When the HD-audio is removed, it leaves the refcounts when codecs are
powered up (usually yes) in the destructor. For fixing the unbalance,
and cleaning up the code mess, this patch changes the following:
- change pm_notify callback to take the explicit power on/off state,
- check of D3 stop-clock and keep_link_on flags is moved to the caller
side,
- call pm_notify callback in snd_hda_codec_new() and snd_hda_codec_free()
so that the refcounts are proprely updated.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The patch to support runtime PM introduced a bug:
Module parameter 'power_save_controller', and the codec flag 'd3_stop_clk'
'd3_stop_clk_ok' are defined only when HDA power save is enabled in config. But
there are references to them without checking macro CONFIG_SND_HDA_POWER_SAVE.
This patch is to fix the bug.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Runtime PM can bring more power saving:
- When the controller is suspended, its parent device will also have a chance
to suspend.
- PCI subsystem can choose the lowest power state the controller can signal
wake up from. This state can be D3cold on platforms with ACPI PM support.
And runtime PM can provide a gerneral sysfs interface for a system policy
manager.
Runtime PM support is based on current HDA power saving implementation. The user
can enable runtime PM on platfroms that provide acceptable latency on transition
from D3 to D0.
Details:
- When both power saving and runtime PM are enabled:
-- If a codec supports 'stop-clock' in D3, it will request suspending the
controller after it enters D3 and request resuming the controller before
back to D0. Thus the controller will be suspended only when all codecs are
suspended and support stop-clock in D3.
-- User IO operations and HW wakeup signal can resume the controller back to
D0.
- If runtime PM is disabled, power saving just works as before.
- If power saving is disabled, the controller won't be suspended because the
power usage counter can never be 0.
More about 'stop-clock' feature:
If a codec can support targeted pass-through operations in D3 state when there
is no BCLK present on the link, it will set CLKSTOP flag in the supported power
states and report PS-ClkStopOk when entering D3 state. Please refer to HDA spec
section 7.3.3.10 Power state and 7.3.4.12 Supported Power State.
[Fixed CONFIG_PM_RUNTIME dependency in hda_intel.c by tiwai]
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... by calling the newly introduced snd_hda_power_sync().
I had to reimplement a wheel for adding the trigger at changing the
parameter -- the parameter set ops is overwritten to pass the integer
parameter, then trigger the power-state sync.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Replace with a proper ifdef check of CONFIG_PM_SLEEP in hda_intel.c.
But other places in HD-audio driver are still marked with CONFIG_PM,
since these can be called for power-saving even without
CONFIG_PM_SLEEP.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds the Intel HD Audio Device IDs for the Intel Lynx Point-LP PCH
Signed-off-by: James Ralston <james.d.ralston@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For processing the firmware handling properly for built-in kernels,
implement an asynchronous firmware loading with
request_firmware_nowait(). This means that the codec probing is
deferred when the patch option is specified.
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Reviewed-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is a preliminary work for the deferred probing for
request_firmware() errors at init.
This patch moves the call of request_firmware() to hda_intel.c, and
call it in the earlier stage of probing rather than
azx_probe_continue().
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Reviewed-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This merges the changes for converting to new PM ops for platform
and some other drivers.
Also move some header files to local places from the public
include/sound.
this patch add proper id for Haswell HDA Controller.
[Added AZX_DCAPS_POSFIX_COMBO flag by tiwai]
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Acked-by: Jaroslav Kysela <perex@perex.cz>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The beep_mode=2 option was introduced to make the beep mixer
controlling the beep input allocation/deallocation dynamically, so
that a user can switch between HD-audio codec digital beep and the
system beep only via mixer API. This was necessary because the
keyboard driver took only the first input beep instance at that time.
However, the recent keyboard driver already processes the multiple
input instances, thus there is no point to keep this mode.
Let's remove it.
Acked-by: Jaroslav Kysela <perex@perex.cz>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Straightforward conversion to the new pm_ops from the legacy
suspend/resume ops.
Since we change vx222, vx_core and vxpocket have to be converted,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This addresses an issue encountered when a pcm is opened while
transitioning to low power state (codec->power_on == 1 &&
codec->power_transition == -1). Add snd_pcm_power_up_d3wait to
hda_codec. This function is used to power up from azx_open as opposed
to snd_hda_power_up used from codec_exec_verb. When powering up from
azx_open, wait for pending power downs to complete, avoiding the power
up continuing in parallel with the power down on the work queue.
The specific issue seen was with the CS4210 codec, it powers off the ADC
and DAC nid in its suspend handler. If it is re-opened before the
~100ms power down process completes, the ADC and DAC nid are initialized
while powered down and audio is lost until another suspend/resume cycle.
Signed-off-by: Dylan Reid <dgreid@chromium.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch activates the COMBO position_fix for recent Intel client chipsets.
COMBO mode is the recommended setting for Intel chipsets and eliminates HD
audio warnings in dmesg. This patch has been tested on Lynx Point, Panther
Point, and Cougar Pont.
Signed-off-by: Seth Heasley <seth.heasley@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The PCI ID entries of Creative SoundCore3D HD-audio controllers should
be before the wildcard for vendor = Creative.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is patch supporting HD-Audio function of VIA GFX cards which
support HDMI.
Those are integrated graphics of chipsets VX900 and VX11 separately.
Signed-off-by: Annie Liu <annieliu@viatech.com.cn>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When VGA_SWITCHEROO support is enabled hda_intel initialises the HDMI
audio device on the current VGA device. When it's not enabled it only
initialises the HDMI device on the default VGA adaptor, this means
secondary cards get no audio support which is very unhelpful for
multi-seat!
With this patch, when SUPPORT_VGA_SWITCHEROO is disabled hda_intel
initialises all HDMI audio devices, not just the default VGA.
[minor optimizations by tiwai]
Signed-off-by: Steven Newbury <steve@snewbury.org.uk>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When VGA-switcheroo is built in but unused on systems with multiple
graphics cards, the initializations of non-default graphics cards are
skipped and never enabled (because the switcheroo is activated only
when the controller supports). The current behavior is for avoiding
the system lockup by accessing the disabled GPU, but due to the recent
change in VGA-switcheroo, it determines the state simply by checking
with the default VGA device. This is the culprit.
Now with the new vga_switcheroo_get_client_state(), we can know the
initial state of the bound GPU, thus can determine the initial audio
client state more correctly.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Merge tag 'hda-switcheroo' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound
Pull VGA-switcheroo audio client support for HD-audio from Takashi Iwai.
This depended on the recent drm pull.
* tag 'hda-switcheroo' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound:
ALSA: hda - unlock on error in azx_interrupt()
ALSA: hda - Support VGA-switcheroo
ALSA: hda - Export snd_hda_lock_devices()
ALSA: hda - Check the dead HDMI audio controller by vga-switcheroo
There is an spin_unlock() missing on this error path.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch just sets the codec probe_mask=0x101 value for the WinFast VP200 H
PCoIP card based on Teradici hardware matching the PCI subsystem vendor/device
IDs 3a21:040d. The user reported no codec detection issues without this
explicit codec configuration.
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add the support for VGA-switcheroo in the HD-audio controller side.
When the graphics controller is disabled, the HD-audio driver also delays
the initialization until it's activated by VGA-switcheroo.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=43155
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a discrete-GPU is disabled by the VGA switcheroo, the
corresponding HD-audio controller for HDMI output is also disabled.
Such a dead controller still appears in the PCI device list, but you
can't access properly any longer (even calling pci_read_config_*()
triggers Oops!) which leads the stall of the whole communication of
the driver.
This patch adds a check of graphics controller at the probe time to
see whether it's disabled by vga-switcheroo. If disabled, skip the
whole initialization of this controller.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=43155
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The controller is compatible with HD-audio 1.0a with some specific
restrictions.
- The BDLE entries can't be over 4k boundary
- No position-buffer and no MSI
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When an IRQ for some reason gets lost, we wait up to a second using
udelay, which is CPU intensive. This patch improves the situation by
waiting about 30 ms in the CPU intensive mode, then stepping down to
using msleep(2) instead. In essence, we trade some granularity in
exchange for less CPU consumption when the waiting time is a bit longer.
As a result, PulseAudio should no longer be killed by the kernel
for taking up to much RT-prio CPU time. At least not for *this* reason.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Tested-by: Arun Raghavan <arun.raghavan@collabora.co.uk>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is a fix for the problem in commit 785f857d1c, the pop noise
issue on some machines with ALC269. The problem was the uninitialized
state after the resume due to the delayed resume of the codec chips.
In that commit, we tried to fix by forcibly putting the codec to D3 at
suspend. But, this still also leaves the uninitialized state after
resume, and it _might_ be still problematic with some BIOS. Since the
commit turned out to regress another issues, we reverted it in the
end.
Now, in this fix, try to fix by turning on the codec immediately at
the resume path. We need to take care of the power-saving in this
case. When the device is woken up at the power-saved state, it should
go power-saving again after the resume.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This reverts commit 785f857d1c.
The commit causes a problem with the wrong D3 state after suspend
because the call of hda_set_power_state() involves with the power-up
sequence, which changes the power_count, and this confuses the resume
sequence that checks the power_count as well.
Originally, this go-to-D3 sequence should be a simple task without the
power-up sequence. But, it'd need some proper sanity checks in the
case of power-saved state, so it's not too easy to write now in the
3.4-rc cycle.
In short, the safest option now is to revert this affecting commit.
Of course, we need to clean up and robustify the power-saving code
better for 3.5 kernel.
Reported-by: Konstantin Khlebnikov <khlebnikov@openvz.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We've seen a problem with a pop-noise at suspend/resume on a HP
machine with ALC269, and it turned out to be an issue that the
controller going to D3 while the codec is unused.
When the device is once suspended and resumed and kept unused, the
driver doesn't initialize the codecs. Instead, the codec chips are
set up dynamically at the first usage. Now, suppose the device going
to suspend again before the codec is set up. The controller is turned
off to D3 while the codec chips are untouched. This caused a pop
noise because the codec chip might have been turned on implicitly by
the hardware.
As a workaround, the codec chip needs to be set to D3 when going to
suspend no matter whether it was used or not. Also, for making it
happening, the controller has to be always set up in the resume path.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds a new position_fix option value, 4, as a combo mode
to use LPIB for playbacks and POSBUF for captures. It's the way
recommended by Intel hardware guys.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds the HD Audio DeviceIDs for the Intel Lynx Point PCH.
Signed-off-by: Seth Heasley <seth.heasley@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It turned out that Nvidial (HDMI) controllers require the buffer
alignment. Thus it's better to mark it requiring the alignment, so that
we can switch to non-aligned behavior as default in future.
Also, change the module paramter to be bint, in order to let user
overriding the default value.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit 2ae66c2655
ALSA: hda: option to enable arbitrary buffer/period sizes
introduced a regression on machines with Intel controller and Nvidia
HDMI. The reason is that the driver modifies the global variable
align_buffer_size when an Intel controller is found, and the Nvidia
HDMI controller is probed after Intel although Nvidia chips require
the aligned buffers.
This patch fixes the problem by moving the flag into the local struct
so that it's not affected by other controllers.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=42567
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Several users have reported "choppy" audio under the 3.2 kernel,
and that changing position_fix to 1 has resolved their problem.
The chip is an nVidia Corporation MCP89 High Definition Audio,
[10de:0d94] (rev a2).
Cc: stable@kernel.org (v3.2+)
BugLink: https://bugs.launchpad.net/bugs/909419
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now that we have changed the poulsbo chip to use LPIB position fix,
we can remove the individual machine quirks that do the same thing.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Oaktrail has 0x8086, 0x080a - AZX_DRIVER_SCH
Taken from the Meego patches for Oaktrail
Signed-off-by: Li Peng <peng.li@intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
module_param(bool) used to counter-intuitively take an int. In
fddd5201 (mid-2009) we allowed bool or int/unsigned int using a messy
trick.
It's time to remove the int/unsigned int option. For this version
it'll simply give a warning, but it'll break next kernel version.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Several people with this chipset have reported inconsistent/sloppy
values for position reporting when the DMA position buffer is used,
and that setting position_fix=1 have fixed their problems.
BugLink: https://bugs.launchpad.net/bugs/825709
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>