Commit Graph

26 Commits

Author SHA1 Message Date
Justin P. Mattock 631dd1a885 Update broken web addresses in the kernel.
The patch below updates broken web addresses in the kernel

Signed-off-by: Justin P. Mattock <justinmattock@gmail.com>
Cc: Maciej W. Rozycki <macro@linux-mips.org>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Finn Thain <fthain@telegraphics.com.au>
Cc: Randy Dunlap <rdunlap@xenotime.net>
Cc: Matt Turner <mattst88@gmail.com>
Cc: Dimitry Torokhov <dmitry.torokhov@gmail.com>
Cc: Mike Frysinger <vapier.adi@gmail.com>
Acked-by: Ben Pfaff <blp@cs.stanford.edu>
Acked-by: Hans J. Koch <hjk@linutronix.de>
Reviewed-by: Finn Thain <fthain@telegraphics.com.au>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2010-10-18 11:03:14 +02:00
Dmitry Torokhov c25f7b763c Input: gamecon - reference correct pad in gc_psx_command()
Otherwise we won't see any events from the gamepad.
Addresses https://bugzilla.kernel.org/show_bug.cgi?id=16408

Reported-and-tested-by: Eugene Yudin <eugene.yudin@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-07-20 20:29:32 -07:00
Dmitry Torokhov 7b5d3312fb Input: gamecon - reference correct input device in NES mode
We moved input devices from 'struct gc' to individial pads (struct
gc-pad), but gc_nes_process_packet() was still trying to use old
ones and crashing.

Cc: stable@kernel.org
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-07-20 20:29:11 -07:00
Tejun Heo 5a0e3ad6af include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files.  percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.

percpu.h -> slab.h dependency is about to be removed.  Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability.  As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.

  http://userweb.kernel.org/~tj/misc/slabh-sweep.py

The script does the followings.

* Scan files for gfp and slab usages and update includes such that
  only the necessary includes are there.  ie. if only gfp is used,
  gfp.h, if slab is used, slab.h.

* When the script inserts a new include, it looks at the include
  blocks and try to put the new include such that its order conforms
  to its surrounding.  It's put in the include block which contains
  core kernel includes, in the same order that the rest are ordered -
  alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
  doesn't seem to be any matching order.

* If the script can't find a place to put a new include (mostly
  because the file doesn't have fitting include block), it prints out
  an error message indicating which .h file needs to be added to the
  file.

The conversion was done in the following steps.

1. The initial automatic conversion of all .c files updated slightly
   over 4000 files, deleting around 700 includes and adding ~480 gfp.h
   and ~3000 slab.h inclusions.  The script emitted errors for ~400
   files.

2. Each error was manually checked.  Some didn't need the inclusion,
   some needed manual addition while adding it to implementation .h or
   embedding .c file was more appropriate for others.  This step added
   inclusions to around 150 files.

3. The script was run again and the output was compared to the edits
   from #2 to make sure no file was left behind.

4. Several build tests were done and a couple of problems were fixed.
   e.g. lib/decompress_*.c used malloc/free() wrappers around slab
   APIs requiring slab.h to be added manually.

5. The script was run on all .h files but without automatically
   editing them as sprinkling gfp.h and slab.h inclusions around .h
   files could easily lead to inclusion dependency hell.  Most gfp.h
   inclusion directives were ignored as stuff from gfp.h was usually
   wildly available and often used in preprocessor macros.  Each
   slab.h inclusion directive was examined and added manually as
   necessary.

6. percpu.h was updated not to include slab.h.

7. Build test were done on the following configurations and failures
   were fixed.  CONFIG_GCOV_KERNEL was turned off for all tests (as my
   distributed build env didn't work with gcov compiles) and a few
   more options had to be turned off depending on archs to make things
   build (like ipr on powerpc/64 which failed due to missing writeq).

   * x86 and x86_64 UP and SMP allmodconfig and a custom test config.
   * powerpc and powerpc64 SMP allmodconfig
   * sparc and sparc64 SMP allmodconfig
   * ia64 SMP allmodconfig
   * s390 SMP allmodconfig
   * alpha SMP allmodconfig
   * um on x86_64 SMP allmodconfig

8. percpu.h modifications were reverted so that it could be applied as
   a separate patch and serve as bisection point.

Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.

Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-30 22:02:32 +09:00
Dan Carpenter 5bc923c505 Input: gamecon - fix off by one range check
It should be >= GC_MAX not > GC_MAX.

Signed-off-by: Dan Carpenter <error27@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-03-05 00:32:21 -08:00
Dmitry Torokhov a1e1274747 Input: gamecon - use pr_err() and friends
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:10:12 -08:00
Dmitry Torokhov af930d6462 Input: gamecon - constify some of the setup structures
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:10:07 -08:00
Dmitry Torokhov 0995174dda Input: gamecon - simplify pad type handling
Instead of having array bitmasks by type for all gamepads have explicit
type field in every pad structure.

Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:10:01 -08:00
Dmitry Torokhov 315543fd11 Input: gamecon - simplify coordinate calculation for PSX
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:09:55 -08:00
Dmitry Torokhov d38fcb9690 Input: gamecon - fix some formatting issues
Fix formatting of 'switch' statements and change the code to stay closer
to 80 column limit where it does not hurt code readability.

Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:09:49 -08:00
Scott Moreau 7aa9e0e826 Input: gamecon - add rumble support for N64 pads
Add force-feedback support for N64 pads with rumble pak accessory installed.
Actually we do not check for the presence of rumble pad but simply assume it
is installed and expect the device to ignore FF commands if rumble pak is
missing.

Signed-off-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-02-21 22:09:43 -08:00
Julia Lawall 3b04a61107 Input: drop redundant includes of moduleparam.h
Drop #include <linux/moduleparam.h> in files that also include
linux/module.h, since module.h includes moduleparam.h already.

Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-01-21 01:11:07 -05:00
Jiri Slaby 7b19ada2ed get rid of input BIT* duplicate defines
get rid of input BIT* duplicate defines

use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)

Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Cc: <dtor@mail.ru>
Acked-by: Jiri Kosina <jkosina@suse.cz>
Cc: <lenb@kernel.org>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Cc: <perex@suse.cz>
Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: <vernux@us.ibm.com>
Cc: <malattia@linux.it>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-19 11:53:42 -07:00
Dmitry Torokhov 78167236e2 Input: drivers/joystick - fix various sparse warnings
Fix various issues pointed by sparse:
 - module_param_array_named() takes unsigned int as number
   of parameters argument
 - shadowing of global variables is not healthy. I think there was
   once a bug in db9 caused by it.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-05-03 00:52:51 -04:00
Dmitry Torokhov 8715c1cfad Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-04-12 01:34:14 -04:00
Dmitry Torokhov 62b529a7b9 Input: remove obsolete setup parameters from input drivers
They have been marked as __obsolete_setup() for several years,
it is time for them to go.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-02-18 01:44:58 -05:00
Dmitry Torokhov 10ca4c0a62 Input: fix potential overflows in driver/input/joystick
Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-06-26 01:45:48 -04:00
Raphael Assenat b157d55eef Input: gamecon - add SNES mouse support
SNES gamepads and mice share the same type of interface so they both can be
connected to the parallel port using a simple interface.  Adding mouse
support to a gamepad driver may sound funny at first, but doing so in this
case makes it possible to connect and SNES gamepads and mice at the same
time, on the same port.

Signed-off-by: Raphael Assenat <raph@raphnet.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-04-02 00:10:05 -05:00
Ingo Molnar 72ba9f0ce0 Input: joysticks - semaphore to mutex conversion
The conversion was generated via scripts, and the result was validated
automatically via a script as well.

Amijoy conversion was done by Arjan van de Ven.

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-02-19 00:22:30 -05:00
Dmitry Torokhov 77fc46ca5b Input: gamecon - handle errors from input_register_device()
Also gc_remove shouldn't be marked __exit as it is also called from
__init code.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-01-29 21:52:11 -05:00
Dmitry Torokhov c7fd018d75 Input: gamecon - fix crash when accessing device
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-01-29 21:52:04 -05:00
Dmitry Torokhov 17dd3f0f7a [PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation

This is required for input_dev sysfs integration

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-10-28 09:52:53 -07:00
Pekka Enberg a97e148a8b [PATCH] input: convert kcalloc to kzalloc
This patch converts kcalloc(1, ...) calls to use the new kzalloc() function.

Signed-off-by: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-07 16:57:45 -07:00
Dmitry Torokhov 8b1a198bf1 Input: fix open/close races in joystick drivers - add a semaphore
to the ones that register more than one input device.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29 02:29:52 -05:00
Dmitry Torokhov ab0c3443ad Input: whitespace fixes in driver/input/joystick
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29 02:28:55 -05:00
Linus Torvalds 1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00