After commit 5d2ee7122c, users of sbitmap that need wait queue
handling must use the provided helpers. But we only added
prepare_to_wait()/finish_wait() style helpers, add the equivalent
add_wait_queue/list_del wrappers as we..
This is needed to ensure kyber plays by the sbitmap waitqueue
rules.
Tested-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We need to ignore bits in the cleared mask when iterating over all set
bits.
Fixes: ea86ea2cdc ("sbitmap: ammortize cost of clearing bits")
Reported-by: Jens Axboe@kernel.dk>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Even if we have no waiters on any of the sbitmap_queue wait states, we
still have to loop every entry to check. We do this for every IO, so
the cost adds up.
Shift a bit of the cost to the slow path, when we actually have waiters.
Wrap prepare_to_wait_exclusive() and finish_wait(), so we can maintain
an internal count of how many are currently active. Then we can simply
check this count in sbq_wake_ptr() and not have to loop if we don't
have any sleepers.
Convert the two users of sbitmap with waiting, blk-mq-tag and iSCSI.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
sbitmap maintains a set of words that we use to set and clear bits, with
each bit representing a tag for blk-mq. Even though we spread the bits
out and maintain a hint cache, one particular bit allocated will end up
being cleared in the exact same spot.
This introduces batched clearing of bits. Instead of clearing a given
bit, the same bit is set in a cleared/free mask instead. If we fail
allocating a bit from a given word, then we check the free mask, and
batch move those cleared bits at that time. This trades 64 atomic bitops
for 2 cmpxchg().
In a threaded poll test case, half the overhead of getting and clearing
tags is removed with this change. On another poll test case with a
single thread, performance is unchanged.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The target core runs into a warning in the linux/sbitmap.h
file in some configurations:
In file included from include/target/target_core_base.h:7,
from drivers/target/target_core_fabric_lib.c:41:
include/linux/sbitmap.h:331:46: error: 'struct seq_file' declared inside parameter list will not be visible outside of this definition or declaration [-Werror]
void sbitmap_show(struct sbitmap *sb, struct seq_file *m);
^~~~~~~~
In general, headers should not depend on others being included first,
so this fixes it with a forward declaration for that struct name, but
we probably want to merge the patch through the scsi tree to help
bisection.
Fixes: 10e9cbb6b5 ("scsi: target: Convert target drivers to use sbitmap")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Bart Van Assche <bart.vanassche@wdc.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Reviewed-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Martin K. Petersen <martin.petersen@oracle.com>
When the allocation process is scheduled back and the mapped hw queue is
changed, fake one extra wake up on previous queue for compensating wake
up miss, so other allocations on the previous queue won't be starved.
This patch fixes one request allocation hang issue, which can be
triggered easily in case of very low nr_request.
The race is as follows:
1) 2 hw queues, nr_requests are 2, and wake_batch is one
2) there are 3 waiters on hw queue 0
3) two in-flight requests in hw queue 0 are completed, and only two
waiters of 3 are waken up because of wake_batch, but both the two
waiters can be scheduled to another CPU and cause to switch to hw
queue 1
4) then the 3rd waiter will wait for ever, since no in-flight request
is in hw queue 0 any more.
5) this patch fixes it by the fake wakeup when waiter is scheduled to
another hw queue
Cc: <stable@vger.kernel.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Modified commit message to make it clearer, and make it apply on
top of the 4.18 branch.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The sbitmap queue wake batch is calculated such that once allocations
start blocking, all of the bits which are already allocated must be
enough to fulfill the batch counters of all of the waitqueues. However,
the shallow allocation depth can break this invariant, since we block
before our full depth is being utilized. Add
sbitmap_queue_min_shallow_depth(), which saves the minimum shallow depth
the sbq will use, and update sbq_calc_wake_batch() to take it into
account.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
sbitmap_queue_get()/sbitmap_queue_clear() are used for
allocating/freeing a resource, so they should provide acquire/release
barrier semantics, respectively. sbitmap_get() currently contains a full
barrier, which is unnecessary, so use test_and_set_bit_lock() instead of
test_and_set_bit() (these are equivalent on x86_64). sbitmap_clear_bit()
does not imply any barriers, which is incorrect, as accesses of the
resource (e.g., request) could potentially get reordered to after the
clear_bit(). Introduce sbitmap_clear_bit_unlock() and use it for
sbitmap_queue_clear() (this only adds a compiler barrier on x86_64). The
other existing user of sbitmap_clear_bit() (the blk-mq software queue
pending map) is serialized through a spinlock and does not need this.
Reported-by: Tejun Heo <tj@kernel.org>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For blk-mq, we need to be able to iterate software queues starting
from any queue in a round robin fashion, so introduce this helper.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Cc: Omar Sandoval <osandov@fb.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This operation supports the use case of limiting the number of bits that
can be allocated for a given operation. Rather than setting aside some
bits at the end of the bitmap, we can set aside bits in each word of the
bitmap. This means we can keep the allocation hints spread out and
support sbitmap_resize() nicely at the cost of lower granularity for the
allowed depth.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This is useful debugging information that will be used in the blk-mq
debugfs directory.
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Changed 'weight' to 'busy'.
Signed-off-by: Jens Axboe <axboe@fb.com>
Again, there's no point in passing this in every time. Make it part of
struct sbitmap_queue and clean up the API.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Allocating your own per-cpu allocation hint separately makes for an
awkward API. Instead, allocate the per-cpu hint as part of the struct
sbitmap_queue. There's no point for a struct sbitmap_queue without the
cache, but you can still use a bare struct sbitmap.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This is a generally useful data structure, so make it available to
anyone else who might want to use it. It's also a nice cleanup
separating the allocation logic from the rest of the tag handling logic.
The code is behind a new Kconfig option, CONFIG_SBITMAP, which is only
selected by CONFIG_BLOCK for now.
This should be a complete noop functionality-wise.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>