Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:55: warning: Function parameter or member 'prime' not described in 'vmw_user_surface'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:55: warning: Function parameter or member 'backup_base' not described in 'vmw_user_surface'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:78: warning: cannot understand function prototype: 'struct vmw_surface_dirty '
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'header' not described in 'vmw_surface_dma'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'body' not described in 'vmw_surface_dma'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'cb' not described in 'vmw_surface_dma'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'suffix' not described in 'vmw_surface_dma'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:181: warning: Function parameter or member 'header' not described in 'vmw_surface_define'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:181: warning: Function parameter or member 'body' not described in 'vmw_surface_define'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:189: warning: Function parameter or member 'header' not described in 'vmw_surface_destroy'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:189: warning: Function parameter or member 'body' not described in 'vmw_surface_destroy'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:555: warning: Function parameter or member 'readback' not described in 'vmw_legacy_srf_unbind'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Function parameter or member 'res' not described in 'vmw_gb_surface_create'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Excess function parameter 'srf' description in 'vmw_gb_surface_create'
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Excess function parameter 'cmd_space' description in 'vmw_gb_surface_create'
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-34-lee.jones@linaro.org
Lets try to cleanup the usage of the term FIFO which we used for
both our MMIO based cmd queue processing and for general
command processing which could have been using command buffers
interface. We're going to rename the functions which are processing
commands (and work either via MMIO or command buffers) as _cmd_
and functions which operate on the MMIO based commands as FIFO
to match the SVGA device naming.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/414044/?series=85516&rev=2
Based on an idea from Dave, but cleaned up a bit.
We had multiple fields for essentially the same thing.
Now bo->base.size is the original size of the BO in
arbitrary units, usually bytes.
bo->mem.num_pages is the size in number of pages in the
resource domain of bo->mem.mem_type.
v2: use the GEM object size instead of the BO size
v3: fix printks in some places
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com> (v1)
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/406831/
Make use of the struct_size() helper instead of an open-coded version
in order to avoid any potential type mistakes.
This code was detected with the help of Coccinelle and, audited and
fixed manually.
Signed-off-by: Gustavo A. R. Silva <gustavoars@kernel.org>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
The variable ret is being initialized with a value that is never read
and it is being updated later with a new value. The initialization
is redundant and can be removed.
Addresses-Coverity: ("Unused value")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Surface define v4 added new member buffer_byte_stride. With this patch
add buffer_byte_stride in surface metadata and create surface using new
command if support is available.
Also with this patch replace device specific data types with kernel
types.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Makes surface_define cleaner by sending vmw_surface_metadata instead of
all the arguments individually.
v2: fix uninitialized return value, error message
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Create a new structure vmw_surface_metadata representing the metadata
used for creating surface. With this can make the surface_define_priv
a bit cleaner.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Instead of having different bool in device private to represent
incremental graphics context capabilities, add a new sm type enum.
v2: Use enum instead of bit flag.
v3: Incorporated review comments.
Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
The current codebase makes use of the zero-length array language
extension to the C90 standard, but the preferred mechanism to declare
variable-length types such as these ones is a flexible array member[1][2],
introduced in C99:
struct foo {
int stuff;
struct boo array[];
};
By making use of the mechanism above, we will get a compiler warning
in case the flexible array does not occur last in the structure, which
will help us prevent some kind of undefined behavior bugs from being
inadvertently introduced[3] to the codebase from now on.
Also, notice that, dynamic memory allocations won't be affected by
this change:
"Flexible array members have incomplete type, and so the sizeof operator
may not be applied. As a quirk of the original implementation of
zero-length arrays, sizeof evaluates to zero."[1]
This issue was found with the help of Coccinelle.
[1] https://gcc.gnu.org/onlinedocs/gcc/Zero-Length.html
[2] https://github.com/KSPP/linux/issues/21
[3] commit 7649773293 ("cxgb3/l2t: Fix undefined behaviour")
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
With later commit we'll rework DRM authentication handling. Namely
DRM_AUTH will not be a requirement for DRM_RENDER_ALLOW ioctls.
Since vmwgfx does isolation for primary clients in different master
realms, the DRM_AUTH can be dropped.
The only place where authentication matters, is surface_reference ioctls
whenever a legacy (non-prime) handle is used. For those ioctls we call
vmw_surface_handle_reference(), where we explicitly check if the client
is both a) master and b) unauthenticated - bailing out as result.
Otherwise the usual isolation path kicks in and we're all good.
v2: Reword commit message, since the isolation work has landed.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Move the render_client hunk for require_exist alongside the rest.
Keeping all the reasons why an existing object is needed, in a single
place makes it easier to follow.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Graphics APIs like OpenGL 4.4 and Vulkan require the graphics driver
to provide coherent graphics memory, meaning that the GPU sees any
content written to the coherent memory on the next GPU operation that
touches that memory, and the CPU sees any content written by the GPU
to that memory immediately after any fence object trailing the GPU
operation is signaled.
Paravirtual drivers that otherwise require explicit synchronization
needs to do this by hooking up dirty tracking to pagefault handlers
and buffer object validation.
Provide mm helpers needed for this and that also allow for huge pmd-
and pud entries (patch 1-3), and the associated vmwgfx code (patch 4-7).
The code has been tested and exercised by a tailored version of mesa
where we disable all explicit synchronization and assume graphics memory
is coherent. The performance loss varies of course; a typical number is
around 5%.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Thomas Hellstrom <thomas_os@shipmail.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20191113131639.4653-1-thomas_os@shipmail.org
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:339:22:
warning: variable srf set but not used [-Wunused-but-set-variable]
'srf' is never used, so can be removed.
Signed-off-by: YueHaibing <yuehaibing@huawei.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Add the callbacks necessary to implement emulated coherent memory for
surfaces. Add a flag to the gb_surface_create ioctl to indicate that
surface memory should be coherent.
Also bump the drm minor version to signal the availability of coherent
surfaces.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
At one point, the GPU command verifier and user-space handle manager
couldn't properly protect GPU clients from accessing each other's data.
Instead there was an elaborate mechanism to make sure only the active
master's primary clients could render. The other clients were either
put to sleep or even killed (if the master had exited). VRAM was
evicted on master switch. With the advent of render-node functionality,
we relaxed the VRAM eviction, but the other mechanisms stayed in place.
Now that the GPU command verifier and ttm object manager properly
isolates primary clients from different master realms we can remove the
master switch related code and drop those legacy features.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Whenever FIFO allocation fails an error message is printed to dmesg.
Since this is common operation a lot of similar messages are scattered
everywhere. Use preprocessor macro to remove this cluttering.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Error messages or debugging message reported during user-space command
submission should not be printed to dmesg by default. So add a new
preprocessor define called VMW_DEBUG_USER which translates to
DRM_DEBUG_DRIVER.
v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Mostly code reorganizations and optimizations for vmwgfx.
- Move TTM code that's only used by vmwgfx to vmwgfx
- Break out the vmwgfx buffer- and resource validation code to a separate source file
- Get rid of a number of atomic operations during command buffer validation.
From: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180928131157.2810-1-thellstrom@vmware.com
Instead of generating user-space object handles based on a, possibly
processed, hash of the kernel address of the object, use idr to generate
and lookup those handles. This might improve somewhat on security since
we loose all connections to the object's kernel address. Also idr is
designed to do just this.
As a todo-item, since user-space handles are now generated in sequence,
we can probably use a much simpler hash function to hash them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This field was previously used to prevent a lookup of a resource before its
constructor had run to its end. This was mainly intended for an interface
that is now removed that allowed looking up a resource by its device id.
Currently all affected resources are added to the lookup mechanism (its
TTM prime object is initialized) late in the constructor where it's OK to
look up the resource.
This means we can change the device resource_lock to an ordinary spinlock
instead of an rwlock and remove a locking sequence during lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
If framebuffers are larger, we create bounce surfaces that are within
STDU limits.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according
to sample count.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT
are added which support 64-bit wide svga device surface flags, quality
level and multisample pattern.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx
now stores the surface flags internally as SVGA3dSurfaceAllFlags.
For legacy surface define commands, only lower 32-bit is used.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows
64-bit SVGA3dSurfaceAllFlags. This commit adds support for
SVGA3dCmdDefineGBSurface_v3 command in vmwgfx.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
We've long ago given up on enforcing the device format is always little
endian, so remove a leftover conversion.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.
Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.
This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.
There are a couple of minor style changes to make checkpatch happy.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This is dual licensed under GPL-2.0 or MIT.
vmwgfx_msg.h is the odd one out that is GPL-2.0+ or MIT.
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180506231626.115996-9-dirk@hohndel.org
For legacy surfaces, they were previously registered as device resources
when the driver resources were created. Since they are evictable we instead
register them as device resources once they are created on the device,
just like for guest-backed surfaces. This has implications during
hibernation where we can't hibernate with device resources active.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
forward the operation context to ttm_mem_global_alloc as well, and the
ultimate goal is swapout enablement for reserved BOs
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Roger He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Please do not apply this to mainline directly, instead please re-run the
coccinelle script shown below and apply its output.
For several reasons, it is desirable to use {READ,WRITE}_ONCE() in
preference to ACCESS_ONCE(), and new code is expected to use one of the
former. So far, there's been no reason to change most existing uses of
ACCESS_ONCE(), as these aren't harmful, and changing them results in
churn.
However, for some features, the read/write distinction is critical to
correct operation. To distinguish these cases, separate read/write
accessors must be used. This patch migrates (most) remaining
ACCESS_ONCE() instances to {READ,WRITE}_ONCE(), using the following
coccinelle script:
----
// Convert trivial ACCESS_ONCE() uses to equivalent READ_ONCE() and
// WRITE_ONCE()
// $ make coccicheck COCCI=/home/mark/once.cocci SPFLAGS="--include-headers" MODE=patch
virtual patch
@ depends on patch @
expression E1, E2;
@@
- ACCESS_ONCE(E1) = E2
+ WRITE_ONCE(E1, E2)
@ depends on patch @
expression E;
@@
- ACCESS_ONCE(E)
+ READ_ONCE(E)
----
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: davem@davemloft.net
Cc: linux-arch@vger.kernel.org
Cc: mpe@ellerman.id.au
Cc: shuah@kernel.org
Cc: snitzer@redhat.com
Cc: thor.thayer@linux.intel.com
Cc: tj@kernel.org
Cc: viro@zeniv.linux.org.uk
Cc: will.deacon@arm.com
Link: http://lkml.kernel.org/r/1508792849-3115-19-git-send-email-paulmck@linux.vnet.ibm.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
-----BEGIN PGP SIGNATURE-----
iQEcBAABAgAGBQJZPdbLAAoJEHm+PkMAQRiGx4wH/1nCjfnl6fE8oJ24/1gEAOUh
biFdqJkYZmlLYHVtYfLm4Ueg4adJdg0wx6qM/4RaAzmQVvLfDV34bc1qBf1+P95G
kVF+osWyXrZo5cTwkwapHW/KNu4VJwAx2D1wrlxKDVG5AOrULH1pYOYGOpApEkZU
4N+q5+M0ce0GJpqtUZX+UnI33ygjdDbBxXoFKsr24B7eA0ouGbAJ7dC88WcaETL+
2/7tT01SvDMo0jBSV0WIqlgXwZ5gp3yPGnklC3F4159Yze6VFrzHMKS/UpPF8o8E
W9EbuzwxsKyXUifX2GY348L1f+47glen/1sedbuKnFhP6E9aqUQQJXvEO7ueQl4=
=m2Gx
-----END PGP SIGNATURE-----
BackMerge tag 'v4.12-rc5' into drm-next
Linux 4.12-rc5 for nouveau fixes
Trivial fix to spelling mistake in DRM_ERROR error message.
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
When vmw_gb_surface_define_ioctl() is called with an existing buffer,
we end up returning an uninitialized variable in the backup_handle.
The fix is to first initialize backup_handle to 0 just to be sure, and
second, when a user-provided buffer is found, we will use the
req->buffer_handle as the backup_handle.
Cc: <stable@vger.kernel.org>
Reported-by: Murray McAllister <murray.mcallister@insomniasec.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
The 'req->mip_levels' parameter in vmw_gb_surface_define_ioctl() is
a user-controlled 'uint32_t' value which is used as a loop count limit.
This can lead to a kernel lockup and DoS. Add check for 'req->mip_levels'.
References:
https://bugzilla.redhat.com/show_bug.cgi?id=1437431
Cc: <stable@vger.kernel.org>
Signed-off-by: Vladis Dronov <vdronov@redhat.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
-----BEGIN PGP SIGNATURE-----
iQEcBAABAgAGBQJY6mY1AAoJEHm+PkMAQRiGB14IAImsH28JPjxJVDasMIRPBxVc
euPPlZgoBieu7sNt+kEsEqdkXuu0MLk6gln0IGxWLeoB2S+u3Tz5LMa2YArVqV9Z
tWzOnI9auE73P2Pz/tUMOdyMs5tO0PolQxX3uljbULBozOHjHRh13fsXchX2yQvl
mFeFCDqpPV0KhWRH/ciA8uIHdvYPhMpkKgRtmR8jXL0yzqLp6+2J+Bs8nHG4NNng
HMVxZPC8jOE/TgWq6k/GmXgxh3H/AideFdHFbLKYnIFJW41ZGOI8a262zq3NmjPd
lywpVU7O7RMhSITY5PnuR3LpNV8ftw1hz2y6t35unyFK1P02adOSj5GJ3hGdhaQ=
=Xz5O
-----END PGP SIGNATURE-----
Backmerge tag 'v4.11-rc6' into drm-next
Linux 4.11-rc6
drm-misc needs 4.11-rc5, may as well fix conflicts with rc6.
The scanout surface size is the smaller of max texture size and
max STDU size.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
In vmw_surface_define_ioctl(), the 'num_sizes' is the sum of the
'req->mip_levels' array. This array can be assigned any value from
the user space. As both the 'num_sizes' and the array is uint32_t,
it is easy to make 'num_sizes' overflow. The later 'mip_levels' is
used as the loop count. This can lead an oob write. Add the check of
'req->mip_levels' to avoid this.
Cc: <stable@vger.kernel.org>
Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Previously, when a surface was opened using a legacy (non prime) handle,
it was verified to have been created by a client in the same master realm.
Relax this so that opening is also allowed recursively if the client
already has the surface open.
This works around a regression in svga mesa where opening of a shared
surface is used recursively to obtain surface information.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Before memory allocations vmw_surface_define_ioctl() checks the
upper-bounds of a user-supplied size, but does not check if the
supplied size is 0.
Add check to avoid NULL pointer dereferences.
Cc: <stable@vger.kernel.org>
Signed-off-by: Murray McAllister <murray.mcallister@insomniasec.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The script "checkpatch.pl" can point information out like the following.
Comparison to NULL could be written !…
Thus fix the affected source code places.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
* Reuse existing functionality from memdup_user() instead of keeping
duplicate source code.
* Try this copy operation before allocating memory for the data structure
member "offsets".
* Delete the local variable "user_sizes" which became unnecessary
with this refactoring.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>