To make in possible we need to know the exact frag queue
size for inet_frags->mem management and two callbacks:
* to destoy the skb (optional, used in conntracks only)
* to free the queue itself (mandatory, but later I plan to
move the allocation and the destruction of frag_queues
into the common place, so this callback will most likely
be optional too).
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This code works with the generic data types as well, so
move this into inet_fragment.c
This move makes it possible to hide the secret_timer
management and the secret_rebuild routine completely in
the inet_fragment.c
Introduce the ->hashfn() callback in inet_frags() to get
the hashfun for a given inet_frag_queue() object.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since now all the xxx_frag_kill functions now work
with the generic inet_frag_queue data type, this can
be moved into a common place.
The xxx_unlink() code is moved as well.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are some objects that are common in all the places
which are used to keep track of frag queues, they are:
* hash table
* LRU list
* rw lock
* rnd number for hash function
* the number of queues
* the amount of memory occupied by queues
* secret timer
Move all this stuff into one structure (struct inet_frags)
to make it possible use them uniformly in the future. Like
with the previous patch this mostly consists of hunks like
- write_lock(&ipfrag_lock);
+ write_lock(&ip4_frags.lock);
To address the issue with exporting the number of queues and
the amount of memory occupied by queues outside the .c file
they are declared in, I introduce a couple of helpers.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>