With SM5 capability a new version of streamoutput is supported by device
which need backing mob and a new field. With this change the new command
is supported in command buffer.
v2: Also track streamoutput context binding in binding manager.
v3: Track only one streamoutput as only one can be set to context.
v4: Fix comment typos
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Previous name vmw_ctx_bindinfo_so is misleading because it actually
represent so target and stream output is a new resource type that needs
tracking for SM5 capable device. Also rename binding type enum and
internal functions to reflect these belongs to so targets.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Validate indirect and dispatch commands in command buffer.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Virtual device now support new commands to manage unordered access
views. Allow them as part of user-space command buffer. This involves
adding UA view cotable, binding tracker info, new view type and command
verifier functions.
v2: fix comment typo
v3: style fixes (don't use deprecated PTR_RET)
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Virtual device now supports new shader types, allow them as valid shader
type in command buffer. Also add per shader bind info in binding manager
state for new shader type.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Instead of having different bool in device private to represent
incremental graphics context capabilities, add a new sm type enum.
v2: Use enum instead of bit flag.
v3: Incorporated review comments.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Logic ops commands are marked as deprecated by virtual device and were
never used by vmwgfx.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Commit 508108ea27 ("drm/vmwgfx: Don't refcount command-buffer managed
resource lookups during command buffer validation") slips in use of
deprecated PTR_RET. Use PTR_ERR_OR_ZERO instead.
As the PTR_ERR_OR_ZERO is a bit longer than PTR_RET, we introduce
local variable ret for proper indentation and line-length limits.
Signed-off-by: Lukas Bulwahn <lukas.bulwahn@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This infrastructure will, for coherent resources, make sure that
from the user-space point of view, data written by the CPU is immediately
automatically available to the GPU at resource validation time.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Currently vmw_execbuf_ioctl() open-codes the permission checking, size
extending and copying that is already done in core drm.
Kill all the duplication, adding a few comments for clarity.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-3-emil.l.velikov@gmail.com
If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID
of SVGA3D_INVALID_ID, and a shader type of
SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot
will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc()
when the offset is calculated.
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
If SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW is called with a surface
ID of SVGA3D_INVALID_ID, the srf struct will remain NULL after
vmw_cmd_res_check(), leading to a null pointer dereference in
vmw_view_add().
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
In compat mode, we allowed host-backed user-space with guest-backed
kernel / device. In this mode, set shader commands was broken since
no relocations were emitted. Fix this.
Cc: <stable@vger.kernel.org>
Fixes: e8c66efbfe ("drm/vmwgfx: Make user resource lookups reference-free during validation")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When building with -Wsometimes-uninitialized, Clang warns:
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3964:7: warning: variable
'handle' is used uninitialized whenever '?:' condition is false
[-Wsometimes-uninitialized]
It's not wrong; however, in practice, this is never an issue because
the value of handle isn't used when user_fence_rep is NULL because
vmw_execbuf_copy_fence_user returns immediately when that is the case.
Just zero initialize this variable so that Clang no longer warns.
Link: https://github.com/ClangBuiltLinux/linux/issues/397
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
Reviewed-by: Nick Desaulniers <ndesaulniers@google.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Whenever FIFO allocation fails an error message is printed to dmesg.
Since this is common operation a lot of similar messages are scattered
everywhere. Use preprocessor macro to remove this cluttering.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
No functional change with this change, just fixing formatting and
spaces.
v2: Rebase.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Now that vmw_cmd_check prints debug message whenever a command verifier
fails, some of debug statements are unnecessary. Also rearranged some
debug print-out with this patch.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Whenever command verifier function returns with an error, print a debug
message using VMW_DEBUG_USER. This will make sure failing commands can
be easily tracked for debugging purpose.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Error messages or debugging message reported during user-space command
submission should not be printed to dmesg by default. So add a new
preprocessor define called VMW_DEBUG_USER which translates to
DRM_DEBUG_DRIVER.
v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Use preprocessor macro for repetitive device command struct format.
v2: Name-space distinction for preprocessor macro.
v3: Struct name as macro parameter and rebase.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Several command verifier function check if context node is present or
not and if not present print an error and return. Use a preprocessor
macro to print the message.
v2: Name-space distinction for preprocessor macro
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
unlikely has already included in IS_ERR(), so just
remove redundant unlikely annotation.
Signed-off-by: Chengguang Xu <cgxu519@gmx.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Currently we flag resources as dirty (GPU contents not yet read back to
the backing MOB) whenever they have been part of a command stream.
Obviously many resources can't be dirty and others can only be dirty when
written to by the GPU. That is when they are either bound to the context as
render-targets, depth-stencil, copy / clear destinations and
stream-output targets, or similarly when there are corresponding views into
them.
So mark resources dirty only in these special cases. Context- and cotable
resources are always marked dirty when referenced.
This is important for upcoming emulated coherent memory, since we can avoid
issuing automatic readbacks to non-dirty resources when the CPU tries to
access part of the backing MOB.
Testing: Unigine Heaven with max GPU memory set to 256MB resulting in
heavy resource thrashing.
---
v2: Addressed review comments by Deepak Rawat.
v3: Added some documentation
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
The function was unconditionally returning 0, and a caller would have to
rely on the returned fence pointer being NULL to detect errors. However,
the function vmw_execbuf_copy_fence_user() would expect a non-zero error
code in that case and would BUG otherwise.
So make sure we return a proper non-zero error code if the fence pointer
returned is NULL.
Cc: <stable@vger.kernel.org>
Fixes: ae2a104058e2: ("vmwgfx: Implement fence objects")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
With the new validation code, a malicious user-space app could
potentially submit command streams with enough buffer-object and resource
references in them to have the resulting allocated validion nodes and
relocations make the kernel run out of GFP_KERNEL memory.
Protect from this by having the validation code reserve TTM graphics
memory when allocating.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
---
v2: Removed leftover debug printouts
The return statement is redundant as there is a return statement
immediately before it so we have dead code that can be removed.
Also remove the unused declaration of ret.
Detected by CoverityScan, CID#1473793 ("Structurally dead code")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Make the process of looking up a user resource and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup, unless there is a lookup cache hit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done. There are two users outside of command buffer validation and
those are refcounted explicitly.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Make the process of looking up a buffer object and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
With the new allocator this leads to less consumed memory for each
user-space command submission
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
A common trait of these objects are that they are allocated during the
command validation phase and freed after command submission. Furthermore
they are accessed by a single thread only. So provide a simple unprotected
stack-like allocator from which these objects can be allocated. Their
memory is freed with the validation context when the command submission
is done.
Note that the mm subsystem maintains a per-cpu cache of single pages to
make single page allocation and freeing efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Strip the old execbuf validation functionality and use the new API instead.
Also use the new API for a now removed execbuf function that was called
from the kms code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Allow selecting interruptible or uninterruptible waits to match
expectations of callers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
A new command to support Intra-Surface-Copy.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This change updates the device headers to the latest device version.
Where renaming affects the existing code, it's updated accordingly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.
This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.
There are a couple of minor style changes to make checkpatch happy.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This is dual licensed under GPL-2.0 or MIT.
vmwgfx_msg.h is the odd one out that is GPL-2.0+ or MIT.
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180506231626.115996-9-dirk@hohndel.org
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BackMerge tag 'v4.15-rc8' into drm-next
Linux 4.15-rc8
Daniel requested this for so the intel CI won't fall over on drm-next
so often.
The vmw_view_cmd_to_type() function returns vmw_view_max (3) on error.
It's one element beyond the end of the vmw_view_cotables[] table.
My read on this is that it's possible to hit this failure. header->id
comes from vmw_cmd_check() and it's a user controlled number between
1040 and 1225 so we can hit that error. But I don't have the hardware
to test this code.
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: <stable@vger.kernel.org>
Give moving a BO into place an operation context to work with.
v2: rebased
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Added code to link a fence to a out_fence_fd file descriptor and
thread out_fence_fd down to vmw_execbuf_copy_fence_user() so it can be
copied into the IOCTL reply and be passed back up the the user.
v2:
Make sure to sync and clean up in case of failure
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Singh Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
This allows vmwgfx to wait on a fence created by another
device.
v2:
* Remove special handling for vmwgfx fence and just use dma_fence_wait()
* Use interruptible waits
* Added function documentation
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Singh Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Make the fields and flags available.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Singh Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Can be used by user-space applications to test and verify the kernel
command buffer error recovery functionality.
Malicious user-space apps could potentially use this command to slow down
graphics processing somewhat, but they could also accomplish the same thing
using a random malformed command so this should be considered safe.
At least as safe as it gets.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Previously we skipped the command buffer and added an extra fence to
avoid hangs due to skipped fence commands.
Now we instead restart the command buffer after the failing command,
if there are any commands left.
In addition we print out some information about the failing command
and its location in the command buffer.
Testing Done: ran glxgears using mesa modified to send the NOP_ERROR
command before each 10th clear and verified that we detected the device
error properly and that there were no other device errors caused by
incorrectly ordered command buffers. Also ran the piglit "quick" test
suite which generates a couple of device errors and verified that
they were handled as intended.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The current code does not look correct, and the reason for it is
probably lost. Since this now generates a compiler warning,
fix it to what makes sense.
Cc: <stable@vger.kernel.org>
Reported-by: Arnd Bergmann <arnd@arndb.de>
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>