt with.

Five interface functions have been removed:

	rxrpc_kernel_is_data_last()
    	rxrpc_kernel_get_abort_code()
    	rxrpc_kernel_get_error_number()
    	rxrpc_kernel_free_skb()
    	rxrpc_kernel_data_consumed()

As a temporary hack, sk_buffs going to an in-kernel call are queued on the
rxrpc_call struct (->knlrecv_queue) rather than being handed over to the
in-kernel user.  To process the queue internally, a temporary function,
temp_deliver_data() has been added.  This will be replaced with common code
between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a
future patch.

Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-01 16:43:27 -07:00
David Howells 4de48af663 rxrpc: Pass struct socket * to more rxrpc kernel interface functions
Pass struct socket * to more rxrpc kernel interface functions.  They should
be starting from this rather than the socket pointer in the rxrpc_call
struct if they need to access the socket.

I have left:

	rxrpc_kernel_is_data_last()
	rxrpc_kernel_get_abort_code()
	rxrpc_kernel_get_error_number()
	rxrpc_kernel_free_skb()
	rxrpc_kernel_data_consumed()

unmodified as they're all about to be removed (and, in any case, don't
touch the socket).

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-30 16:07:53 +01:00
David Howells e34d4234b0 rxrpc: Trace rxrpc_call usage
Add a trace event for debuging rxrpc_call struct usage.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-30 16:02:36 +01:00
David Howells f5c17aaeb2 rxrpc: Calls should only have one terminal state
Condense the terminal states of a call state machine to a single state,
plus a separate completion type value.  The value is then set, along with
error and abort code values, only when the call is transitioned to the
completion state.

Helpers are provided to simplify this.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-30 15:58:31 +01:00
David Howells 45025bceef rxrpc: Improve management and caching of client connection objects
Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.

Further, there will be limits on the numbers of client connections that may
be live on a machine.  No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.

Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:

 (1) Security is negotiated per-connection and the context is then shared
     between all calls on that connection.  The context can be negotiated
     again if the connection lapses, but that involves holding up calls
     whilst at least two packets are exchanged and various crypto bits are
     performed - so we'd ideally like to cache it for a little while at
     least.

 (2) If a packet goes astray, we will need to retransmit a final ACK or
     ABORT packet.  To make this work, we need to keep around the
     connection details for a little while.

 (3) The locally held structures represent some amount of setup time, to be
     weighed against their occupation of memory when idle.


To this end, the client connection cache is managed by a state machine on
each connection.  There are five states:

 (1) INACTIVE - The connection is not held in any list and may not have
     been exposed to the world.  If it has been previously exposed, it was
     discarded from the idle list after expiring.

 (2) WAITING - The connection is waiting for the number of client conns to
     drop below the maximum capacity.  Calls may be in progress upon it
     from when it was active and got culled.

     The connection is on the rxrpc_waiting_client_conns list which is kept
     in to-be-granted order.  Culled conns with waiters go to the back of
     the queue just like new conns.

 (3) ACTIVE - The connection has at least one call in progress upon it, it
     may freely grant available channels to new calls and calls may be
     waiting on it for channels to become available.

     The connection is on the rxrpc_active_client_conns list which is kept
     in activation order for culling purposes.

 (4) CULLED - The connection got summarily culled to try and free up
     capacity.  Calls currently in progress on the connection are allowed
     to continue, but new calls will have to wait.  There can be no waiters
     in this state - the conn would have to go to the WAITING state
     instead.

 (5) IDLE - The connection has no calls in progress upon it and must have
     been exposed to the world (ie. the EXPOSED flag must be set).  When it
     expires, the EXPOSED flag is cleared and the connection transitions to
     the INACTIVE state.

     The connection is on the rxrpc_idle_client_conns list which is kept in
     order of how soon they'll expire.

A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.

As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue.  This simplifies things a bit and reduces the amount of checking we
need do.


There are a couple flags of relevance to the cache:

 (1) EXPOSED - The connection ID got exposed to the world.  If this flag is
     set, an extra ref is added to the connection preventing it from being
     reaped when it has no calls outstanding.  This flag is cleared and the
     ref dropped when a conn is discarded from the idle list.

 (2) DONT_REUSE - The connection should be discarded as soon as possible and
     should not be reused.


This commit also provides a number of new settings:

 (*) /proc/net/rxrpc/max_client_conns

     The maximum number of live client connections.  Above this number, new
     connections get added to the wait list and must wait for an active
     conn to be culled.  Culled connections can be reused, but they will go
     to the back of the wait list and have to wait.

 (*) /proc/net/rxrpc/reap_client_conns

     If the number of desired connections exceeds the maximum above, the
     active connection list will be culled until there are only this many
     left in it.

 (*) /proc/net/rxrpc/idle_conn_expiry

     The normal expiry time for a client connection, provided there are
     fewer than reap_client_conns of them around.

 (*) /proc/net/rxrpc/idle_conn_fast_expiry

     The expedited expiry time, used when there are more than
     reap_client_conns of them around.


Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.

Note also that, for the moment, the service connection cache still uses the
old connection management code.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 15:17:14 +01:00
David Howells df844fd46b rxrpc: Use a tracepoint for skb accounting debugging
Use a tracepoint to log various skb accounting points to help in debugging
refcounting errors.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-23 15:27:24 +01:00
David Howells dabe5a7906 rxrpc: Tidy up the rxrpc_call struct a bit
Do a little tidying of the rxrpc_call struct:

 (1) in_clientflag is no longer compared against the value that's in the
     packet, so keeping it in this form isn't necessary.  Use a flag in
     flags instead and provide a pair of wrapper functions.

 (2) We don't read the epoch value, so that can go.

 (3) Move what remains of the data that were used for hashing up in the
     struct to be with the channel number.

 (4) Get rid of the local pointer.  We can get at this via the socket
     struct and we only use this in the procfs viewer.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-23 15:27:24 +01:00
David Howells aa390bbe21 rxrpc: Kill off the rxrpc_transport struct
The rxrpc_transport struct is now redundant, given that the rxrpc_peer
struct is now per peer port rather than per peer host, so get rid of it.

Service connection lists are transferred to the rxrpc_peer struct, as is
the conn_lock.  Previous patches moved the client connection handling out
of the rxrpc_transport struct and discarded the connection bundling code.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 14:00:23 +01:00
David Howells 999b69f892 rxrpc: Kill the client connection bundle concept
Kill off the concept of maintaining a bundle of connections to a particular
target service to increase the number of call slots available for any
beyond four for that service (there are four call slots per connection).

This will make cleaning up the connection handling code easier and
facilitate removal of the rxrpc_transport struct.  Bundling can be
reintroduced later if necessary.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:20:55 +01:00
David Howells 985a5c824a rxrpc: Make rxrpc_send_packet() take a connection not a transport
Make rxrpc_send_packet() take a connection not a transport as part of the
phasing out of the rxrpc_transport struct.

Whilst we're at it, rename the function to rxrpc_send_data_packet() to
differentiate it from the other packet sending functions.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:17:51 +01:00
David Howells cc8feb8edd rxrpc: Fix exclusive connection handling
"Exclusive connections" are meant to be used for a single client call and
then scrapped.  The idea is to limit the use of the negotiated security
context.  The current code, however, isn't doing this: it is instead
restricting the socket to a single virtual connection and doing all the
calls over that.

This is changed such that the socket no longer maintains a special virtual
connection over which it will do all the calls, but rather gets a new one
each time a new exclusive call is made.

Further, using a socket option for this is a poor choice.  It should be
done on sendmsg with a control message marker instead so that calls can be
marked exclusive individually.  To that end, add RXRPC_EXCLUSIVE_CALL
which, if passed to sendmsg() as a control message element, will cause the
call to be done on an single-use connection.

The socket option (RXRPC_EXCLUSIVE_CONNECTION) still exists and, if set,
will override any lack of RXRPC_EXCLUSIVE_CALL being specified so that
programs using the setsockopt() will appear to work the same.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:10:00 +01:00
David Howells 85f32278bd rxrpc: Replace conn->trans->{local,peer} with conn->params.{local,peer}
Replace accesses of conn->trans->{local,peer} with
conn->params.{local,peer} thus making it easier for a future commit to
remove the rxrpc_transport struct.

This also reduces the number of memory accesses involved.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:10:00 +01:00
David Howells 19ffa01c9c rxrpc: Use structs to hold connection params and protocol info
Define and use a structure to hold connection parameters.  This makes it
easier to pass multiple connection parameters around.

Define and use a structure to hold protocol information used to hash a
connection for lookup on incoming packet.  Most of these fields will be
disposed of eventually, including the duplicate local pointer.

Whilst we're at it rename "proto" to "family" when referring to a protocol
family.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22 09:09:59 +01:00
David Howells f66d749019 rxrpc: Use the peer record to distribute network errors
Use the peer record to distribute network errors rather than the transport
object (which I want to get rid of).  An error from a particular peer
terminates all calls on that peer.

For future consideration:

 (1) For ICMP-induced errors it might be worth trying to extract the RxRPC
     header from the offending packet, if one is returned attached to the
     ICMP packet, to better direct the error.

     This may be overkill, though, since an ICMP packet would be expected
     to be relating to the destination port, machine or network.  RxRPC
     ABORT and BUSY packets give notice at RxRPC level.

 (2) To also abort connection-level communications (such as CHALLENGE
     packets) where indicted by an error - but that requires some revamping
     of the connection event handling first.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-15 10:15:16 +01:00
David Howells 8c3e34a4ff rxrpc: Rename files matching ar-*.c to git rid of the "ar-" prefix
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix.
This will aid splitting those files by making easier to come up with new
names.

Note that the not all files are simply renamed from ar-X.c to X.c.  The
following exceptions are made:

 (*) ar-call.c -> call_object.c
     ar-ack.c -> call_event.c

     call_object.c is going to contain the core of the call object
     handling.  Call event handling is all going to be in call_event.c.

 (*) ar-accept.c -> call_accept.c

     Incoming call handling is going to be here.

 (*) ar-connection.c -> conn_object.c
     ar-connevent.c -> conn_event.c

     The former file is going to have the basic connection object handling,
     but there will likely be some differentiation between client
     connections and service connections in additional files later.  The
     latter file will have all the connection-level event handling.

 (*) ar-local.c -> local_object.c

     This will have the local endpoint object handling code.  The local
     endpoint event handling code will later be split out into
     local_event.c.

 (*) ar-peer.c -> peer_object.c

     This will have the peer endpoint object handling code.  Peer event
     handling code will be placed in peer_event.c (for the moment, there is
     none).

 (*) ar-error.c -> peer_event.c

     This will become the peer event handling code, though for the moment
     it's actually driven from the local endpoint's perspective.

Note that I haven't renamed ar-transport.c to transport_object.c as the
intention is to delete it when the rxrpc_transport struct is excised.

The only file that actually has its contents changed is net/rxrpc/Makefile.

net/rxrpc/ar-internal.h will need its section marker comments updating, but
I'll do that in a separate patch to make it easier for git to follow the
history across the rename.  I may also want to rename ar-internal.h at some
point - but that would mean updating all the #includes and I'd rather do
that in a separate step.

Signed-off-by: David Howells <dhowells@redhat.com.
2016-06-13 12:16:05 +01:00