Add direction flags to host1x relocations performed during job pinning.
These flags indicate the kinds of accesses that hardware is allowed to
perform on the relocated buffers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The host1x_bo_pin() and host1x_bo_unpin() APIs are used to pin and unpin
buffers during host1x job submission. Pinning currently returns the SG
table and the DMA address (an IOVA if an IOMMU is used or a physical
address if no IOMMU is used) of the buffer. The DMA address is only used
for buffers that are relocated, whereas the host1x driver will map
gather buffers into its own IOVA space so that they can be processed by
the CDMA engine.
This approach has a couple of issues. On one hand it's not very useful
to return a DMA address for the buffer if host1x doesn't need it. On the
other hand, returning the SG table of the buffer is suboptimal because a
single SG table cannot be shared for multiple mappings, because the DMA
address is stored within the SG table, and the DMA address may be
different for different devices.
Subsequent patches will move the host1x driver over to the DMA API which
doesn't work with a single shared SG table. Fix this by returning a new
SG table each time a buffer is pinned. This allows the buffer to be
referenced by multiple jobs for different engines.
Change the prototypes of host1x_bo_pin() and host1x_bo_unpin() to take a
struct device *, specifying the device for which the buffer should be
pinned. This is required in order to be able to properly construct the
SG table. While at it, make host1x_bo_pin() return the SG table because
that allows us to return an ERR_PTR()-encoded error code if we need to,
or return NULL to signal that we don't need the SG table to be remapped
and can simply use the DMA address as-is. At the same time, returning
the DMA address is made optional because in the example of command
buffers, host1x doesn't need to know the DMA address since it will have
to create its own mapping anyway.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Handling of the IOMMU group attachment is common to all clients, so move
the group into the client to simplify code.
Signed-off-by: Thierry Reding <treding@nvidia.com>
A struct device doesn't carry much information that a channel might be
interested in, but the client very much does. Request channels for the
clients rather than their parent devices and store a pointer to them
in order to have that information available when needed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This contains a couple of small improvements and cleanups for the Tegra
DRM driver.
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Merge tag 'drm/tegra/for-5.3-rc1' of git://anongit.freedesktop.org/tegra/linux into drm-next
drm/tegra: Changes for v5.3-rc1
This contains a couple of small improvements and cleanups for the Tegra
DRM driver.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Thierry Reding <thierry.reding@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621150753.19550-1-thierry.reding@gmail.com
Recent versions of the DMA API debug code have started to warn about
violations of the maximum DMA segment size. This is because the segment
size defaults to 64 KiB, which can easily be exceeded in large buffer
allocations such as used in DRM/KMS for framebuffers.
Technically the Tegra SMMU and ARM SMMU don't have a maximum segment
size (they map individual pages irrespective of whether they are
contiguous or not), so the choice of 4 MiB is a bit arbitrary here. The
maximum segment size is a 32-bit unsigned integer, though, so we can't
set it to the correct maximum size, which would be the size of the
aperture.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
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hope that it will be useful but without any warranty without even
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purpose see the gnu general public license for more details you
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with this program if not write to the free software foundation inc
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this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option [no]_[pad]_[ctrl] any later version this program is
distributed in the hope that it will be useful but without any
warranty without even the implied warranty of merchantability or
fitness for a particular purpose see the gnu general public license
for more details you should have received a copy of the gnu general
public license along with this program if not write to the free
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02110 1301 usa
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 176 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Jilayne Lovejoy <opensource@jilayne.com>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190519154040.652910950@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
The number of words and the offset in a gather don't need to be
explicitly sized, so make them unsigned int instead.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
All other array variables use a plural, and this is the only one using
the *array suffix. This is confusing, so rename it for consistency.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than request syncpoints for a struct device *, request them for a
struct host1x_client *. This is important because subsequent patches are
going to break the assumption that host1x will always be the parent for
devices requesting a syncpoint. It's also a more natural choice because
host1x clients are really the only ones that will know how to deal with
syncpoints.
Note that host1x clients are always guaranteed to be children of host1x,
regardless of their location in the device tree.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This is largely a rewrite of the Host1x channel allocation code, bringing
several changes:
- The previous code could deadlock due to an interaction
between the 'reflock' mutex and CDMA timeout handling.
This gets rid of the mutex.
- Support for more than 32 channels, required for Tegra186
- General refactoring, including better encapsulation
of channel ownership handling into channel.c
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Arguments of the .is_addr_reg() are swapped in the definition of the
function, that is quite confusing.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Several channels could be made to write the same unit concurrently via
the SETCLASS opcode, trusting userspace is a bad idea. It should be
possible to drop the per-client channel reservation and add a per-unit
locking by inserting MLOCK's to the command stream to re-allow the
SETCLASS opcode, but it will be much more work. Let's forbid the
unit-unrelated class changes for now.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The waitchecks along with multiple syncpoints per submit are not ready
for use yet, let's forbid them for now.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Improve kerneldoc for the public parts of the host1x infrastructure in
preparation for adding driver-specific part to the GPU documentation.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This patch adds support for Video Image Compositor engine which
can be used for 2d operations.
Signed-off-by: Andrew Chew <achew@nvidia.com>
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The MIPI DSI output on Tegra SoCs requires some external logic to
calibrate the MIPI pads before a video signal can be transmitted. This
MIPI calibration logic requires to be powered on while the MIPI pads are
being used, which is currently done as part of the DSI driver's probe
implementation.
This is suboptimal because it will leave the MIPI calibration logic
powered up even if the DSI output is never used.
On Tegra114 and earlier this behaviour also causes the driver to hang
while trying to power up the MIPI calibration logic because the power
partition that contains the MIPI calibration logic will be powered on
by the display controller at output pipeline configuration time. Thus
the power up sequence for the MIPI calibration logic happens before
it's power partition is guaranteed to be enabled.
Fix this by splitting up the API into a request/free pair of functions
that manage the runtime dependency between the DSI and the calibration
modules (no registers are accessed) and a set of enable, calibrate and
disable functions that program the MIPI calibration logic at points in
time where the power partition is really enabled.
While at it, make sure that the runtime power management also works in
ganged mode, which is currently also broken.
Reported-by: Jonathan Hunter <jonathanh@nvidia.com>
Tested-by: Jonathan Hunter <jonathanh@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This function is used to read the current value of the syncpt and is
useful in situations where drivers don't schedule work and wait for the
syncpoint to increment. One particular use-case is using the syncpoint
as a VBLANK counter.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Previously the struct bus_type exported by the host1x infrastructure was
only a very basic skeleton. Turn that implementation into a more full-
fledged bus to support proper probe ordering and power management.
Note that the bus infrastructure needs to be available before any of the
drivers can be registered. This is automatically ensured if all drivers
are built as loadable modules (via symbol dependencies). If all drivers
are built-in there are no such guarantees and the link order determines
the initcall ordering. Adjust drivers/gpu/Makefile to make sure that the
host1x bus infrastructure is initialized prior to any of its users (only
drm/tegra currently).
v2: Fix building host1x and tegra-drm as modules
Reported-by: Dave Airlie <airlied@gmail.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Mark Zhang <markz@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
When a driver's ->probe() function fails, the host1x bus must not call
its ->remove() function because the driver will already have cleaned up
in the error handling path in ->probe().
Signed-off-by: Thierry Reding <treding@nvidia.com>
Job submission currently relies on the fact that struct drm_tegra_reloc
and struct host1x_reloc are the same size and uses a simple call to the
copy_from_user() function to copy them to kernel space. This causes the
handle to be stored in the buffer object field, which then needs a cast
to a 32 bit integer to resolve it to a proper buffer object pointer and
store it back in the buffer object field.
On 64-bit architectures that will no longer work, since pointers are 64
bits wide whereas handles will remain 32 bits. This causes the sizes of
both structures to because different and copying will no longer work.
Fix this by adding a new function, host1x_reloc_get_user(), that copies
the structures field by field.
While at it, use substructures for the command and target buffers in
struct host1x_reloc for better readability. Also use unsized types to
make it more obvious that this isn't part of userspace ABI.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra V4L2 camera driver needs this function to do frame capture.
Signed-off-by: Bryan Wu <pengw@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This patch adds support for hardware syncpoint bases. This creates
a simple mechanism to stall the command FIFO until an operation is
completed.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have
been taking a separate boolean flag ('client_managed') for indicating
if the syncpoint value should be tracked by the host1x driver.
This patch converts the field into generic 'flags' field so that
we can easily add more information while requesting a syncpoint.
Clients are adapted to use the new interface accordingly.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and
register a channel with the Tegra DRM driver so that the unit can be
used from userspace.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The Tegra DRM driver currently uses some infrastructure to defer the DRM
core initialization until all required devices have registered. The same
infrastructure can potentially be used by any other driver that requires
more than a single sub-device of the host1x module.
Make the infrastructure more generic and keep only the DRM specific code
in the DRM part of the driver. Eventually this will make it easy to move
the DRM driver part back to the DRM subsystem.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This structure derives from host1x_client. DRM-specific fields are moved
from host1x_client to this structure, so that host1x_client can remain
agnostic of DRM.
Signed-off-by: Thierry Reding <treding@nvidia.com>