Some switch infrastructures produce huge amounts of packet duplicates.
This becomes a problem if those messages are STATE/NACK protocol
messages, causing unnecessary retransmissions of already accepted
packets.
We now introduce a unique sequence number per STATE protocol message
so that duplicates can be identified and ignored. This will also be
useful when tracing such cases, and to avert replay attacks when TIPC
is encrypted.
For compatibility reasons we have to introduce a new capability flag
TIPC_LINK_PROTO_SEQNO to handle this new feature.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the introduction of a 128-bit node identity it may be difficult
for a user to correlate between this identity and the generated node
hash address.
We now try to make this easier by introducing a new ioctl() call for
fetching a node identity by using the hash value as key. This will
be particularly useful when we extend some of the commands in the
'tipc' tool, but we also expect regular user applications to need
this feature.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, we have option to configure MTU of UDP media. The configured
MTU takes effect on the links going up after that moment. I.e, a user
has to reset bearer to have new value applied across its links. This is
confusing and disturbing on a running cluster.
We now introduce the functionality to change the default UDP bearer MTU
in struct tipc_bearer. Additionally, the links are updated dynamically,
without any need for a reset, when bearer value is changed. We leverage
the existing per-link functionality and the design being symetrical to
the confguration of link tolerance.
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: GhantaKrishnamurthy MohanKrishna <mohan.krishna.ghanta.krishnamurthy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a 32-bit node address is generated from a 128-bit identifier,
there is a risk of collisions which must be discovered and handled.
We do this as follows:
- We don't apply the generated address immediately to the node, but do
instead initiate a 1 sec trial period to allow other cluster members
to discover and handle such collisions.
- During the trial period the node periodically sends out a new type
of message, DSC_TRIAL_MSG, using broadcast or emulated broadcast,
to all the other nodes in the cluster.
- When a node is receiving such a message, it must check that the
presented 32-bit identifier either is unused, or was used by the very
same peer in a previous session. In both cases it accepts the request
by not responding to it.
- If it finds that the same node has been up before using a different
address, it responds with a DSC_TRIAL_FAIL_MSG containing that
address.
- If it finds that the address has already been taken by some other
node, it generates a new, unused address and returns it to the
requester.
- During the trial period the requesting node must always be prepared
to accept a failure message, i.e., a message where a peer suggests a
different (or equal) address to the one tried. In those cases it
must apply the suggested value as trial address and restart the trial
period.
This algorithm ensures that in the vast majority of cases a node will
have the same address before and after a reboot. If a legacy user
configures the address explicitly, there will be no trial period and
messages, so this protocol addition is completely backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We add a 128-bit node identity, as an alternative to the currently used
32-bit node address.
For the sake of compatibility and to minimize message header changes
we retain the existing 32-bit address field. When not set explicitly by
the user, this field will be filled with a hash value generated from the
much longer node identity, and be used as a shorthand value for the
latter.
We permit either the address or the identity to be set by configuration,
but not both, so when the address value is set by a legacy user the
corresponding 128-bit node identity is generated based on the that value.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Nominally, TIPC organizes network nodes into a three-level network
hierarchy consisting of the levels 'zone', 'cluster' and 'node'. This
hierarchy is reflected in the node address format, - it is sub-divided
into an 8-bit zone id, and 12 bit cluster id, and a 12-bit node id.
However, the 'zone' and 'cluster' levels have in reality never been
fully implemented,and never will be. The result of this has been
that the first 20 bits the node identity structure have been wasted,
and the usable node identity range within a cluster has been limited
to 12 bits. This is starting to become a problem.
In the following commits, we will need to be able to connect between
nodes which are using the whole 32-bit value space of the node address.
We therefore remove the restrictions on which values can be assigned
to node identity, -it is from now on only a 32-bit integer with no
assumed internal structure.
Isolation between clusters is now achieved only by setting different
values for the 'network id' field used during neighbor discovery, in
practice leading to the latter becoming the new cluster identity.
The rules for accepting discovery requests/responses from neighboring
nodes now become:
- If the user is using legacy address format on both peers, reception
of discovery messages is subject to the legacy lookup domain check
in addition to the cluster id check.
- Otherwise, the discovery request/response is always accepted, provided
both peers have the same network id.
This secures backwards compatibility for users who have been using zone
or cluster identities as cluster separators, instead of the intended
'network id'.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the default link tolerance set in struct tipc_bearer only
has effect on links going up after that moment. I.e., a user has to
reset all the node's links across that bearer to have the new value
applied. This is too limiting and disturbing on a running cluster to
be useful.
We now change this so that also already existing links are updated
dynamically, without any need for a reset, when the bearer value is
changed. We leverage the already existing per-link functionality
for this to achieve the wanted effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We see an increasing need to send multiple single-buffer messages
of TIPC_SYSTEM_IMPORTANCE to different individual destination nodes.
Instead of looping over the send queue and sending each buffer
individually, as we do now, we add a new help function
tipc_node_distr_xmit() to do this.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the coming commits, functions at the socket level will need the
ability to read the availability status of a given node. We therefore
introduce a new function for this purpose, while renaming the existing
static function currently having the wanted name.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If the bearer carrying multicast messages supports broadcast, those
messages will be sent to all cluster nodes, irrespective of whether
these nodes host any actual destinations socket or not. This is clearly
wasteful if the cluster is large and there are only a few real
destinations for the message being sent.
In this commit we extend the eligibility of the newly introduced
"replicast" transmit option. We now make it possible for a user to
select which method he wants to be used, either as a mandatory setting
via setsockopt(), or as a relative setting where we let the broadcast
layer decide which method to use based on the ratio between cluster
size and the message's actual number of destination nodes.
In the latter case, a sending socket must stick to a previously
selected method until it enters an idle period of at least 5 seconds.
This eliminates the risk of message reordering caused by method change,
i.e., when changes to cluster size or number of destinations would
otherwise mandate a new method to be used.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:
1) A 'NACK crunch", where loss of broadcast packets is discovered
and NACK'ed by several nodes simultaneously, leading to multiple
redundant broadcast retransmissions.
2) The fact that the NACKS as such also are sent as broadcast, leading
to excessive load and packet loss on the transmitting switch/bridge.
This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add TIPC_NL_PEER_REMOVE netlink command. This command can remove
an offline peer node from the internal data structures.
This will be supported by the tipc user space tool in iproute2.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we dump the monitor attributes when queried.
The link monitor attributes are separated into two kinds:
1. general attributes per bearer
2. specific attributes per node/peer
This style resembles the socket attributes and the nametable
publications per socket.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we add support to fetch the configured
cluster monitoring threshold.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we introduce support to configure the minimum
threshold to activate the new link monitoring algorithm.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
During neighbor discovery, nodes advertise their capabilities as a bit
map in a dedicated 16-bit field in the discovery message header. This
bit map has so far only be stored in the node structure on the peer
nodes, but we now see the need to keep a copy even in the socket
structure.
This commit adds this functionality.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We move the definition of struct tipc_link from link.h to link.c in
order to minimize its exposure to the rest of the code.
When needed, we define new functions to make it possible for external
entities to access and set data in the link.
Apart from the above, there are no functional changes.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to have less code and include dependencies between
entities such as node, link and bearer, we try to narrow down
the exposed interface towards the node as much as possible.
In this commit, we move the definition of struct tipc_node, along
with many of its associated function declarations, from node.h to
node.c. We also move some function definitions from link.c and
name_distr.c to node.c, since they access fields in struct tipc_node
that should not be externally visible. The moved functions are renamed
according to new location, and made static whenever possible.
There are no functional changes in this commit.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the node FSM a node in state SELF_UP_PEER_UP cannot
change state inside a lock context, except when a TUNNEL_PROTOCOL
(SYNCH or FAILOVER) packet arrives. However, the node's individual
links may still change state.
Since each link now is protected by its own spinlock, we finally have
the conditions in place to convert the node spinlock to an rwlock_t.
If the node state and arriving packet type are rigth, we can let the
link directly receive the packet under protection of its own spinlock
and the node lock in read mode. In all other cases we use the node
lock in write mode. This enables full concurrent execution between
parallel links during steady-state traffic situations, i.e., 99+ %
of the time.
This commit implements this change.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation to allow parallel links to work more independently
from each other we introduce a per-link spinlock, to be stored in the
struct nodes's link entry area. Since the node lock still is a regular
spinlock there is no increase in parallellism at this stage.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The file name_distr.c currently contains three functions,
named_cluster_distribute(), tipc_publ_subcscribe() and
tipc_publ_unsubscribe() that all directly access fields in
struct tipc_node. We want to eliminate such dependencies, so
we move those functions to the file node.c and rename them to
tipc_node_broadcast(), tipc_node_subscribe() and tipc_node_unsubscribe()
respectively.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the previous changes in this series, we can now remove some
unused code and structures, both in the broadcast, link aggregation
and link code.
There are no functional changes in this commit.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The code path for receiving broadcast packets is currently distinct
from the unicast path. This leads to unnecessary code and data
duplication, something that can be avoided with some effort.
We now introduce separate per-peer tipc_link instances for handling
broadcast packet reception. Each receive link keeps a pointer to the
common, single, broadcast link instance, and can hence handle release
and retransmission of send buffers as if they belonged to the own
instance.
Furthermore, we let each unicast link instance keep a reference to both
the pertaining broadcast receive link, and to the common send link.
This makes it possible for the unicast links to easily access data for
broadcast link synchronization, as well as for carrying acknowledges for
received broadcast packets.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have tried to support both the newer, dedicated broadcast
synchronization mechanism along with the older, less safe, RESET_MSG/
ACTIVATE_MSG based one. The latter method has turned out to be a hazard
in a highly dynamic cluster, so we find it safer to disable it completely
when we find that the former mechanism is supported by the peer node.
For this purpose, we now introduce a new capabability bit,
TIPC_BCAST_SYNCH, to inform any peer nodes that dedicated broadcast
syncronization is supported by the present node. The new bit is conveyed
between peers in the 'capabilities' field of neighbor discovery messages.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the most recent changes, all access calls to a link which
may entail addition of messages to the link's input queue are
postpended by an explicit call to tipc_sk_rcv(), using a reference
to the correct queue.
This means that the potentially hazardous implicit delivery, using
tipc_node_unlock() in combination with a binary flag and a cached
queue pointer, now has become redundant.
This commit removes this implicit delivery mechanism both for regular
data messages and for binding table update messages.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The node lock is currently grabbed and and released in the function
tipc_disc_rcv() in the file discover.c. As a preparation for the next
commits, we need to move this node lock handling, along with the code
area it is covering, to node.c.
This commit introduces this change.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Link failover and synchronization have until now been handled by the
links themselves, forcing them to have knowledge about and to access
parallel links in order to make the two algorithms work correctly.
In this commit, we move the control part of this functionality to the
link aggregation level in node.c, which is the right location for this.
As a result, the two algorithms become easier to follow, and the link
implementation becomes simpler.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In line with our effort to let the node level have full control over
its links, we want to move all link reset calls from link.c to node.c.
Some of the calls can be moved by simply moving the calling function,
when this is the right thing to do. For the remaining calls we use
the now established technique of returning a TIPC_LINK_DOWN_EVT
flag from tipc_link_rcv(), whereafter we perform the reset call when
the call returns.
This change serves as a preparation for the coming commits.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We convert packet/message reception according to the same principle
we have been using for message sending and timeout handling:
We move the function tipc_rcv() to node.c, hence handling the initial
packet reception at the link aggregation level. The function grabs
the node lock, selects the receiving link, and accesses it via a new
call tipc_link_rcv(). This function appends buffers to the input
queue for delivery upwards, but it may also append outgoing packets
to the xmit queue, just as we do during regular message sending. The
latter will happen when buffers are forwarded from the link backlog,
or when retransmission is requested.
Upon return of this function, and after having released the node lock,
tipc_rcv() delivers/tranmsits the contents of those queues, but it may
also perform actions such as link activation or reset, as indicated by
the return flags from the link.
This reduces the number of cpu cycles spent inside the node spinlock,
and reduces contention on that lock.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The logics for determining when a node is permitted to establish
and maintain contact with its peer node becomes non-trivial in the
presence of multiple parallel links that may come and go independently.
A known failure scenario is that one endpoint registers both its links
to the peer lost, cleans up it binding table, and prepares for a table
update once contact is re-establihed, while the other endpoint may
see its links reset and re-established one by one, hence seeing
no need to re-synchronize the binding table. To avoid this, a node
must not allow re-establishing contact until it has confirmation that
even the peer has lost both links.
Currently, the mechanism for handling this consists of setting and
resetting two state flags from different locations in the code. This
solution is hard to understand and maintain. A closer analysis even
reveals that it is not completely safe.
In this commit we do instead introduce an FSM that keeps track of
the conditions for when the node can establish and maintain links.
It has six states and four events, and is strictly based on explicit
knowledge about the own node's and the peer node's contact states.
Only events leading to state change are shown as edges in the figure
below.
+--------------+
| SELF_UP/ |
+---------------->| PEER_COMING |-----------------+
SELF_ | +--------------+ |PEER_
ESTBL_ | | |ESTBL_
CONTACT| SELF_LOST_CONTACT | |CONTACT
| v |
| +--------------+ |
| PEER_ | SELF_DOWN/ | SELF_ |
| LOST_ +--| PEER_LEAVING |<--+ LOST_ v
+-------------+ CONTACT | +--------------+ | CONTACT +-----------+
| SELF_DOWN/ |<----------+ +----------| SELF_UP/ |
| PEER_DOWN |<----------+ +----------| PEER_UP |
+-------------+ SELF_ | +--------------+ | PEER_ +-----------+
| LOST_ +--| SELF_LEAVING/|<--+ LOST_ A
| CONTACT | PEER_DOWN | CONTACT |
| +--------------+ |
| A |
PEER_ | PEER_LOST_CONTACT | |SELF_
ESTBL_ | | |ESTBL_
CONTACT| +--------------+ |CONTACT
+---------------->| PEER_UP/ |-----------------+
| SELF_COMING |
+--------------+
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to move control of the links to the link aggregation
layer, we move the perodic link supervision timer to struct tipc_node.
The new timer is shared between all links belonging to the node, thus
saving resources, while still kicking the FSM on both its pertaining
links at each expiration.
The current link timer and corresponding functions are removed.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, message sending is performed through a deep call chain,
where the node spinlock is grabbed and held during a significant
part of the transmission time. This is clearly detrimental to
overall throughput performance; it would be better if we could send
the message after the spinlock has been released.
In this commit, we do instead let the call revert on the stack after
the buffer chain has been added to the transmission queue, whereafter
clones of the buffers are transmitted to the device layer outside the
spinlock scope.
As a further step in our effort to separate the roles of the node
and link entities we also move the function tipc_link_xmit() to
node.c, and rename it to tipc_node_xmit().
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
struct tipc_node currently holds two arrays of link pointers; one,
indexed by bearer identity, which contains all links irrespective of
current state, and one two-slot array for the currently active link
or links. The latter array contains direct pointers into the elements
of the former. This has the effect that we cannot know the bearer id of
a link when accessing it via the "active_links[]" array without actually
dereferencing the pointer, something we want to avoid in some cases.
In this commit, we do instead store the bearer identity in the
"active_links" array, and use this as an index to find the right element
in the overall link entry array. This change should be seen as a
preparation for the later commits in this series.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
At present, the link input queue and the name distributor receive
queues are fields aggregated in struct tipc_link. This is a hazard,
because a link might be deleted while a receiving socket still keeps
reference to one of the queues.
This commit fixes this bug. However, rather than adding yet another
reference counter to the critical data path, we move the two queues
to safe ground inside struct tipc_node, which is already protected, and
let the link code only handle references to the queues. This is also
in line with planned later changes in this area.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a step towards turning links into node internal entities, we move the
creation of links from the neighbor discovery logics to the node's link
control logics.
We also create an additional entry for the link's media address in the
newly introduced struct tipc_link_entry, since this is where it is
needed in the upcoming commits. The current copy in struct tipc_link
is kept for now, but will be removed later.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
struct 'tipc_node' currently contains two arrays for link attributes,
one for the link pointers, and one for the usable link MTUs.
We now group those into a new struct 'tipc_link_entry', and intoduce
one single array consisting of such enties. Apart from being a cosmetic
improvement, this is a starting point for the strict master-slave
relation between node and link that we will introduce in the following
commits.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we try to add new inline functions in the code, we sometimes
run into circular include dependencies.
The main problem is that the file core.h, which really should be at
the root of the dependency chain, instead is a leaf. I.e., core.h
includes a number of header files that themselves should be allowed
to include core.h. In reality this is unnecessary, because core.h does
not need to know the full signature of any of the structs it refers to,
only their type declaration.
In this commit, we remove all dependencies from core.h towards any
other tipc header file.
As a consequence of this change, we can now move the function
tipc_own_addr(net) from addr.c to addr.h, and make it inline.
There are no functional changes in this commit.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC node hash node table is protected with rcu lock on read side.
tipc_node_find() is used to look for a node object with node address
through iterating the hash node table. As the entire process of what
tipc_node_find() traverses the table is guarded with rcu read lock,
it's safe for us. However, when callers use the node object returned
by tipc_node_find(), there is no rcu read lock applied. Therefore,
this is absolutely unsafe for callers of tipc_node_find().
Now we introduce a reference counter for node structure. Before
tipc_node_find() returns node object to its caller, it first increases
the reference counter. Accordingly, after its caller used it up,
it decreases the counter again. This can prevent a node being used by
one thread from being freed by another thread.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericson.com>
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
struct tipc_link contains one single queue for outgoing packets,
where both transmitted and waiting packets are queued.
This infrastructure is hard to maintain, because we need
to keep a number of fields to keep track of which packets are
sent or unsent, and the number of packets in each category.
A lot of code becomes simpler if we split this queue into a transmission
queue, where sent/unacknowledged packets are kept, and a backlog queue,
where we keep the not yet sent packets.
In this commit we do this separation.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The TIPC protocol spec has defined a 13 bit capability bitmap in
the neighbor discovery header, as a means to maintain compatibility
between different code and protocol generations. Until now this field
has been unused.
We now introduce the basic framework for exchanging capabilities
between nodes at first contact. After exchange, a peer node's
capabilities are stored as a 16 bit bitmap in struct tipc_node.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Convert TIPC_CMD_GET_NODES to compat dumpit and remove global node
counter solely used by the legacy API.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Convert TIPC_CMD_GET_LINKS to compat dumpit and remove global link
counter solely used by the legacy API.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In a previous commit in this series we resolved a race problem during
unicast message reception.
Here, we resolve the same problem at multicast reception. We apply the
same technique: an input queue serializing the delivery of arriving
buffers. The main difference is that here we do it in two steps.
First, the broadcast link feeds arriving buffers into the tail of an
arrival queue, which head is consumed at the socket level, and where
destination lookup is performed. Second, if the lookup is successful,
the resulting buffer clones are fed into a second queue, the input
queue. This queue is consumed at reception in the socket just like
in the unicast case. Both queues are protected by the same lock, -the
one of the input queue.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Global variables associated with node table are below:
- node table list (node_htable)
- node hash table list (tipc_node_list)
- node table lock (node_list_lock)
- node number counter (tipc_num_nodes)
- node link number counter (tipc_num_links)
To make node table support namespace, above global variables must be
moved to tipc_net structure in order to keep secret for different
namespaces. As a consequence, these variables are allocated and
initialized when namespace is created, and deallocated when namespace
is destroyed. After the change, functions associated with these
variables have to utilize a namespace pointer to access them. So
adding namespace pointer as a parameter of these functions is the
major change made in the commit.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use standard SKB list APIs associated with struct sk_buff_head to
manage link's deferred queue, simplifying relevant code.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>