Make the devlink core hold the instance lock during eswitch_mode
callbacks. Cheat in case of mlx5 (see the cover letter).
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We'll need an explicitly locked rate node API for netdevsim
to switch eswitch mode setting to locked.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that devlink ports are protected by the instance lock
it seems natural to pass devlink_port as an argument to
the port_split / port_unsplit callbacks.
This should save the drivers from doing a lookup.
In theory drivers may have supported unsplitting ports
which were not registered prior to this change.
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Let the core take the devlink instance lock around port splitting
and remove the now redundant locking in the drivers.
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
It should be familiar and beneficial to expose devlink instance
lock to the drivers. This way drivers can block devlink from
calling them during critical sections without breakneck locking.
Add port helpers, port splitting callbacks will be the first
target.
Use 'devl_' prefix for "explicitly locked" API. Initial RFC used
'__devlink' but that's too much typing.
devl_lock_is_held() is not defined without lockdep, which is
the same behavior as lockdep_is_held() itself.
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Alexei Starovoitov says:
====================
pull-request: bpf-next 2021-12-30
The following pull-request contains BPF updates for your *net-next* tree.
We've added 72 non-merge commits during the last 20 day(s) which contain
a total of 223 files changed, 3510 insertions(+), 1591 deletions(-).
The main changes are:
1) Automatic setrlimit in libbpf when bpf is memcg's in the kernel, from Andrii.
2) Beautify and de-verbose verifier logs, from Christy.
3) Composable verifier types, from Hao.
4) bpf_strncmp helper, from Hou.
5) bpf.h header dependency cleanup, from Jakub.
6) get_func_[arg|ret|arg_cnt] helpers, from Jiri.
7) Sleepable local storage, from KP.
8) Extend kfunc with PTR_TO_CTX, PTR_TO_MEM argument support, from Kumar.
====================
Signed-off-by: David S. Miller <davem@davemloft.net>
sock.h is pretty heavily used (5k objects rebuilt on x86 after
it's touched). We can drop the include of filter.h from it and
add a forward declaration of struct sk_filter instead.
This decreases the number of rebuilt objects when bpf.h
is touched from ~5k to ~1k.
There's a lot of missing includes this was masking. Primarily
in networking tho, this time.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Marc Kleine-Budde <mkl@pengutronix.de>
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Acked-by: Nikolay Aleksandrov <nikolay@nvidia.com>
Acked-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/bpf/20211229004913.513372-1-kuba@kernel.org
Add new device generic parameter to determine the size of the
asynchronous control events EQ.
For example, to reduce event EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name event_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Add new device generic parameter to determine the size of the
I/O completion EQs.
For example, to reduce I/O EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name io_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
While preparing my patch series adding netns refcount tracking,
I spotted bugs in devlink_nl_cmd_reload()
Some error paths forgot to release a refcount on a netns.
To fix this, we can reduce the scope of get_net()/put_net()
section around the call to devlink_reload().
Fixes: ccdf07219d ("devlink: Add reload action option to devlink reload command")
Fixes: dc64cc7c63 ("devlink: Add devlink reload limit option")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Moshe Shemesh <moshe@mellanox.com>
Cc: Jacob Keller <jacob.e.keller@intel.com>
Cc: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Link: https://lore.kernel.org/r/20211205192822.1741045-1-eric.dumazet@gmail.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The devlink_resources_unregister() used second parameter as an
entry point for the recursive removal of devlink resources. None
of the callers outside of devlink core needed to use this field,
so let's remove it.
As part of this removal, the "struct devlink_resource" was moved
from .h to .c file as it is not possible to use in any place in
the code except devlink.c.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
DEVLINK_CMD_HEALTH_REPORTER_DUMP_GET command doesn't have .doit callback
and has no use in internal_flags at all. Remove this misleading assignment.
Fixes: e44ef4e451 ("devlink: Hang reporter's dump method on a dumpit cb")
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add a new device generic parameter to enable and disable
iWARP functionality on a multi-protocol RDMA device.
Signed-off-by: Shiraz Saleem <shiraz.saleem@intel.com>
Tested-by: Leszek Kaliszczuk <leszek.kaliszczuk@intel.com>
Signed-off-by: Tony Nguyen <anthony.l.nguyen@intel.com>
The mlxsw driver calls to various devlink flash routines even before
users can get any access to the devlink instance itself. For example,
mlxsw_core_fw_rev_validate() one of such functions.
__mlxsw_core_bus_device_register
-> mlxsw_core_fw_rev_validate
-> mlxsw_core_fw_flash
-> mlxfw_firmware_flash
-> mlxfw_status_notify
-> devlink_flash_update_status_notify
-> __devlink_flash_update_notify
-> WARN_ON(...)
It causes to the WARN_ON to trigger warning about devlink not registered.
Fixes: cf53021740 ("devlink: Notify users when objects are accessible")
Reported-by: Danielle Ratson <danieller@nvidia.com>
Tested-by: Danielle Ratson <danieller@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix following coccicheck warning:
./net/core/devlink.c:69:6-10: WARNING use flexible-array member instead
Signed-off-by: Guo Zhengkui <guozhengkui@vivo.com>
Link: https://lore.kernel.org/r/20211103121607.27490-1-guozhengkui@vivo.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
devlink compat code needs to drop rtnl_lock to take
devlink->lock to ensure correct lock ordering.
This is problematic because we're not strictly guaranteed
that the netdev will not disappear after we re-lock.
It may open a possibility of nested ->begin / ->complete
calls.
Instead of calling into devlink under rtnl_lock take
a ref on the devlink instance and make the call after
we've dropped rtnl_lock.
We (continue to) assume that netdevs have an implicit
reference on the devlink returned from ndo_get_devlink_port
Note that ndo_get_devlink_port will now get called
under rtnl_lock. That should be fine since none of
the drivers seem to be taking serious locks inside
ndo_get_devlink_port.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow those who hold implicit reference on a devlink instance
to try to take a full ref on it. This will be used from netdev
code which has an implicit ref because of driver call ordering.
Note that after recent changes devlink_unregister() may happen
before netdev unregister, but devlink_free() should still happen
after, so we are safe to try, but we can't just refcount_inc()
and assume it's not zero.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_alloc() and devlink_register() are both GPL.
A non-GPL module won't get far, so for consistency
we can make all symbols GPL without risking any real
life breakage.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Reduce extra indirection from devlink_params_*() API. Such change
makes it clear that we can drop devlink->lock from these flows, because
everything is executed when the devlink is not registered yet.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts commit 22849b5ea5 as it
revealed that mlxsw and netdevsim (copy/paste from mlxsw) reregisters
devlink objects during another devlink user triggered command.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This reverts commit 8bbeed4858 as it
revealed that mlxsw and netdevsim (copy/paste from mlxsw) reregisters
devlink objects during another devlink user triggered command.
Fixes: 22849b5ea5 ("devlink: Remove not-executed trap policer notifications")
Reported-by: syzbot+93d5accfaefceedf43c1@syzkaller.appspotmail.com
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The parameters are registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible parameters
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible trap group
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap policer logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible notifications
along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The change of devlink_register() to be last devlink command together
with delayed notification logic made the publish API to be obsolete.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
PCI core code in the pci_call_probe() has a path that doesn't hold
device_lock. It happens because the ->probe() is called through the
workqueue mechanism.
349 static int pci_call_probe(struct pci_driver *drv, struct pci_dev *dev,
350 const struct pci_device_id *id)
351 {
352
....
377 if (cpu < nr_cpu_ids)
378 error = work_on_cpu(cpu, local_pci_probe, &ddi);
Luckily enough, the core still ensures that only single flow is executed,
so it safe to remove the assert checks that anyway were added for annotations
purposes.
Fixes: b88f7b1203 ("devlink: Annotate devlink API calls")
Reported-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit a0c76345e3 ("devlink: disallow reload operation during device
cleanup") added devlink_reload_{enable,disable}() APIs to prevent reload
operation from racing with device probe/dismantle.
After recent changes to move devlink_register() to the end of device
probe and devlink_unregister() to the beginning of device dismantle,
these races can no longer happen. Reload operations will be denied if
the devlink instance is unregistered and devlink_unregister() will block
until all in-flight operations are done.
Therefore, remove these devlink_reload_{enable,disable}() APIs.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Introduce new devlink call to set feature mask to control devlink
behavior during device initialization phase after devlink_alloc()
is already called.
This allows us to set reload ops based on device property which
is not known at the beginning of driver initialization.
For the sake of simplicity, this API lacks any type of locking and
needs to be called before devlink_register() to make sure that no
parallel access to the ops is possible at this stage.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Initial annotation patch to separate calls that needs to be executed
before or after devlink_register().
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Both netdev_to_devlink and netdev_to_devlink_port are used in devlink.c
only, so move them in order to reduce their scope.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The declaration of struct devlink in general header provokes the
situation where internal fields can be accidentally used by the driver
authors. In order to reduce such possible situations, let's reduce the
namespace exposure of struct devlink.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Each region has an independently configurable number of maximum
snapshots. This information is not reported to userspace, making it not
very discoverable. Fix this by adding a new
DEVLINK_ATTR_REGION_MAX_SNAPSHOST attribute which is used to report this
maximum.
Ex:
$devlink region
pci/0000:af:00.0/nvm-flash: size 10485760 snapshot [] max 1
pci/0000:af:00.0/device-caps: size 4096 snapshot [] max 10
pci/0000:af:00.1/nvm-flash: size 10485760 snapshot [] max 1
pci/0000:af:00.1/device-caps: size 4096 snapshot [] max 10
This information enables users to understand why a new region command
may fail due to having too many existing snapshots.
Reported-by: Gurucharan G <gurucharanx.g@intel.com> (A Contingent worker at Intel)
Signed-off-by: Jacob Keller <jacob.e.keller@intel.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The devlink core code notified users about add/remove objects without
relation if this object can be accessible or not. In this patch we unify
such user visible notifications in one place.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no need in extra one line functions to call relevant
functions only once.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no in-kernel users for the devlink port parameters API,
so let's remove it.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_register() can't fail and always returns success, but all drivers
are obligated to check returned status anyway. This adds a lot of boilerplate
code to handle impossible flow.
Make devlink_register() void and simplify the drivers that use that
API call.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Simon Horman <simon.horman@corigine.com>
Acked-by: Vladimir Oltean <olteanv@gmail.com> # dsa
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Devlink core exported generously the functions calls that were used
by netdevsim tests or not used at all.
Delete such APIs with one exception - devlink_alloc_ns(). That function
should be spared from deleting because it is a special form of devlink_alloc()
needed for the netdevsim.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no need in specific devlink_param_*publish(), because same
output can be achieved by using devlink_params_*publish() in correct
places.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The { 0 } doesn't clear all fields in the struct, but tells to the
compiler to set all fields to zero and doesn't touch any sub-fields
if they exists.
The {} is an empty initialiser that instructs to fully initialize whole
struct including sub-fields, which is error-prone for future
devlink_flash_notify extensions.
Fixes: 6700acc5f1 ("devlink: collect flash notify params into a struct")
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can use xarray instead of linearly organized linked lists for the
devlink instances. This will let us revise the locking scheme in favour
of internal xarray locking that protects database.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The struct devlink itself is protected by internal lock and doesn't
need global lock during operation. That global lock is used to protect
addition/removal new devlink instances from the global list in use by
all devlink consumers in the system.
The future conversion of linked list to be xarray will allow us to
actually delete that lock, but first we need to count all struct devlink
users.
The reference counting provides us a way to ensure that no new user
space commands success to grab devlink instance which is going to be
destroyed makes it is safe to access it without lock.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Devlink objects are accessible only after they were registered and
have valid devlink_*->devlink pointers.
Remove that check and simplify respective fill functions as an outcome
of such change.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The devlink_pernet_pre_exit() will be called if net namespace exits.
That routine is relevant for devlink instances that were assigned to
that namespaces first. This assignment is possible only with the following
command: "devlink reload DEV netns ...", which already checks reload support.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Enable drivers to publish/unpublish individual parameter.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently device configuration parameters can be registered as an array.
Due to this a constant array must be registered. A single driver
supporting multiple devices each with different device capabilities end
up registering all parameters even if it doesn't support it.
One possible workaround a driver can do is, it registers multiple single
entry arrays to overcome such limitation.
Better is to provide a API that enables driver to register/unregister a
single parameter. This also further helps in two ways.
(1) to reduce the memory of devlink_param_entry by avoiding in registering
parameters which are not supported by the device.
(2) avoid generating multiple parameter add, delete, publish, unpublish,
init value notifications for such unsupported parameters
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Create and use a helper function for one parameter registration.
Subsequent patch also will reuse this for driver facing routine to
register a single parameter.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add new device generic parameter to enable/disable creation of
VDPA net auxiliary device and associated device functionality
in the devlink instance.
User who prefers to disable such functionality can disable it using below
example.
$ devlink dev param set pci/0000:06:00.0 \
name enable_vnet value false cmode driverinit
$ devlink dev reload pci/0000:06:00.0
At this point devlink instance do not create auxiliary device for the
VDPA net functionality.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add new device generic parameter to enable/disable creation of
RDMA auxiliary device and associated device functionality
in the devlink instance.
User who prefers to disable such functionality can disable it using below
example.
$ devlink dev param set pci/0000:06:00.0 \
name enable_rdma value false cmode driverinit
$ devlink dev reload pci/0000:06:00.0
At this point devlink instance do not create auxiliary device for the
RDMA functionality.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>