The sbios always powers up the dGPU on resume.
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Missed this case previously. No need to do anything if the
device is already off. runtime pm will handle it.
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The sbios always powers up the dGPU on resume.
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The mqd is only used on CI and newer.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
a. gart recovery should be ahead of ring test.
b. rename to amdgpu_ttm_recover_gart
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
spin lock instead of mutex for gtt list
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: corrected register offset shift
v3: rebase fixes
v4: fix firmware paths
add SI smc firmware versions for sysfs dump
remove unused function forward define
fix the tahiti specific value of DEEP_SLEEP_CLK_SEL field
fix to miss adding thermal controller
use vram_type instead of checking mem_gddr5 flag
fix incorrect index of CG_FFCT_0 register
fix incorrect reading method at si_get_current_pcie_speed
Signed-off-by: Maruthi Bayyavarapu <maruthi.bayyavarapu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: renamed _atom_ to _atombios_ for consistency
added ulClockParams to _COMPUTE_MEMORY_ENGINE_PLL_PARAMETERS_V3 and
_COMPUTE_MEMORY_ENGINE_PLL_PARAMETERS_V5 to avoid build break
Signed-off-by: Maruthi Bayyavarapu <maruthi.bayyavarapu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v3: guard doorbell_fini as well
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds pcie port read/write entry, because it will be also
used on si dpm part.
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v5: rebase fixes
v6: add mgcg arrays
v7: rebase fixes
v8: rebase fixes
v9: add get_disabled_bios(), make get_xclk static
v10: fix oland and hainan asic specific handle at si_program_aspm
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: rebase fixes
v5: use the generic nop fill
v6: rebase fixes
v7: rebase fixes
copy count fixes from Jonathan
general cleanup
add fill buffer implementation
v8: adapt write_pte and copy_pte to latest changes
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v5: rebase fixes
v6: rebase fixes
v7: rebase fixes
fix tile reg offset as noticed by Jonathan
Drop some debugging remnants
v8: add gfx v6 firmware versions for sysfs dump
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v3: white space fixes
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: rebase fixups
v5: more fixes based on dce8 code
v6: squash in dmif offset fix
v7: rebase fixups
v8: rebase fixups, drop some debugging remnants
v9: fix BE build
v10: include Marek's tiling fixes, add support for
page_flip_target, set MASTER_UDPATE_MODE=0,
fix cursor
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v3: rebase fixups
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: rebase fixups
v5: rebase fixups
v5: rebase fixups
v6: rebase fixups for gart size changes
v7: add gmc v6 firmware versions for sysfs dump
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: drop unused DCE6 macro
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sync switch buffer scheme with windows kmd for gfx v8,
step1: append a switch_buffer to the end of CS
v2:rebase on latest staging
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If treating warnings as errors this causes a build error
Signed-off-by: Jordan Lazare <Jordan.Lazare@amd.com>
Reviewed-by: Alex Deucher <Alexander.Deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only load the SDMA0/MEC1 firmware once in the Carrizo SMU manager
driver.
(v2) Avoid loading SDMA0 twice too.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remove an errant return in the middle of the check
function as well as check for success in the start
function.
(v2) Add return check to smu_load_fw()
(v3) Don't return early if SMU load check fails
(v4) No returns! :-)
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The old mechanism used a per-submission limit that didn't take previous
submissions within the same time frame into account. It also filled VRAM
slowly when VRAM usage dropped due to a big eviction or buffer deallocation.
This new method establishes a configurable MBps limit that is obeyed when
VRAM usage is very high. When VRAM usage is not very high, it gives
the driver the freedom to fill it quickly. The result is more consistent
performance.
It can't keep the BO move rate low if lots of evictions are happening due
to VRAM fragmentation, or if a big buffer is being migrated.
The amdgpu.moverate parameter can be used to set a non-default limit.
Measurements can be done to find out which amdgpu.moverate setting gives
the best results.
Mainly APUs and cards with small VRAM will benefit from this. For F1 2015,
anything with 2 GB VRAM or less will benefit.
Some benchmark results - F1 2015 (Tonga 2GB):
Limit MinFPS AvgFPS
Old code: 14 32.6
128 MB/s: 28 41
64 MB/s: 15.5 43
32 MB/s: 28.7 43.4
8 MB/s: 27.8 44.4
8 MB/s: 21.9 42.8 (different run)
Random drops in Min FPS can still occur (due to fragmented VRAM?), but
the average FPS is much better. 8 MB/s is probably a good limit for this
game & the current VRAM management. The random FPS drops are still to be
tackled.
v2: use a spinlock
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Various minor formatting changes.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If init fails free up any allocated memory.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If one of the entries fails to be allocated then free
all of the previous entries before freeing the array which
holds their pointers.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
uvd dpm will be controlled by uvd.
dpm just disable uvd dpm in case of suspend when play video.
due to the new logic of uvd_begin_use/end_use,
if disable uvd dpm in late init, will have no chance to
enable uvd dpm after resume until play video again.
Change-Id: I70e3d7efe63edad37f26e6c5ea089da1135c0ab5
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
delete the members not needed when amd_powerplay_init.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sub_vendor_id in cgs interface.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fix issue that encode test failed on the second time when
vce dpm enabled on tonga.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fix issue after vce encode, the eclk stay high.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not of much use at the moment (we don't really use
the second ring either), but may be useful later.
Reviewed-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Rather than using a hardcoded value. This allows
different versions to expose more or less rings.
No functional change.
Reviewed-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The old names were dragged over from radeon. The new ones
better match the naming conventions used in the driver.
No functional change.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Try to be clean here, even when it's a noop on x86.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Also use the firmware size from the header instead of calculating it.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace packet2's with packet0 writes to UVD_NO_OP. The
value written to UVD_NO_OP does not matter.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace packet2's with packet0 writes to UVD_NO_OP. The
value written to UVD_NO_OP does not matter.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Writes to this register are the preferred way to do NOPs.
Bump the driver version as well.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Writes to this register are the preferred way to do NOPs.
Bump the driver version as well.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
According to the hw team, it should be 16, not 8.
Cc: Peter Fang <peter.fang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
If the ring isn't ready lets print out which ring name
to help debugging.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if (a == NULL || a->b == NULL)
leads to a NULL pointer dereference if a == NULL.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if (a == NULL || a->b == NULL)
leads to a NULL pointer dereference if a == NULL.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixed indentation for readability.
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We were using the same mask twice. Looking at radeon, it seems
we should be using HDMI_AVI_INFO_CONT instead as the second mask.
Being there, fix typos in comments and improved readability.
I haven't looked at other DCEs, the mask may also be wrong for them.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make it more obvious what we are doing here.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
AMDGPU_GEM_CREATE_NO_CPU_ACCESS and AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED are
obviously mutual exclusive. So stop adding a dummy entry without effect when
both are specified.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make it more clear what this function does. No intendet functional change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adding a BO can make it the insertion point for larger sizes as well.
v2: add a comment about the guard structure.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clean up whitespace and formatting.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For profiling.
v2: really bump the minor version
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
1. don't directly submit to many jobs at the same time.
2. delete unrelated printk.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
1. use mutex instead of spinlock for shadow list, since its process could
sleep.
2. move list_del to bo destroy phase.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
move shadow parameter to amdgpu_pte_update_params.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: minutemaidpark@hotmail.com
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
Checking if shadow is valid.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use shadow flag to judge which direction to sync.
V2:
Don't need bo pin, so remove it.
V3:
1. Split to two functions, one is backup_to_shadow, another is
restore_from_shadow.
2. Clean up previous shadow direction difinitions.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
add checking if need backup in amdgpu_bo_create.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Phenomenon: software hang when device resume back, read UVD fence is 0xffffffff
and read pcie pid is 0xffff.
The issue is caused by VCE reset when update cg setting. according to HW programming
guide, adjust update VCE cg sequence.
The patch apply to VCE2.0.
Signed-off-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
abort if the bo is pined to other domain already
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds family and external_rev_id to config data
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, by hardcoding 0 for the vblank counter and
-EINVAL for the scanout position return value, we signal to the core DRM code that there are
no hardware counters we can use for these.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds rev_id as well as cg/pg flags to help debug runtime.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just a few 80 chars problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remember what function to call while planning the commands instead
of figuring it our later on.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It doesn't make much sense to create bigger commands first which we then need
to split into smaller one again. Just make sure the commands we create aren't
to big in the first place.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We don't need the gart mapping handling here any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not needed any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Write the PTEs at the end of the IB instead of directly into the SDMA commands.
This can save quite some CPU cycles building the entries.
This doesn't change the DW estimation because PTEs where embedded into the IB
before as well. It just moves them to the end of the IB.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Indicate if need to sync between bo and shadow, where sync to where.
V2:
Rename to backup_shadow
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The pd/pt shadow bo will be used to backup page table, when gpu reset
happens, we can restore the page table by them.
V2:
Free shadow bo.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
shadow bo is the shadow of a bo, which is always in GTT,
which can be used to backup the original bo.
V2:
reference shadow parent, shadow bo will be freed by who allocted him.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
These flags allow userspace to explicitly specify the target vertical
blank period when a flip should take effect.
v2:
* Add new struct drm_mode_crtc_page_flip_target instead of modifying
struct drm_mode_crtc_page_flip, to make sure all existing userspace
code keeps compiling (Daniel Vetter)
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the previous change, it's safe to let page flips take effect
anytime during a vertical blank period.
This can avoid delaying a flip by a frame in some cases where we get to
radeon_flip_work_func -> adev->mode_info.funcs->page_flip during a
vertical blank period.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now we can program a flip during a vertical blank period, if it's the
one targeted by the flip (or a later one). This allows simplifying
radeon_flip_work_func considerably.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the previous change, it's safe to let page flips take effect
anytime during a vertical blank period.
This can avoid delaying a flip by a frame in some cases where we get to
amdgpu_flip_work_func -> adev->mode_info.funcs->page_flip during a
vertical blank period.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now we can program a flip during a vertical blank period, if it's the
one targeted by the flip (or a later one). This allows simplifying
amdgpu_flip_work_func considerably.
agd: update dce_virtual.c as well.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Mostly the same as the existing page_flip hook, but takes an additional
parameter specifying the target vertical blank period when the flip
should take effect.
v2:
* Add curly braces around else statement corresponding to an if block
with curly braces (Alex Deucher)
* Call drm_crtc_vblank_put in the error case (Daniel Vetter)
* Clarify entry point documentation comment (Daniel Vetter)
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We align to 64KB, but when userspace aligns even more we can easily use more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can add the fragment params before we split the update for the page tables.
That should save a few CPU cycles for larger updates.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to carry that forward as a separate parameter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Well those are actually page table entry parameters.
This also makes the variable names used a bit shorter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can actually do way more than just the 64KB we currently used as default.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used for a long time.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch introduces a new macro WREG32_FIELD which is used
to write to a register with a new value in a field. It's designed
to replace the pattern:
tmp = RREG32(mmFoo);
tmp &= ~REG__FIELD_MASK;
tmp |= new_value << REG__FIELD__SHIFT;
WREG32(mmFoo, tmp)
with:
WREG32_FIELD(Foo, FIELD, new_value);
Unlike WREG32_P() it understands offsets/masks and doesn't
require the caller to shift the value (or mask properly).
It's applied where suitable in the gfx_v8_0.c driver to start
with.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix various whitespace issues in gfx v8 driver.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there may be multiple GPUs,
for user could choose whiche GPU need to enable this feature, change
the type of virtual_display from int to char*. The variable will be set
like this virtual_display="xxxx:xx:xx.x;xxxx:xx:xx.x;".
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, if user set the option "amdgpu.virtual_display=1"
when load amdgpu.ko. Then need to set the ip_blocks with virtual display ip
blocks. And when enable virtual display, the amdgpu_dal need to be set to zero.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define on variable in amdgpu.ko. When want to
enable virtual display feature, need set the option "amdgpu.virtual_display=1".
And then disable vga render and crtc if have DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define virtual display ip blocks, and set
dce_virtual_ip_funcs to DCE block.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add one connector type in amdgpu_connector_add.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there is no dce engine, so no pageflip irq
generated. So directly call pageflip irq funtion when received vysn interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, use the software timer to
simulate the vsync interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC. So first detect
whether the GPU has DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_funcs.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_helper_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_irq_funcs,
dce_virtual_pageflip_irq_funcs. As it has no dce engine, so the
pageflip interrupt won't be generated, and the vsync interrupt will
be generated by smu's periodic timer or software timer which will
be implemented later.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_display_funcs,
which will be used in function dce_virtual_set_display_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, first need to initialize dce_virtual_ip_funcs,
which will be used when set ip blocks.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add virtual connector and encoder macros.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When this code was written, we didn't retry DP aux transactions on any
error, which required retrying important transactions like this in
individual drivers. Since that's no longer the case, retrying here is
not necessary. As well, we retry any aux transaction on any error 32
times. 7 * 32 = 224, which means this loop causes us to retry grabbing
the dpcd 224 times. This is definitely far more then we actually need to
do.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since it's normal for DRM to retry our aux transaction helpers multiple
times in a row, up to 32 times for each attempted transaction, we're
making a lot of noise that is no longer necessary now that DRM will just
print the return code we give it.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When this code was written, we didn't retry DP aux transactions on any
error, which required retrying important transactions like this in
individual drivers. Since that's no longer the case, retrying here is
not necessary. As well, we retry any aux transaction on any error 32
times. 7 * 32 = 224, which means this loop causes us to retry grabbing
the dpcd 224 times. This is definitely far more then we actually need to
do.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since it's normal for DRM to retry our aux transaction helpers multiple
times in a row, up to 32 times for each attempted transaction, we're
making a lot of noise that is no longer necessary now that DRM will just
print the return code we give it.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes hangs under memory pressure, e.g. running the piglit test
tex3d-maxsize concurrently with other tests.
Fixes: 17d33bc9d6 ("drm/ttm: drop waiting for idle in ttm_bo_evict.")
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable powerplay as default on Carrizo and Stoney. And it can be
disabled with amdgpu.powerplay=0.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Cc: Rex Zhu <Rex.Zhu@amd.com>
Cc: Flora Cui <Flora.Cui@amd.com>
Cc: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
they were controled by module parameter.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>