Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.
Further, there will be limits on the numbers of client connections that may
be live on a machine. No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.
Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:
(1) Security is negotiated per-connection and the context is then shared
between all calls on that connection. The context can be negotiated
again if the connection lapses, but that involves holding up calls
whilst at least two packets are exchanged and various crypto bits are
performed - so we'd ideally like to cache it for a little while at
least.
(2) If a packet goes astray, we will need to retransmit a final ACK or
ABORT packet. To make this work, we need to keep around the
connection details for a little while.
(3) The locally held structures represent some amount of setup time, to be
weighed against their occupation of memory when idle.
To this end, the client connection cache is managed by a state machine on
each connection. There are five states:
(1) INACTIVE - The connection is not held in any list and may not have
been exposed to the world. If it has been previously exposed, it was
discarded from the idle list after expiring.
(2) WAITING - The connection is waiting for the number of client conns to
drop below the maximum capacity. Calls may be in progress upon it
from when it was active and got culled.
The connection is on the rxrpc_waiting_client_conns list which is kept
in to-be-granted order. Culled conns with waiters go to the back of
the queue just like new conns.
(3) ACTIVE - The connection has at least one call in progress upon it, it
may freely grant available channels to new calls and calls may be
waiting on it for channels to become available.
The connection is on the rxrpc_active_client_conns list which is kept
in activation order for culling purposes.
(4) CULLED - The connection got summarily culled to try and free up
capacity. Calls currently in progress on the connection are allowed
to continue, but new calls will have to wait. There can be no waiters
in this state - the conn would have to go to the WAITING state
instead.
(5) IDLE - The connection has no calls in progress upon it and must have
been exposed to the world (ie. the EXPOSED flag must be set). When it
expires, the EXPOSED flag is cleared and the connection transitions to
the INACTIVE state.
The connection is on the rxrpc_idle_client_conns list which is kept in
order of how soon they'll expire.
A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.
As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue. This simplifies things a bit and reduces the amount of checking we
need do.
There are a couple flags of relevance to the cache:
(1) EXPOSED - The connection ID got exposed to the world. If this flag is
set, an extra ref is added to the connection preventing it from being
reaped when it has no calls outstanding. This flag is cleared and the
ref dropped when a conn is discarded from the idle list.
(2) DONT_REUSE - The connection should be discarded as soon as possible and
should not be reused.
This commit also provides a number of new settings:
(*) /proc/net/rxrpc/max_client_conns
The maximum number of live client connections. Above this number, new
connections get added to the wait list and must wait for an active
conn to be culled. Culled connections can be reused, but they will go
to the back of the wait list and have to wait.
(*) /proc/net/rxrpc/reap_client_conns
If the number of desired connections exceeds the maximum above, the
active connection list will be culled until there are only this many
left in it.
(*) /proc/net/rxrpc/idle_conn_expiry
The normal expiry time for a client connection, provided there are
fewer than reap_client_conns of them around.
(*) /proc/net/rxrpc/idle_conn_fast_expiry
The expedited expiry time, used when there are more than
reap_client_conns of them around.
Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.
Note also that, for the moment, the service connection cache still uses the
old connection management code.
Signed-off-by: David Howells <dhowells@redhat.com>
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in
the rxrpc_call struct and checking in the show routine that the peer
pointer, the socket pointer and the local pointer obtained from the socket
pointer aren't NULL before we use them.
Signed-off-by: David Howells <dhowells@redhat.com>
Drop the channel number (channel) field from the rxrpc_call struct to
reduce the size of the call struct. The field is redundant: if the call is
attached to a connection, the channel can be obtained from there by AND'ing
with RXRPC_CHANNELMASK.
Signed-off-by: David Howells <dhowells@redhat.com>
When clearing a socket, we should clear the securing-in-progress list
first, then the accept queue and last the main call tree because that's the
order in which a call progresses. Not that a call should move from the
accept queue to the main tree whilst we're shutting down a socket, but it a
call could possibly move from sequreq to acceptq whilst we're clearing up.
Signed-off-by: David Howells <dhowells@redhat.com>
Do a little tidying of the rxrpc_call struct:
(1) in_clientflag is no longer compared against the value that's in the
packet, so keeping it in this form isn't necessary. Use a flag in
flags instead and provide a pair of wrapper functions.
(2) We don't read the epoch value, so that can go.
(3) Move what remains of the data that were used for hashing up in the
struct to be with the channel number.
(4) Get rid of the local pointer. We can get at this via the socket
struct and we only use this in the procfs viewer.
Signed-off-by: David Howells <dhowells@redhat.com>
If rxrpc_new_client_call() fails to make a connection, the call record that
it allocated needs to be marked as RXRPC_CALL_RELEASED before it is passed
to rxrpc_put_call() to indicate that it no longer has any attachment to the
AF_RXRPC socket.
Without this, an assertion failure may occur at:
net/rxrpc/call_object:635
Signed-off-by: David Howells <dhowells@redhat.com>
A newly added bugfix caused an uninitialized variable to be
used for printing debug output. This is harmless as long
as the debug setting is disabled, but otherwise leads to an
immediate crash.
gcc warns about this when -Wmaybe-uninitialized is enabled:
net/rxrpc/call_object.c: In function 'rxrpc_release_call':
net/rxrpc/call_object.c:496:163: error: 'sp' may be used uninitialized in this function [-Werror=maybe-uninitialized]
The initialization was removed but one of the users remains.
This adds back the initialization.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Fixes: 372ee16386 ("rxrpc: Fix races between skb free, ACK generation and replying")
Signed-off-by: David Howells <dhowells@redhat.com>
Inside the kafs filesystem it is possible to occasionally have a call
processed and terminated before we've had a chance to check whether we need
to clean up the rx queue for that call because afs_send_simple_reply() ends
the call when it is done, but this is done in a workqueue item that might
happen to run to completion before afs_deliver_to_call() completes.
Further, it is possible for rxrpc_kernel_send_data() to be called to send a
reply before the last request-phase data skb is released. The rxrpc skb
destructor is where the ACK processing is done and the call state is
advanced upon release of the last skb. ACK generation is also deferred to
a work item because it's possible that the skb destructor is not called in
a context where kernel_sendmsg() can be invoked.
To this end, the following changes are made:
(1) kernel_rxrpc_data_consumed() is added. This should be called whenever
an skb is emptied so as to crank the ACK and call states. This does
not release the skb, however. kernel_rxrpc_free_skb() must now be
called to achieve that. These together replace
rxrpc_kernel_data_delivered().
(2) kernel_rxrpc_data_consumed() is wrapped by afs_data_consumed().
This makes afs_deliver_to_call() easier to work as the skb can simply
be discarded unconditionally here without trying to work out what the
return value of the ->deliver() function means.
The ->deliver() functions can, via afs_data_complete(),
afs_transfer_reply() and afs_extract_data() mark that an skb has been
consumed (thereby cranking the state) without the need to
conditionally free the skb to make sure the state is correct on an
incoming call for when the call processor tries to send the reply.
(3) rxrpc_recvmsg() now has to call kernel_rxrpc_data_consumed() when it
has finished with a packet and MSG_PEEK isn't set.
(4) rxrpc_packet_destructor() no longer calls rxrpc_hard_ACK_data().
Because of this, we no longer need to clear the destructor and put the
call before we free the skb in cases where we don't want the ACK/call
state to be cranked.
(5) The ->deliver() call-type callbacks are made to return -EAGAIN rather
than 0 if they expect more data (afs_extract_data() returns -EAGAIN to
the delivery function already), and the caller is now responsible for
producing an abort if that was the last packet.
(6) There are many bits of unmarshalling code where:
ret = afs_extract_data(call, skb, last, ...);
switch (ret) {
case 0: break;
case -EAGAIN: return 0;
default: return ret;
}
is to be found. As -EAGAIN can now be passed back to the caller, we
now just return if ret < 0:
ret = afs_extract_data(call, skb, last, ...);
if (ret < 0)
return ret;
(7) Checks for trailing data and empty final data packets has been
consolidated as afs_data_complete(). So:
if (skb->len > 0)
return -EBADMSG;
if (!last)
return 0;
becomes:
ret = afs_data_complete(call, skb, last);
if (ret < 0)
return ret;
(8) afs_transfer_reply() now checks the amount of data it has against the
amount of data desired and the amount of data in the skb and returns
an error to induce an abort if we don't get exactly what we want.
Without these changes, the following oops can occasionally be observed,
particularly if some printks are inserted into the delivery path:
general protection fault: 0000 [#1] SMP
Modules linked in: kafs(E) af_rxrpc(E) [last unloaded: af_rxrpc]
CPU: 0 PID: 1305 Comm: kworker/u8:3 Tainted: G E 4.7.0-fsdevel+ #1303
Hardware name: ASUS All Series/H97-PLUS, BIOS 2306 10/09/2014
Workqueue: kafsd afs_async_workfn [kafs]
task: ffff88040be041c0 ti: ffff88040c070000 task.ti: ffff88040c070000
RIP: 0010:[<ffffffff8108fd3c>] [<ffffffff8108fd3c>] __lock_acquire+0xcf/0x15a1
RSP: 0018:ffff88040c073bc0 EFLAGS: 00010002
RAX: 6b6b6b6b6b6b6b6b RBX: 0000000000000000 RCX: ffff88040d29a710
RDX: 0000000000000000 RSI: 0000000000000000 RDI: ffff88040d29a710
RBP: ffff88040c073c70 R08: 0000000000000001 R09: 0000000000000001
R10: 0000000000000001 R11: 0000000000000000 R12: 0000000000000000
R13: 0000000000000000 R14: ffff88040be041c0 R15: ffffffff814c928f
FS: 0000000000000000(0000) GS:ffff88041fa00000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 00007fa4595f4750 CR3: 0000000001c14000 CR4: 00000000001406f0
Stack:
0000000000000006 000000000be04930 0000000000000000 ffff880400000000
ffff880400000000 ffffffff8108f847 ffff88040be041c0 ffffffff81050446
ffff8803fc08a920 ffff8803fc08a958 ffff88040be041c0 ffff88040c073c38
Call Trace:
[<ffffffff8108f847>] ? mark_held_locks+0x5e/0x74
[<ffffffff81050446>] ? __local_bh_enable_ip+0x9b/0xa1
[<ffffffff8108f9ca>] ? trace_hardirqs_on_caller+0x16d/0x189
[<ffffffff810915f4>] lock_acquire+0x122/0x1b6
[<ffffffff810915f4>] ? lock_acquire+0x122/0x1b6
[<ffffffff814c928f>] ? skb_dequeue+0x18/0x61
[<ffffffff81609dbf>] _raw_spin_lock_irqsave+0x35/0x49
[<ffffffff814c928f>] ? skb_dequeue+0x18/0x61
[<ffffffff814c928f>] skb_dequeue+0x18/0x61
[<ffffffffa009aa92>] afs_deliver_to_call+0x344/0x39d [kafs]
[<ffffffffa009ab37>] afs_process_async_call+0x4c/0xd5 [kafs]
[<ffffffffa0099e9c>] afs_async_workfn+0xe/0x10 [kafs]
[<ffffffff81063a3a>] process_one_work+0x29d/0x57c
[<ffffffff81064ac2>] worker_thread+0x24a/0x385
[<ffffffff81064878>] ? rescuer_thread+0x2d0/0x2d0
[<ffffffff810696f5>] kthread+0xf3/0xfb
[<ffffffff8160a6ff>] ret_from_fork+0x1f/0x40
[<ffffffff81069602>] ? kthread_create_on_node+0x1cf/0x1cf
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The call hash table is now no longer used as calls are looked up directly
by channel slot on the connection, so kill it off.
Signed-off-by: David Howells <dhowells@redhat.com>
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values. It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.
Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).
Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree. The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.
To this end, make the following changes:
(1) Handle call number allocation independently per channel.
(2) Get rid of the conn->calls rb-tree. This is overkill as a connection
may have a maximum of four calls in progress at any one time. Use the
pointers in the channels[] array instead, indexed by the channel
number from the packet.
(3) For each channel, save the result of the last call that was in
progress on that channel in conn->channels[] so that the final ACK or
ABORT packet can be replayed if necessary. Any call earlier than that
is just ignored. If we've seen the next call number in a packet, the
last one is most definitely defunct.
(4) When generating a RESPONSE packet for a connection, the call number
counter for each channel must be included in it.
(5) When parsing a RESPONSE packet for a connection, the call number
counters contained therein should be used to set the minimum expected
call numbers on each channel.
To do in future commits:
(1) Replay terminal packets based on the last call stored in
conn->channels[].
(2) Connections should be retired before the callNumber space on any
channel runs out.
(3) A server is expected to disregard or reject any new incoming call that
has a call number less than the current call number counter. The call
number counter for that channel must be advanced to the new call
number.
Note that the server cannot just require that the next call that it
sees on a channel be exactly the call number counter + 1 because then
there's a scenario that could cause a problem: The client transmits a
packet to initiate a connection, the network goes out, the server
sends an ACK (which gets lost), the client sends an ABORT (which also
gets lost); the network then reconnects, the client then reuses the
call number for the next call (it doesn't know the server already saw
the call number), but the server thinks it already has the first
packet of this call (it doesn't know that the client doesn't know that
it saw the call number the first time).
Signed-off-by: David Howells <dhowells@redhat.com>
Add RCU destruction for connections and calls as the RCU lookup from the
transport socket data_ready handler is going to come along shortly.
Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage
into the destruction code for the objects that need it (locals and
connections) and add the extra RCU barrier required for connection cleanup.
Signed-off-by: David Howells <dhowells@redhat.com>
When a call is disconnected, clear the call's pointer to the connection and
release the associated ref on that connection. This means that the call no
longer pins the connection and the connection can be discarded even before
the call is.
As the code currently stands, the call struct is effectively pinned by
userspace until userspace has enacted a recvmsg() to retrieve the final
call state as sk_buffs on the receive queue pin the call to which they're
related because:
(1) The rxrpc_call struct contains the userspace ID that recvmsg() has to
include in the control message buffer to indicate which call is being
referred to. This ID must remain valid until the terminal packet is
completely read and must be invalidated immediately at that point as
userspace is entitled to immediately reuse it.
(2) The final ACK to the reply to a client call isn't sent until the last
data packet is entirely read (it's probably worth altering this in
future to be send the ACK as soon as all the data has been received).
This change requires a bit of rearrangement to make sure that the call
isn't going to try and access the connection again after protocol
completion:
(1) Delete the error link earlier when we're releasing the call. Possibly
network errors should be distributed via connections at the cost of
adding in an access to the rxrpc_connection struct.
(2) Remove the call from the connection's call tree before disconnecting
the call. The call tree needs to be removed anyway and incoming
packets delivered by channel pointer instead.
(3) The release call event should be considered last after all other
events have been processed so that we don't need access to the
connection again.
(4) Move the channel_lock taking from rxrpc_release_call() to
rxrpc_disconnect_call() where it will be required in future.
Signed-off-by: David Howells <dhowells@redhat.com>
If rxrpc_connect_call() fails during the creation of a client connection,
there are two bugs that we can hit that need fixing:
(1) The call state should be moved to RXRPC_CALL_DEAD before the call
cleanup phase is invoked. If not, this can cause an assertion failure
later.
(2) call->link should be reinitialised after being deleted in
rxrpc_new_client_call() - which otherwise leads to a failure later
when the call cleanup attempts to delete the link again.
Signed-off-by: David Howells <dhowells@redhat.com>
The rxrpc_transport struct is now redundant, given that the rxrpc_peer
struct is now per peer port rather than per peer host, so get rid of it.
Service connection lists are transferred to the rxrpc_peer struct, as is
the conn_lock. Previous patches moved the client connection handling out
of the rxrpc_transport struct and discarded the connection bundling code.
Signed-off-by: David Howells <dhowells@redhat.com>
Kill off the concept of maintaining a bundle of connections to a particular
target service to increase the number of call slots available for any
beyond four for that service (there are four call slots per connection).
This will make cleaning up the connection handling code easier and
facilitate removal of the rxrpc_transport struct. Bundling can be
reintroduced later if necessary.
Signed-off-by: David Howells <dhowells@redhat.com>
Provide refcount helper functions for connections so that the code doesn't
touch local or connection usage counts directly.
Also make it such that local and peer put functions can take a NULL
pointer.
Signed-off-by: David Howells <dhowells@redhat.com>
Pass a pointer to struct sk_buff rather than struct rxrpc_host_header to
functions so that they can in the future get at transport protocol parameters
rather than just RxRPC parameters.
Signed-off-by: David Howells <dhowells@redhat.com>
Replace accesses of conn->trans->{local,peer} with
conn->params.{local,peer} thus making it easier for a future commit to
remove the rxrpc_transport struct.
This also reduces the number of memory accesses involved.
Signed-off-by: David Howells <dhowells@redhat.com>
Define and use a structure to hold connection parameters. This makes it
easier to pass multiple connection parameters around.
Define and use a structure to hold protocol information used to hash a
connection for lookup on incoming packet. Most of these fields will be
disposed of eventually, including the duplicate local pointer.
Whilst we're at it rename "proto" to "family" when referring to a protocol
family.
Signed-off-by: David Howells <dhowells@redhat.com>
Use the peer record to distribute network errors rather than the transport
object (which I want to get rid of). An error from a particular peer
terminates all calls on that peer.
For future consideration:
(1) For ICMP-induced errors it might be worth trying to extract the RxRPC
header from the offending packet, if one is returned attached to the
ICMP packet, to better direct the error.
This may be overkill, though, since an ICMP packet would be expected
to be relating to the destination port, machine or network. RxRPC
ABORT and BUSY packets give notice at RxRPC level.
(2) To also abort connection-level communications (such as CHALLENGE
packets) where indicted by an error - but that requires some revamping
of the connection event handling first.
Signed-off-by: David Howells <dhowells@redhat.com>
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix.
This will aid splitting those files by making easier to come up with new
names.
Note that the not all files are simply renamed from ar-X.c to X.c. The
following exceptions are made:
(*) ar-call.c -> call_object.c
ar-ack.c -> call_event.c
call_object.c is going to contain the core of the call object
handling. Call event handling is all going to be in call_event.c.
(*) ar-accept.c -> call_accept.c
Incoming call handling is going to be here.
(*) ar-connection.c -> conn_object.c
ar-connevent.c -> conn_event.c
The former file is going to have the basic connection object handling,
but there will likely be some differentiation between client
connections and service connections in additional files later. The
latter file will have all the connection-level event handling.
(*) ar-local.c -> local_object.c
This will have the local endpoint object handling code. The local
endpoint event handling code will later be split out into
local_event.c.
(*) ar-peer.c -> peer_object.c
This will have the peer endpoint object handling code. Peer event
handling code will be placed in peer_event.c (for the moment, there is
none).
(*) ar-error.c -> peer_event.c
This will become the peer event handling code, though for the moment
it's actually driven from the local endpoint's perspective.
Note that I haven't renamed ar-transport.c to transport_object.c as the
intention is to delete it when the rxrpc_transport struct is excised.
The only file that actually has its contents changed is net/rxrpc/Makefile.
net/rxrpc/ar-internal.h will need its section marker comments updating, but
I'll do that in a separate patch to make it easier for git to follow the
history across the rename. I may also want to rename ar-internal.h at some
point - but that would mean updating all the #includes and I'd rather do
that in a separate step.
Signed-off-by: David Howells <dhowells@redhat.com.