This ensures that if/when we reopen the connection, we can requeue work on
the connection immediately, without waiting for an old timer to expire.
Queue new delayed work inside con->mutex to avoid any race.
This fixes problems with clients failing to reconnect to the MDS due to
the client_reconnect message arriving too late (due to waiting for an old
delayed work timeout to expire).
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the messenger to allow a ceph_con_open() during the fault callback.
Previously the work wasn't getting queued on the connection because the
fault path avoids requeued work (normally spurious). Loop on reopening by
checking for the OPENING state bit.
This fixes OSD reconnects when a TCP connection drops.
Signed-off-by: Sage Weil <sage@newdream.net>
The test was backwards from commit b3d1dbbd: keep the message if the
connection _isn't_ lossy. This allows the client to continue when the
TCP connection drops for some reason (network glitch) but both ends
survive.
Signed-off-by: Sage Weil <sage@newdream.net>
Add infrastructure to allow the mon_client to periodically renew its auth
credentials. Also add a messenger callback that will force such a renewal
if a peer rejects our authenticator.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Include a type/version in ceph_entity_addr and filepath. Include extra
byte in filepath encoding as necessary.
Signed-off-by: Sage Weil <sage@newdream.net>
This includes treating all the data preallocation and revokation
at the same place, not having to have a special case for
the reserved pages.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Now doing it in the same callback that is also responsible for
allocating the 'front' part of the message. If we get a message
that we haven't got a corresponding tid for, mark it for skipping.
Moving the mutex unlock/lock from the osd alloc_msg callback
to the calling function in the messenger.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
The ceph_entity_addr erank field is obsolete; remove it. Get rid of
trivial addr comparison helpers while we're at it.
Signed-off-by: Sage Weil <sage@newdream.net>
The ceph_pagelist is a simple list of whole pages, strung together via
their lru list_head. It facilitates encoding to a "buffer" of unknown
size. Allow its use in place of the ceph_msg page vector.
This will be used to fix the huge buffer preallocation woes of MDS
reconnection.
Signed-off-by: Sage Weil <sage@newdream.net>
Define supported and required feature set. Fail connection if the server
requires features we do not support (TAG_FEATURES), or if the server does
not support features we require.
Signed-off-by: Sage Weil <sage@newdream.net>
When we issue an OSD read, we specify a vector of pages that the data is to
be read into. The request may be sent multiple times, to multiple OSDs, if
the osdmap changes, which means we can get more than one reply.
Only read data into the page vector if the reply is coming from the
OSD we last sent the request to. Keep track of which connection is using
the vector by taking a reference. If another connection was already
using the vector before and a new reply comes in on the right connection,
revoke the pages from the other connection.
Signed-off-by: Sage Weil <sage@newdream.net>
Use a single mutex (previously out_mutex) to protect both read and write
activity from concurrent ceph_con_* calls. Drop the mutex when doing
callbacks to avoid nested locking (the callback may need to call something
like ceph_con_close).
Signed-off-by: Sage Weil <sage@newdream.net>
If we explicitly close a connection, or there is a socket error, we need
to drop any partially received message.
Signed-off-by: Sage Weil <sage@newdream.net>
For lossy connections we drop all state on socket errors, so there is no
reason to keep sent ceph_msg's around.
Signed-off-by: Sage Weil <sage@newdream.net>
The server indicates whether a connection is lossy; set our LOSSYTX bit
appropriately. Do not set lossy bit on outgoing connections.
Signed-off-by: Sage Weil <sage@newdream.net>
We never allocate the ceph_buffer and buffer separtely, so use a single
constructor.
Disallow put on NULL buffer; make the caller check.
Signed-off-by: Sage Weil <sage@newdream.net>
Reset the backoff delay when we reopen the connection, so that the delays
for any initial connection problems are reasonable. We were resetting only
after a successful handshake, which was of limited utility.
Signed-off-by: Sage Weil <sage@newdream.net>
When we open a monitor session, we send an initial AUTH message listing
the auth protocols we support, our entity name, and (possibly) a previously
assigned global_id. The monitor chooses a protocol and responds with an
initial message.
Initially implement AUTH_NONE, a dummy protocol that provides no security,
but works within the new framework. It generates 'authorizers' that are
used when connecting to (mds, osd) services that simply state our entity
name and global_id.
This is a wire protocol change.
Signed-off-by: Sage Weil <sage@newdream.net>
We require that ceph_con_close be called before we drop the connection,
so this is unneeded. Just BUG if con->sock != NULL.
Signed-off-by: Sage Weil <sage@newdream.net>
We need to make sure we only swab the address during the banner once. So
break process_banner out of process_connect, and clean up the surrounding
code so that these are distinct phases of the handshake.
Signed-off-by: Sage Weil <sage@newdream.net>
We exchange struct ceph_entity_addr over the wire and store it on disk.
The sockaddr_storage.ss_family field, however, is host endianness. So,
fix ss_family endianness to big endian when sending/receiving over the
wire.
Signed-off-by: Sage Weil <sage@newdream.net>
A generic message passing library is used to communicate with all
other components in the Ceph file system. The messenger library
provides ordered, reliable delivery of messages between two nodes in
the system.
This implementation is based on TCP.
Signed-off-by: Sage Weil <sage@newdream.net>