Currently we try to reduce the number of synchronisations (now the
number of requests we need to wait upon) by noting that if we have
earlier waited upon a request, all subsequent requests in the timeline
will be after the wait. This only applies to requests in this timeline,
as other timelines will not be ordered by that waiter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-30-chris@chris-wilson.co.uk
Though we will have multiple timelines, we still have a single timeline
of execution. This we can use to provide an execution and retirement order
of requests. This keeps tracking execution of requests simple, and vital
for preserving a single waiter (i.e. so that we can order the waiters so
that only the earliest to wakeup need be woken). To accomplish this we
distinguish the seqno used to order requests per-context (external) and
that used internally for execution.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-26-chris@chris-wilson.co.uk
Our timelines are more than just a seqno. They also provide an ordered
list of requests to be executed. Due to the restriction of handling
individual address spaces, we are limited to a timeline per address
space but we use a fence context per engine within.
Our first step to introducing independent timelines per context (i.e. to
allow each context to have a queue of requests to execute that have a
defined set of dependencies on other requests) is to provide a timeline
abstraction for the global execution queue.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-23-chris@chris-wilson.co.uk
In preparation to support many distinct timelines, we need to expand the
activity tracking on the GEM object to handle more than just a request
per engine. We already use the struct reservation_object on the dma-buf
to handle many fence contexts, so integrating that into the GEM object
itself is the preferred solution. (For example, we can now share the same
reservation_object between every consumer/producer using this buffer and
skip the manual import/export via dma-buf.)
v2: Reimplement busy-ioctl (by walking the reservation object), postpone
the ABI change for another day. Similarly use the reservation object to
find the last_write request (if active and from i915) for choosing
display CS flips.
Caveats:
* busy-ioctl: busy-ioctl only reports on the native fences, it will not
warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is
being rendered to by external fences. It also will not report the same
busy state as wait-ioctl (or polling on the dma-buf) in the same
circumstances. On the plus side, it does retain reporting of which
*i915* engines are engaged with this object.
* non-blocking atomic modesets take a step backwards as the wait for
render completion blocks the ioctl. This is fixed in a subsequent
patch to use a fence instead for awaiting on the rendering, see
"drm/i915: Restore nonblocking awaits for modesetting"
* dynamic array manipulation for shared-fences in reservation is slower
than the previous lockless static assignment (e.g. gem_exec_lut_handle
runtime on ivb goes from 42s to 66s), mainly due to atomic operations
(maintaining the fence refcounts).
* loss of object-level retirement callbacks, emulated by VMA retirement
tracking.
* minor loss of object-level last activity information from debugfs,
could be replaced with per-vma information if desired
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
The plan is to make obtaining the backing storage for the object avoid
struct_mutex (i.e. use its own locking). The first step is to update the
API so that normal users only call pin/unpin whilst working on the
backing storage.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-12-chris@chris-wilson.co.uk
As well as knowing when the error occurred, it is more interesting to me
to know how long after booting the error occurred, and for good measure
record the time since last hw initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161025121602.1457-1-chris@chris-wilson.co.uk
Added the dump of GuC log buffer to i915 error state, as the contents of
GuC log buffer would also be useful to determine that why the GPU reset
was triggered.
v2:
- For uniformity use existing helper function print_error_obj() to
dump out contents of GuC log buffer, pretty printing is better left
to userspace. (Chris)
- Skip the dumping of GuC log buffer when logging is disabled as it
won't be of any use.
- Rebase.
v3: Rebase.
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
If the kernel is old, more than a few releases old, chances are that the
user is using an old kernel for a good reason, despite there being GPU
hangs. After 180days since driver release stop suggesting that they
should send those reports upstream.
[Since Daniel acked this I expect he will pick up the dim patch to
automatically update the DRIVER_TIMESTAMP everytime we tag a new
release.]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20161014134428.29582-1-chris@chris-wilson.co.uk
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
We never used any invalid ptes, those were put in place for
a possibility of doing gpu faults. However our batchbuffers are not
restricted in length, so everything needs to be pointing to something
and thus out-of-bounds is pointing to scratch.
Remove the valid flag as it is always true.
v2: Expand commit msg, patch reorder (Mika)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Michał Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1476360162-24062-1-git-send-email-michal.winiarski@intel.com
Saves 944 bytes of .rodata strings and 128 bytes of .text.
v2: Add parantheses around dev_priv. (Ville Syrjala)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: David Weinehall <david.weinehall@linux.intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Jani Nikula <jani.nikula@linux.intel.com>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
Mika wanted to know what requests were pending at the time of a hang as
we now track which requests we have submitted to the hardware.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161013101815.26978-1-chris@chris-wilson.co.uk
Our error states are quickly growing, pinning kernel memory with them.
The majority of the space is taken up by the error objects. These
compress well using zlib and without decode are mostly meaningless, so
encoding them does not hinder quickly parsing the error state for
familiarity.
v2: Make the zlib dependency optional
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-6-chris@chris-wilson.co.uk
Leave all the pretty printing to userspace and simplify the error
capture to only have a single common object printer. It makes the kernel
code more compact, and the refactoring allows us to apply more complex
transformations like compressing the output.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-5-chris@chris-wilson.co.uk
Since the GTT provides universal access to any GPU page, we can use it
to reduce our plethora of read methods to just one. It also has the
important characteristic of being exactly what the GPU sees - if there
are incoherency problems, seeing the batch as executed (rather than as
trapped inside the cpu cache) is important.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-4-chris@chris-wilson.co.uk
The error state is purposefully racy as we expect it to be called at any
time and so have avoided any locking whilst capturing the crash dump.
However, with multi-engine GPUs and multiple CPUs, those races can
manifest into OOPSes as we attempt to chase dangling pointers freed on
other CPUs. Under discussion are lots of ways to slow down normal
operation in order to protect the post-mortem error capture, but what it
we take the opposite approach and freeze the machine whilst the error
capture runs (note the GPU may still running, but as long as we don't
process any of the results the driver's bookkeeping will be static).
Note that by of itself, this is not a complete fix. It also depends on
the compiler barriers in list_add/list_del to prevent traversing the
lists into the void. We also depend that we only require state from
carefully controlled sources - i.e. all the state we require for
post-mortem debugging should be reachable from the request itself so
that we only have to worry about retrieving the request carefully. Once
we have the request, we know that all pointers from it are intact.
v2: Avoid drm_clflush_pages() inside stop_machine() as it may use
stop_machine() itself for its wbinvd fallback.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-3-chris@chris-wilson.co.uk
We currently capture the GPU state after we detect a hang. This is vital
for us to both triage and debug hangs in the wild (post-mortem
debugging). However, it comes at the cost of running some potentially
dangerous code (since it has to make very few assumption about the state
of the driver) that is quite resource intensive.
This patch introduces both a method to disable error capture at runtime
(for users who hit bugs at runtime and need a workaround) and to disable
error capture at compiletime (for realtime users who want to minimise
any possible latency, and never require error capture, saving ~30k of
code). The cost is that we now have to be wary of (and test!) a kconfig
flag and a module parameter. The effect of the module parameter is easy
to verify through code inspection and runtime testing, but a kconfig flag
needs regular compile checking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@linux.intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-2-chris@chris-wilson.co.uk
In the next patch, I want to conditionally compile i915_gpu_error.c and
that requires moving the functions used by debug out of
i915_gpu_error.c!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-1-chris@chris-wilson.co.uk
Get rid of SEP_SEMICOLON and SEP_BLANK in DEV_INFO_FOR_EACH_FLAG.
Consolidate the debug output so that instead of one huge line with
"cap1,cap2,capN" each capability is split to own line and displayed
as "capN: [yes|no]" to make the dumps more historically informative.
v2:
- Do not break auto-indent by keeping semicolon after macro (Jani)
- Consolidate and use yesno() in all locations (Chris)
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Include the position of the active request in the ring, and display that
alongside the current RING registers (on a GPU hang).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161004201132.21801-6-chris@chris-wilson.co.uk
v2: (Imre)
- Access only subslices that are known to exist.
- Reset explicitly the MCR selector to slice/sub-slice ID 0 after the
readout.
- Use the subslice INSTDONE bits for the hangcheck/subunits-stuck
detection too.
- Take the uncore lock for the MCR-select/subslice-readout sequence.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-2-git-send-email-imre.deak@intel.com
Consolidate the instdone logic so we can get a bit fancier. This patch also
removes the duplicated print of INSTDONE[0].
v2: (Imre)
- Rebased on top of hangcheck INSTDONE changes.
- Move all INSTDONE registers into a single struct, store it within the
engine error struct during error capturing.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-1-git-send-email-imre.deak@intel.com
Make the .hws_needs_physical the exception by switching the flag
on earlier platforms since they are fewer to support. Remove the flag on
later GPUs hardware since they all use GTT hws by default.
Switch the logic as well in the driver to reflect this change
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
If we can't grab the breadcrumb's spinlock, possibly due to a driver
deadlock inside the waiters, ignore them. Like hangcheck, error
capturing must work no matter how the driver/GPU dies.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20160906073844.22561-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
In an effort to simplify things for a future push of dev_priv instead
of dev wherever possible, always take pdev via dev_priv where
feasible, eliminating the direct access from dev. Right now this
only eliminates a few cases of dev, but it also obviates that we pass
dev into a lot of functions where dev_priv would be the more obvious
choice.
v2: Fixed one more place missing in the previous patch set
Signed-off-by: David Weinehall <david.weinehall@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822103245.24069-5-david.weinehall@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As io_mapping.h now always allocates the struct, we can avoid that
allocation and extra pointer dance by embedding the struct inside
drm_i915_private
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160819155428.1670-5-chris@chris-wilson.co.uk
In order to handle tiled partial GTT mmappings, we need to associate the
fence with an individual vma.
v2: A couple of silly drops replaced spotted by Joonas
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-21-chris@chris-wilson.co.uk
There is no other state pertaining to the completed requests in the
hang, other than gleamed through the ringbuffer, so including the
expired requests in the list of outstanding requests simply adds noise.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-31-git-send-email-chris@chris-wilson.co.uk
It is useful when looking at captured error states to check the recorded
BBADDR register (the address of the last batchbuffer instruction loaded)
against the expected offset of the batch buffer, and so do a quick check
that (a) the capture is true or (b) HEAD hasn't wandered off into the
badlands.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-30-git-send-email-chris@chris-wilson.co.uk
Since contexts are not currently shared between userspace processes, we
have an exact correspondence between context creator and guilty batch
submitter. Therefore we can save some per-batch work by inspecting the
context->pid upon error instead. Note that we take the context's
creator's pid rather than the file's pid in order to better track fd
passed over sockets.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-29-git-send-email-chris@chris-wilson.co.uk
Treat the VMA as the primary struct responsible for tracking bindings
into the GPU's VM. That is we want to treat the VMA returned after we
pin an object into the VM as the cookie we hold and eventually release
when unpinning. Doing so eliminates the ambiguity in pinning the object
and then searching for the relevant pin later.
v2: Joonas' stylistic nitpicks, a fun rebase.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
Use the GGTT VMA as the primary cookie for handing ring objects as
the most common action upon the ring is mapping and unmapping which act
upon the VMA itself. By restructuring the code to work with the ring
VMA, we can shrink the code and remove a few cycles from context pinning.
v2: Move the flush of the object back to before the first pin. We use
the am-I-bound? query to only have to check the flush on the first
bind and so avoid stalling on active rings.
Lots of little renames and small hoops.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-18-git-send-email-chris@chris-wilson.co.uk
When working with contexts, we most frequently want the GGTT VMA for the
context state, first and foremost. Since the object is available via the
VMA, we need only then store the VMA.
v2: Formatting tweaks to debugfs output, restored some comments removed
in the next patch
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-15-git-send-email-chris@chris-wilson.co.uk
No longer is knowing how much of the GTT (both mappable aperture and
beyond) relevant, and the output clutters the real information - that is
how many objects are allocated and bound (and by who) so that we can
quickly grasp if there is a leak.
v2: Relent, and rename pinned to indicate display only. Since the
display objects are semi-static and are of variable size, they are the
interesting objects to watch over time for aperture leaking. The other
pins are either static (such as the scratch page) or very short lived
(such as execbuf) and not part of the precious GGTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-6-git-send-email-chris@chris-wilson.co.uk
With execlists, we have context objects everywhere, not just RCS. So
store them for post-mortem debugging. This also has a secondary effect
of removing one more unsafe list iteration with using preserved state
from the hanging request. And now we can cross-reference the request's
context state with that loaded by the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-3-git-send-email-chris@chris-wilson.co.uk
When capturing the error state, we do not need to know about every
address space - just those that are related to the error. We know which
context is active at the time, therefore we know which VM are implicated
in the error. We can then restrict the VM which we report to the
relevant subset.
v2: s/i/count_active/ (and similar)
Rewrite label generation for "Buffers"
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-2-git-send-email-chris@chris-wilson.co.uk
In the previous commit, we moved the obj->tiling_mode out of a bitfield
and into its own integer so that we could safely use READ_ONCE(). Let us
now repair some of that damage by sharing the tiling_mode with its
companion, the fence stride.
v2: New magic
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-18-git-send-email-chris@chris-wilson.co.uk
In preparation to perform some magic to speed up i915_vma_pin(), which
is among the hottest of hot paths in execbuf, refactor all the bitfields
accessed by i915_vma_pin() into a single unified set of flags.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-16-git-send-email-chris@chris-wilson.co.uk