GC owner suggested the setting should be applied which is missed by HW default
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set sampling period as 500ms to provide a smooth power
reading output. Also, correct the register for power
reading.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
A workaround to override the fan target temperature in SMC table.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Kenneth Feng <kenneth.feng@amd.com
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Powerplay functions called from dm_pp_* functions tend to do a
mutex_lock which isn't safe to do inside a kernel_fpu_begin/end block as
those will disable/enable preemption.
Rearrange the dm_pp_get_clock_levels_by_type_with_voltage calls to make
sure they happen outside of kernel_fpu_begin/end.
Cc: stable@vger.kernel.org
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc->last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.
Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.
The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.
With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.
In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.
glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.
According to some testing already done with this patch by
Nicholas on top of my tests, IGT tests didn't report any
problems. If fixes stuttering and flickering when flipping
at rates below the minimum vrr refresh rate.
Fixes: bb47de7366 ("drm/amdgpu: Set FreeSync state using drm VRR
properties")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: <stable@vger.kernel.org>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel@daenzer.net>
Tested-by: Bruno Filipe <bmilreu@gmail.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
-----BEGIN PGP SIGNATURE-----
iQFSBAABCAA8FiEEq68RxlopcLEwq+PEeb4+QwBBGIYFAlx8YYIeHHRvcnZhbGRz
QGxpbnV4LWZvdW5kYXRpb24ub3JnAAoJEHm+PkMAQRiGs5MIAIiVVIH+C0St60vf
nzfGpVe+BETe199UveM4Ic2FWMk97ZhSk5Oj6HwYY9vnw4iwoRCZIO5B8Dna4nxY
8XjiwxpJRVLq+7Y1d61O6NHo6UjFHF0GMzyeJeNNUq+mCISxZdLsqzsszt9X09mA
GoJjZ0UMw2Tkz/s3Ie4MumKASc+y2CjJc0ZVEZlJsMaqMJLIfUn/CrTzHBivmuqJ
sV6ZkP4as6h87bI9mi79p8pzvVooCRJ10cg4A/DHG4t2bEAIlB4t5dfZRFzVMhVo
cCPRk9tiA9y4I3zBjcuAZMODcBpfdWoQK8TqYw2cDS3LEDMgnEdIH6snMYHr69z0
kZJjA2A=
=Qs0l
-----END PGP SIGNATURE-----
Merge v5.0 into drm-next
There is a really hairy resolution involving amdgpu fixes, that I'd rather confirm here.
Also some misc fixes are landed by me, but the pr has them as well.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Clear the VM PDs/PTs only after initializing all the structures.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clang warns when an expression that equals zero is used as a null
pointer constant (in lieu of NULL):
drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm.c:4435:3:
warning: expression which evaluates to zero treated as a null pointer
constant of type 'const enum color_transfer_func *'
[-Wnon-literal-null-conversion]
TRANSFER_FUNC_UNKNOWN,
^~~~~~~~~~~~~~~~~~~~~
1 warning generated.
This warning is caused by commit bb47de7366 ("drm/amdgpu: Set FreeSync
state using drm VRR properties") and it could be solved by using NULL
instead of TRANSFER_FUNC_UNKNOWN or casting TRANSFER_FUNC_UNKNOWN as a
pointer. However, after looking into it, there doesn't appear to be a
good reason to pass app_tf by reference as it is never mutated along the
way. This is the only code path in which app_tf is used:
mod_freesync_build_vrr_infopacket ->
build_vrr_infopacket_v2 ->
build_vrr_infopacket_fs2_data
Neither mod_freesync_build_vrr_infopacket or build_vrr_infopacket_v2
modify app_tf's value and build_vrr_infopacket_fs2_data expects just
the value so we can avoid dereferencing anything by just passing in
app_tf's value to mod_freesync_build_vrr_infopacket and
build_vrr_infopacket_v2.
There is no functional change because build_vrr_infopacket_fs2_data
doesn't do anything if TRANSFER_FUNC_UNKNOWN is passed to it, the same
as not calling build_vrr_infopacket_fs2_data at all like before this
change when NULL was used for app_tf.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of the hard-coded ones from VBIOS.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set the soft/hard max settings as max possible to
not violate the OD settings.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set the default fclk as what we got from VBIOS.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There will be some needs to retrieve clock information from other
sysplls also except default 0.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For UCLK_FMAX OD feature, SMU overwrites the highest UCLK DPM level freq.
Therefore it can only take values that are greater than the second highest
DPM level freq.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This can fix possible screen freeze on high resolution displays.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As these settings got reset during above phm_apply_clock_adjust_rules.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As these are already set during apply_clocks_adjust_rules.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch uses REG32_PCIE wrapper instead of writting pci_index2 and reading
pci_data2 for psp. This sequence should be protected by pcie_idx_lock.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch uses REG32_PCIE wrapper instead of writting pci_index2 and reading
pci_data2 for powerplay. This sequence should be protected by pcie_idx_lock.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
For MST, link not disabled until all streams disabled
[How]
Add check for stream_count before setting link_active = false for MST
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Wenjing Liu <Wenjing.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This was noticed by Gustavo and his -Wimplicit-fallthrough
patches. However, in this case, I believe we should have breaks
rather than falling though, that said, in practice we should
never fall through in the first place so there should be no
change in behavior.
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc->last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.
Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.
The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.
With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.
In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.
glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When DPM for the specific clock is disabled, driver should still print out
current clock info for rocm-smi support on vega20
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
Reviewed-by: Eric Huang <JinhuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes
radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes
sched:
- Fix entities with 0 run queues
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
The changes to fix those are two invasive for backporting.
Just disable the feature in 4.20 and 5.0.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Cc: <stable@vger.kernel.org> [4.20+]
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
When a dce80 asic was suspended, the clocks were not set to 0.
Upon resume, the new clock was compared to the existing clock,
they were found to be the same, and so the clock was not set.
This resulted in a blackscreen.
[How]
In atomic commit, check to see if there are any active pipes.
If no, set clocks to 0
Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
[Why]
optimize_bandwidth was using dce100_prepare_bandwidth this is incorrect
[How]
change it to dce100_optimize_bandwidth
Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
[Why]
If the cursor pos passed from DM is less than the plane_state->dst_rect
top left corner then the unsigned cursor pos wraps around to a large
positive number since cursor pos is a u32.
There was an attempt to guard against this in hubp1_cursor_set_position
by checking the src_x_offset and src_y_offset and offseting the
cursor hotspot within hubp1_cursor_set_position.
However, the cursor position itself is still being programmed
incorrectly as a large value.
This manifests itself visually as the cursor disappearing or containing
strange artifacts near the middle of the screen on raven.
[How]
Don't subtract the destination rect top left corner from the pos but
add it to the hotspot instead. This happens before the pos gets
passed into hubp1_cursor_set_position.
This achieves the same result but avoids the subtraction wrap around.
With this fix the original cursor programming logic can be used again.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Murton Liu <Murton.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We still need to set bulk_movable to false when new BOs are added or removed.
v2: also set it to false on removal
Signed-off-by: Christian König <christian.koenig@amd.com>
Tested-by: StDenis, Tom <Tom.StDenis@amd.com>
Tested-by: Przemek Socha <soprwa@gmail.com>
Reviewed-by: Zhou, David(ChunMing) <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We only need to set this to false now when BOs are removed from the LRU.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
One of the more common cases of allocation size calculations is finding
the size of a structure that has a zero-sized array at the end, along
with memory for some number of elements for that array. For example:
struct foo {
int stuff;
struct boo entry[];
};
size = sizeof(struct foo) + count * sizeof(struct boo);
instance = kzalloc(size, GFP_KERNEL);
Instead of leaving these open-coded and prone to type mistakes, we can
now use the new struct_size() helper:
instance = kzalloc(struct_size(instance, entry, count), GFP_KERNEL);
Notice that, in this case, variable table_size is not necessary, hence
it is removed.
This code was detected with the help of Coccinelle.
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
One of the more common cases of allocation size calculations is finding
the size of a structure that has a zero-sized array at the end, along
with memory for some number of elements for that array. For example:
struct foo {
int stuff;
struct boo entry[];
};
size = sizeof(struct foo) + count * sizeof(struct boo);
instance = kzalloc(size, GFP_KERNEL);
Instead of leaving these open-coded and prone to type mistakes, we can
now use the new struct_size() helper:
instance = kzalloc(struct_size(instance, entry, count), GFP_KERNEL);
Notice that, in this case, variable table_size is not necessary, hence
it is removed.
This code was detected with the help of Coccinelle.
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Current periodic interrupt start point calc in optc
is not clear.
[How]
1. DM convert delta time to lines number and dc will calculate the
start position as per lines number and interrupt type.
2. hwss calculates the start point as per line offset.
3. optc programs vertical interrupts register as per start point
and interrupt source.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
The stream->mode_changed flag can persist in the following sequence
of atomic commits:
Commit 1:
Enable CRTC0 (mode_changed = true), Enable CRTC1 (mode_changed = true)
Commit 2:
Disable CRTC1 (mode_changed = false)
In this sequence we want to keep the exiting CRTC0 but it's not in the
atomic state for the commit since it hasn't been modified. In this case
the stream->mode_changed flag persists as true and we don't re-program
the planes for the existing stream.
[How]
The flag needs to be cleared and it makes the most sense to do it within
DC after the state has been committed. Nothing following dc_commit_state
should think that the stream's mode has changed.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Tony Cheng <Tony.Cheng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Cursor updates used to happen after vblank/flip/stream updates before
the stream update refactor. They now happen before stream updates
which means that they're not going to be synced with fb changes
and that they're going to programmed for pipes that we're disabling
within the same commit.
[How]
Move them after stream updates.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: David Francis <David.Francis@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Whenever a stream or plane is added or removed from the context the
pointer will change from old to new. We set lock and validation
needed in these cases. But not all of these cases match update_type
from dm_determine_update_type_for_commit - an example being overlay
plane updates.
There are warnings for a few of these cases that should be fixed.
[How]
We can closer align to DC (and lock_and_validation_needed) by
comparing stream and plane pointers.
Since the old stream/old plane state is never freed until sometime
after the commit tail work finishes we are guaranteed to never get
back the same block of memory when we remove and create a stream or
plane state in the same commit.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
This format isn't supported in DC and some IGT tests fail since we
expose support for it.
[How]
Remove it.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
If a commit updates an overlay plane via the legacy plane IOCTL
then the only plane in the state will be the overlay plane.
Overlay planes need to be added first to the DC context, but in the
scenario above the plane will be added last. This will result in wrong
z-order during rendering.
[How]
If any non-cursor plane has been updated then the rest of the
non-cursor planes should be added to the CRTC state.
The cursor plane doesn't need to be included for stream updates and
locking it will cause performance issues. It should be ignored.
DC requires that the surface count passed during stream updates
be the number of surfaces currently on the stream to enable fast
updates. This previously wasn't the case without this patch, so this
also allows this optimization to occur.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Tony Cheng <Tony.Cheng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Previously, a change removed code that would send a pipe set command
to dmcu each time the backlight was set, as it was thought to be
superfluous. However, it is possible for the backlight to be set
before a valid pipe has been set, which causes DMCU to hang after a
DPMS restore on some systems.
[How]
Send a pipe set command to DMCU prior to setting the backlight.
Signed-off-by: Josip Pavic <Josip.Pavic@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Certain tests fail after a fresh reboot. This is caused by writing to
registers prior to ungating the stream we're trying to program.
[How]
Make sure the stream is ungated before writing to its registers.
This also enables power-gating plane resources before init_hw
initializes them.
Additionally, this does some refactoring to move gating/ungating
from enable/disable_plane functions to where stream resources are
enabled/disabled.
Signed-off-by: Gary Kattan <gary.kattan@amd.com>
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
We are currently losing precision when we convert from
16 bit --> 8 bit --> 16 bit.
[How]
We shouldn't down convert unnecessarily and lose precision.
Keep values at 16 bit and use directly.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>