Conflicts:
drivers/net/usb/r8152.c
net/netfilter/nfnetlink.c
Both r8152 and nfnetlink conflicts were simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
Call skb_set_inner_protocol to set inner Ethernet protocol to
protocol being encapsulation by GRE before tunnel_xmit. This is
needed for GSO if UDP encapsulation (fou) is being done.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Call skb_set_inner_ipproto to set inner IP protocol to IPPROTO_IPV4
before tunnel_xmit. This is needed if UDP encapsulation (fou) is
being done.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
skb_udp_segment is the function called from udp4_ufo_fragment to
segment a UDP tunnel packet. This function currently assumes
segmentation is transparent Ethernet bridging (i.e. VXLAN
encapsulation). This patch generalizes the function to
operate on either Ethertype or IP protocol.
The inner_protocol field must be set to the protocol of the inner
header. This can now be either an Ethertype or an IP protocol
(in a union). A new flag in the skbuff indicates which type is
effective. skb_set_inner_protocol and skb_set_inner_ipproto
helper functions were added to set the inner_protocol. These
functions are called from the point where the tunnel encapsulation
is occuring.
When skb_udp_tunnel_segment is called, the function to segment the
inner packet is selected based on the inner IP or Ethertype. In the
case of an IP protocol encapsulation, the function is derived from
inet[6]_offloads. In the case of Ethertype, skb->protocol is
set to the inner_protocol and skb_mac_gso_segment is called. (GRE
currently does this, but it might be possible to lookup the protocol
in offload_base and call the appropriate segmenation function
directly).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Lets use a proper structure to clearly document and implement
skb fast clones.
Then, we might experiment more easily alternative layouts.
This patch adds a new skb_fclone_busy() helper, used by tcp and xfrm,
to stop leaking of implementation details.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently we have two different policies for orphan sockets
that repeatedly stall on zero window ACKs. If a socket gets
a zero window ACK when it is transmitting data, the RTO is
used to probe the window. The socket is aborted after roughly
tcp_orphan_retries() retries (as in tcp_write_timeout()).
But if the socket was idle when it received the zero window ACK,
and later wants to send more data, we use the probe timer to
probe the window. If the receiver always returns zero window ACKs,
icsk_probes keeps getting reset in tcp_ack() and the orphan socket
can stall forever until the system reaches the orphan limit (as
commented in tcp_probe_timer()). This opens up a simple attack
to create lots of hanging orphan sockets to burn the memory
and the CPU, as demonstrated in the recent netdev post "TCP
connection will hang in FIN_WAIT1 after closing if zero window is
advertised." http://www.spinics.net/lists/netdev/msg296539.html
This patch follows the design in RTO-based probe: we abort an orphan
socket stalling on zero window when the probe timer reaches both
the maximum backoff and the maximum RTO. For example, an 100ms RTT
connection will timeout after roughly 153 seconds (0.3 + 0.6 +
.... + 76.8) if the receiver keeps the window shut. If the orphan
socket passes this check, but the system already has too many orphans
(as in tcp_out_of_resources()), we still abort it but we'll also
send an RST packet as the connection may still be active.
In addition, we change TCP_USER_TIMEOUT to cover (life or dead)
sockets stalled on zero-window probes. This changes the semantics
of TCP_USER_TIMEOUT slightly because it previously only applies
when the socket has pending transmission.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Reported-by: Andrey Dmitrov <andrey.dmitrov@oktetlabs.ru>
Signed-off-by: David S. Miller <davem@davemloft.net>
cipso_v4_cache_init is only called by __init cipso_v4_init
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Signed-off-by: David S. Miller <davem@davemloft.net>
ip4_frags_ctl_register is only called by __init ipfrag_init
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Signed-off-by: David S. Miller <davem@davemloft.net>
Proper CHECKSUM_COMPLETE support needs to adjust skb->csum
when we remove one header. Its done using skb_gro_postpull_rcsum()
In the case of IPv4, we know that the adjustment is not really needed,
because the checksum over IPv4 header is 0. Lets add a comment to
ease code comprehension and avoid copy/paste errors.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
No caller uses the return value, so make this function return void.
Signed-off-by: Li RongQing <roy.qing.li@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pablo Neira Ayuso says:
====================
pull request: netfilter/ipvs updates for net-next
The following patchset contains Netfilter/IPVS updates for net-next,
most relevantly they are:
1) Four patches to make the new nf_tables masquerading support
independent of the x_tables infrastructure. This also resolves a
compilation breakage if the masquerade target is disabled but the
nf_tables masq expression is enabled.
2) ipset updates via Jozsef Kadlecsik. This includes the addition of the
skbinfo extension that allows you to store packet metainformation in the
elements. This can be used to fetch and restore this to the packets through
the iptables SET target, patches from Anton Danilov.
3) Add the hash:mac set type to ipset, from Jozsef Kadlecsick.
4) Add simple weighted fail-over scheduler via Simon Horman. This provides
a fail-over IPVS scheduler (unlike existing load balancing schedulers).
Connections are directed to the appropriate server based solely on
highest weight value and server availability, patch from Kenny Mathis.
5) Support IPv6 real servers in IPv4 virtual-services and vice versa.
Simon Horman informs that the motivation for this is to allow more
flexibility in the choice of IP version offered by both virtual-servers
and real-servers as they no longer need to match: An IPv4 connection
from an end-user may be forwarded to a real-server using IPv6 and
vice versa. No ip_vs_sync support yet though. Patches from Alex Gartrell
and Julian Anastasov.
6) Add global generation ID to the nf_tables ruleset. When dumping from
several different object lists, we need a way to identify that an update
has ocurred so userspace knows that it needs to refresh its lists. This
also includes a new command to obtain the 32-bits generation ID. The
less significant 16-bits of this ID is also exposed through res_id field
in the nfnetlink header to quickly detect the interference and retry when
there is no risk of ID wraparound.
7) Move br_netfilter out of the bridge core. The br_netfilter code is
built in the bridge core by default. This causes problems of different
kind to people that don't want this: Jesper reported performance drop due
to the inconditional hook registration and I remember to have read complains
on netdev from people regarding the unexpected behaviour of our bridging
stack when br_netfilter is enabled (fragmentation handling, layer 3 and
upper inspection). People that still need this should easily undo the
damage by modprobing the new br_netfilter module.
8) Dump the set policy nf_tables that allows set parameterization. So
userspace can keep user-defined preferences when saving the ruleset.
From Arturo Borrero.
9) Use __seq_open_private() helper function to reduce boiler plate code
in x_tables, From Rob Jones.
10) Safer default behaviour in case that you forget to load the protocol
tracker. Daniel Borkmann and Florian Westphal detected that if your
ruleset is stateful, you allow traffic to at least one single SCTP port
and the SCTP protocol tracker is not loaded, then any SCTP traffic may
be pass through unfiltered. After this patch, the connection tracking
classifies SCTP/DCCP/UDPlite/GRE packets as invalid if your kernel has
been compiled with support for these modules.
====================
Trivially resolved conflict in include/linux/skbuff.h, Eric moved some
netfilter skbuff members around, and the netfilter tree adjusted the
ifdef guards for the bridging info pointer.
Signed-off-by: David S. Miller <davem@davemloft.net>
Suggested by Stephen. Also drop inline keyword and let compiler decide.
gcc 4.7.3 decides to no longer inline tcp_ecn_check_ce, so split it up.
The actual evaluation is not inlined anymore while the ECN_OK test is.
Suggested-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
After Octavian Purdilas tcp ipv4/ipv6 unification work this helper only
has a single callsite.
While at it, convert name to lowercase, suggested by Stephen.
Suggested-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
This variable i is overwritten to 0 by following code
Signed-off-by: Li RongQing <roy.qing.li@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This work adds the DataCenter TCP (DCTCP) congestion control
algorithm [1], which has been first published at SIGCOMM 2010 [2],
resp. follow-up analysis at SIGMETRICS 2011 [3] (and also, more
recently as an informational IETF draft available at [4]).
DCTCP is an enhancement to the TCP congestion control algorithm for
data center networks. Typical data center workloads are i.e.
i) partition/aggregate (queries; bursty, delay sensitive), ii) short
messages e.g. 50KB-1MB (for coordination and control state; delay
sensitive), and iii) large flows e.g. 1MB-100MB (data update;
throughput sensitive). DCTCP has therefore been designed for such
environments to provide/achieve the following three requirements:
* High burst tolerance (incast due to partition/aggregate)
* Low latency (short flows, queries)
* High throughput (continuous data updates, large file
transfers) with commodity, shallow buffered switches
The basic idea of its design consists of two fundamentals: i) on the
switch side, packets are being marked when its internal queue
length > threshold K (K is chosen so that a large enough headroom
for marked traffic is still available in the switch queue); ii) the
sender/host side maintains a moving average of the fraction of marked
packets, so each RTT, F is being updated as follows:
F := X / Y, where X is # of marked ACKs, Y is total # of ACKs
alpha := (1 - g) * alpha + g * F, where g is a smoothing constant
The resulting alpha (iow: probability that switch queue is congested)
is then being used in order to adaptively decrease the congestion
window W:
W := (1 - (alpha / 2)) * W
The means for receiving marked packets resp. marking them on switch
side in DCTCP is the use of ECN.
RFC3168 describes a mechanism for using Explicit Congestion Notification
from the switch for early detection of congestion, rather than waiting
for segment loss to occur.
However, this method only detects the presence of congestion, not
the *extent*. In the presence of mild congestion, it reduces the TCP
congestion window too aggressively and unnecessarily affects the
throughput of long flows [4].
DCTCP, as mentioned, enhances Explicit Congestion Notification (ECN)
processing to estimate the fraction of bytes that encounter congestion,
rather than simply detecting that some congestion has occurred. DCTCP
then scales the TCP congestion window based on this estimate [4],
thus it can derive multibit feedback from the information present in
the single-bit sequence of marks in its control law. And thus act in
*proportion* to the extent of congestion, not its *presence*.
Switches therefore set the Congestion Experienced (CE) codepoint in
packets when internal queue lengths exceed threshold K. Resulting,
DCTCP delivers the same or better throughput than normal TCP, while
using 90% less buffer space.
It was found in [2] that DCTCP enables the applications to handle 10x
the current background traffic, without impacting foreground traffic.
Moreover, a 10x increase in foreground traffic did not cause any
timeouts, and thus largely eliminates TCP incast collapse problems.
The algorithm itself has already seen deployments in large production
data centers since then.
We did a long-term stress-test and analysis in a data center, short
summary of our TCP incast tests with iperf compared to cubic:
This test measured DCTCP throughput and latency and compared it with
CUBIC throughput and latency for an incast scenario. In this test, 19
senders sent at maximum rate to a single receiver. The receiver simply
ran iperf -s.
The senders ran iperf -c <receiver> -t 30. All senders started
simultaneously (using local clocks synchronized by ntp).
This test was repeated multiple times. Below shows the results from a
single test. Other tests are similar. (DCTCP results were extremely
consistent, CUBIC results show some variance induced by the TCP timeouts
that CUBIC encountered.)
For this test, we report statistics on the number of TCP timeouts,
flow throughput, and traffic latency.
1) Timeouts (total over all flows, and per flow summaries):
CUBIC DCTCP
Total 3227 25
Mean 169.842 1.316
Median 183 1
Max 207 5
Min 123 0
Stddev 28.991 1.600
Timeout data is taken by measuring the net change in netstat -s
"other TCP timeouts" reported. As a result, the timeout measurements
above are not restricted to the test traffic, and we believe that it
is likely that all of the "DCTCP timeouts" are actually timeouts for
non-test traffic. We report them nevertheless. CUBIC will also include
some non-test timeouts, but they are drawfed by bona fide test traffic
timeouts for CUBIC. Clearly DCTCP does an excellent job of preventing
TCP timeouts. DCTCP reduces timeouts by at least two orders of
magnitude and may well have eliminated them in this scenario.
2) Throughput (per flow in Mbps):
CUBIC DCTCP
Mean 521.684 521.895
Median 464 523
Max 776 527
Min 403 519
Stddev 105.891 2.601
Fairness 0.962 0.999
Throughput data was simply the average throughput for each flow
reported by iperf. By avoiding TCP timeouts, DCTCP is able to
achieve much better per-flow results. In CUBIC, many flows
experience TCP timeouts which makes flow throughput unpredictable and
unfair. DCTCP, on the other hand, provides very clean predictable
throughput without incurring TCP timeouts. Thus, the standard deviation
of CUBIC throughput is dramatically higher than the standard deviation
of DCTCP throughput.
Mean throughput is nearly identical because even though cubic flows
suffer TCP timeouts, other flows will step in and fill the unused
bandwidth. Note that this test is something of a best case scenario
for incast under CUBIC: it allows other flows to fill in for flows
experiencing a timeout. Under situations where the receiver is issuing
requests and then waiting for all flows to complete, flows cannot fill
in for timed out flows and throughput will drop dramatically.
3) Latency (in ms):
CUBIC DCTCP
Mean 4.0088 0.04219
Median 4.055 0.0395
Max 4.2 0.085
Min 3.32 0.028
Stddev 0.1666 0.01064
Latency for each protocol was computed by running "ping -i 0.2
<receiver>" from a single sender to the receiver during the incast
test. For DCTCP, "ping -Q 0x6 -i 0.2 <receiver>" was used to ensure
that traffic traversed the DCTCP queue and was not dropped when the
queue size was greater than the marking threshold. The summary
statistics above are over all ping metrics measured between the single
sender, receiver pair.
The latency results for this test show a dramatic difference between
CUBIC and DCTCP. CUBIC intentionally overflows the switch buffer
which incurs the maximum queue latency (more buffer memory will lead
to high latency.) DCTCP, on the other hand, deliberately attempts to
keep queue occupancy low. The result is a two orders of magnitude
reduction of latency with DCTCP - even with a switch with relatively
little RAM. Switches with larger amounts of RAM will incur increasing
amounts of latency for CUBIC, but not for DCTCP.
4) Convergence and stability test:
This test measured the time that DCTCP took to fairly redistribute
bandwidth when a new flow commences. It also measured DCTCP's ability
to remain stable at a fair bandwidth distribution. DCTCP is compared
with CUBIC for this test.
At the commencement of this test, a single flow is sending at maximum
rate (near 10 Gbps) to a single receiver. One second after that first
flow commences, a new flow from a distinct server begins sending to
the same receiver as the first flow. After the second flow has sent
data for 10 seconds, the second flow is terminated. The first flow
sends for an additional second. Ideally, the bandwidth would be evenly
shared as soon as the second flow starts, and recover as soon as it
stops.
The results of this test are shown below. Note that the flow bandwidth
for the two flows was measured near the same time, but not
simultaneously.
DCTCP performs nearly perfectly within the measurement limitations
of this test: bandwidth is quickly distributed fairly between the two
flows, remains stable throughout the duration of the test, and
recovers quickly. CUBIC, in contrast, is slow to divide the bandwidth
fairly, and has trouble remaining stable.
CUBIC DCTCP
Seconds Flow 1 Flow 2 Seconds Flow 1 Flow 2
0 9.93 0 0 9.92 0
0.5 9.87 0 0.5 9.86 0
1 8.73 2.25 1 6.46 4.88
1.5 7.29 2.8 1.5 4.9 4.99
2 6.96 3.1 2 4.92 4.94
2.5 6.67 3.34 2.5 4.93 5
3 6.39 3.57 3 4.92 4.99
3.5 6.24 3.75 3.5 4.94 4.74
4 6 3.94 4 5.34 4.71
4.5 5.88 4.09 4.5 4.99 4.97
5 5.27 4.98 5 4.83 5.01
5.5 4.93 5.04 5.5 4.89 4.99
6 4.9 4.99 6 4.92 5.04
6.5 4.93 5.1 6.5 4.91 4.97
7 4.28 5.8 7 4.97 4.97
7.5 4.62 4.91 7.5 4.99 4.82
8 5.05 4.45 8 5.16 4.76
8.5 5.93 4.09 8.5 4.94 4.98
9 5.73 4.2 9 4.92 5.02
9.5 5.62 4.32 9.5 4.87 5.03
10 6.12 3.2 10 4.91 5.01
10.5 6.91 3.11 10.5 4.87 5.04
11 8.48 0 11 8.49 4.94
11.5 9.87 0 11.5 9.9 0
SYN/ACK ECT test:
This test demonstrates the importance of ECT on SYN and SYN-ACK packets
by measuring the connection probability in the presence of competing
flows for a DCTCP connection attempt *without* ECT in the SYN packet.
The test was repeated five times for each number of competing flows.
Competing Flows 1 | 2 | 4 | 8 | 16
------------------------------
Mean Connection Probability 1 | 0.67 | 0.45 | 0.28 | 0
Median Connection Probability 1 | 0.65 | 0.45 | 0.25 | 0
As the number of competing flows moves beyond 1, the connection
probability drops rapidly.
Enabling DCTCP with this patch requires the following steps:
DCTCP must be running both on the sender and receiver side in your
data center, i.e.:
sysctl -w net.ipv4.tcp_congestion_control=dctcp
Also, ECN functionality must be enabled on all switches in your
data center for DCTCP to work. The default ECN marking threshold (K)
heuristic on the switch for DCTCP is e.g., 20 packets (30KB) at
1Gbps, and 65 packets (~100KB) at 10Gbps (K > 1/7 * C * RTT, [4]).
In above tests, for each switch port, traffic was segregated into two
queues. For any packet with a DSCP of 0x01 - or equivalently a TOS of
0x04 - the packet was placed into the DCTCP queue. All other packets
were placed into the default drop-tail queue. For the DCTCP queue,
RED/ECN marking was enabled, here, with a marking threshold of 75 KB.
More details however, we refer you to the paper [2] under section 3).
There are no code changes required to applications running in user
space. DCTCP has been implemented in full *isolation* of the rest of
the TCP code as its own congestion control module, so that it can run
without a need to expose code to the core of the TCP stack, and thus
nothing changes for non-DCTCP users.
Changes in the CA framework code are minimal, and DCTCP algorithm
operates on mechanisms that are already available in most Silicon.
The gain (dctcp_shift_g) is currently a fixed constant (1/16) from
the paper, but we leave the option that it can be chosen carefully
to a different value by the user.
In case DCTCP is being used and ECN support on peer site is off,
DCTCP falls back after 3WHS to operate in normal TCP Reno mode.
ss {-4,-6} -t -i diag interface:
... dctcp wscale:7,7 rto:203 rtt:2.349/0.026 mss:1448 cwnd:2054
ssthresh:1102 ce_state 0 alpha 15 ab_ecn 0 ab_tot 735584
send 10129.2Mbps pacing_rate 20254.1Mbps unacked:1822 retrans:0/15
reordering:101 rcv_space:29200
... dctcp-reno wscale:7,7 rto:201 rtt:0.711/1.327 ato:40 mss:1448
cwnd:10 ssthresh:1102 fallback_mode send 162.9Mbps pacing_rate
325.5Mbps rcv_rtt:1.5 rcv_space:29200
More information about DCTCP can be found in [1-4].
[1] http://simula.stanford.edu/~alizade/Site/DCTCP.html
[2] http://simula.stanford.edu/~alizade/Site/DCTCP_files/dctcp-final.pdf
[3] http://simula.stanford.edu/~alizade/Site/DCTCP_files/dctcp_analysis-full.pdf
[4] http://tools.ietf.org/html/draft-bensley-tcpm-dctcp-00
Joint work with Florian Westphal and Glenn Judd.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
DataCenter TCP (DCTCP) determines cwnd growth based on ECN information
and ACK properties, e.g. ACK that updates window is treated differently
than DUPACK.
Also DCTCP needs information whether ACK was delayed ACK. Furthermore,
DCTCP also implements a CE state machine that keeps track of CE markings
of incoming packets.
Therefore, extend the congestion control framework to provide these
event types, so that DCTCP can be properly implemented as a normal
congestion algorithm module outside of the core stack.
Joint work with Daniel Borkmann and Glenn Judd.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The congestion control ops "cwnd_event" currently supports
CA_EVENT_FAST_ACK and CA_EVENT_SLOW_ACK events (among others).
Both FAST and SLOW_ACK are only used by Westwood congestion
control algorithm.
This removes both flags from cwnd_event and adds a new
in_ack_event callback for this. The goal is to be able to
provide more detailed information about ACKs, such as whether
ECE flag was set, or whether the ACK resulted in a window
update.
It is required for DataCenter TCP (DCTCP) congestion control
algorithm as it makes a different choice depending on ECE being
set or not.
Joint work with Daniel Borkmann and Glenn Judd.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds a flag to TCP congestion algorithms that allows
for requesting to mark IPv4/IPv6 sockets with transport as ECN
capable, that is, ECT(0), when required by a congestion algorithm.
It is currently used and needed in DataCenter TCP (DCTCP), as it
requires both peers to assert ECT on all IP packets sent - it
uses ECN feedback (i.e. CE, Congestion Encountered information)
from switches inside the data center to derive feedback to the
end hosts.
Therefore, simply add a new flag to icsk_ca_ops. Note that DCTCP's
algorithm/behaviour slightly diverges from RFC3168, therefore this
is only (!) enabled iff the assigned congestion control ops module
has requested this. By that, we can tightly couple this logic really
only to the provided congestion control ops.
Joint work with Florian Westphal and Glenn Judd.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Split assignment and initialization from one into two functions.
This is required by followup patches that add Datacenter TCP
(DCTCP) congestion control algorithm - we need to be able to
determine if the connection is moderated by DCTCP before the
3WHS has finished.
As we walk the available congestion control list during the
assignment, we are always guaranteed to have Reno present as
it's fixed compiled-in. Therefore, since we're doing the
early assignment, we don't have a real use for the Reno alias
tcp_init_congestion_ops anymore and can thus remove it.
Actual usage of the congestion control operations are being
made after the 3WHS has finished, in some cases however we
can access get_info() via diag if implemented, therefore we
need to zero out the private area for those modules.
Joint work with Daniel Borkmann and Glenn Judd.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We do not wish to disturb dropwatch or perf drop profiles with an ARP
we will ignore.
Signed-off-by: Rick Jones <rick.jones2@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Steffen Klassert says:
====================
pull request (net-next): ipsec-next 2014-09-25
1) Remove useless hash_resize_mutex in xfrm_hash_resize().
This mutex is used only there, but xfrm_hash_resize()
can't be called concurrently at all. From Ying Xue.
2) Extend policy hashing to prefixed policies based on
prefix lenght thresholds. From Christophe Gouault.
3) Make the policy hash table thresholds configurable
via netlink. From Christophe Gouault.
4) Remove the maximum authentication length for AH.
This was needed to limit stack usage. We switched
already to allocate space, so no need to keep the
limit. From Herbert Xu.
====================
Signed-off-by: David S. Miller <davem@davemloft.net>
Fixes: commit f187bc6efb ("ipv4: No need to set generic neighbour pointer")
Cc: David S. Miller <davem@davemloft.net>
Signed-off-by: Cong Wang <xiyou.wangcong@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch is a cleanup which follows the idea in commit e11ecddf51 (tcp: use
TCP_SKB_CB(skb)->tcp_flags in input path),
and it may reduce register pressure since skb->cb[] access is fast,
bacause skb is probably in a register.
v2: remove variable th
v3: reword the changelog
Signed-off-by: Weiping Pan <panweiping3@gmail.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Our goal is to access no more than one cache line access per skb in
a write or receive queue when doing the various walks.
After recent TCP_SKB_CB() reorganizations, it is almost done.
Last part is tcp_skb_pcount() which currently uses
skb_shinfo(skb)->gso_segs, which is a terrible choice, because it needs
3 cache lines in current kernel (skb->head, skb->end, and
shinfo->gso_segs are all in 3 different cache lines, far from skb->cb)
This very simple patch reuses space currently taken by tcp_tw_isn
only in input path, as tcp_skb_pcount is only needed for skb stored in
write queue.
This considerably speeds up tcp_ack(), granted we avoid shinfo->tx_flags
to get SKBTX_ACK_TSTAMP, which seems possible.
This also speeds up all sack processing in general.
This speeds up tcp_sendmsg() because it no longer has to access/dirty
shinfo.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP maintains lists of skb in write queue, and in receive queues
(in order and out of order queues)
Scanning these lists both in input and output path usually requires
access to skb->next, TCP_SKB_CB(skb)->seq, and TCP_SKB_CB(skb)->end_seq
These fields are currently in two different cache lines, meaning we
waste lot of memory bandwidth when these queues are big and flows
have either packet drops or packet reorders.
We can move TCP_SKB_CB(skb)->header at the end of TCP_SKB_CB, because
this header is not used in fast path. This allows TCP to search much faster
in the skb lists.
Even with regular flows, we save one cache line miss in fast path.
Thanks to Christoph Paasch for noticing we need to cleanup
skb->cb[] (IPCB/IP6CB) before entering IP stack in tx path,
and that I forgot IPCB use in tcp_v4_hnd_req() and tcp_v4_save_options().
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
ip_options_echo() assumes struct ip_options is provided in &IPCB(skb)->opt
Lets break this assumption, but provide a helper to not change all call points.
ip_send_unicast_reply() gets a new struct ip_options pointer.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
While profiling TCP stack, I noticed one useless atomic operation
in tcp_sendmsg(), caused by skb_header_release().
It turns out all current skb_header_release() users have a fresh skb,
that no other user can see, so we can avoid one atomic operation.
Introduce __skb_header_release() to clearly document this.
This gave me a 1.5 % improvement on TCP_RR workload.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we try to add an already existing tunnel, we don't return
an error. Instead we continue and call ip_tunnel_update().
This means that we can change existing tunnels by adding
the same tunnel multiple times. It is even possible to change
the tunnel endpoints of the fallback device.
We fix this by returning an error if we try to add an existing
tunnel.
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The send_check logic was only interesting in cases of TCP offload and
UDP UFO where the checksum needed to be initialized to the pseudo
header checksum. Now we've moved that logic into the related
gso_segment functions so gso_send_check is no longer needed.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In udp[46]_ufo_send_check the UDP checksum initialized to the pseudo
header checksum. We can move this logic into udp[46]_ufo_fragment.
After this change udp[64]_ufo_send_check is a no-op.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In tcp_v[46]_gso_send_check the TCP checksum is initialized to the
pseudo header checksum using __tcp_v[46]_send_check. We can move this
logic into new tcp[46]_gso_segment functions to be done when
ip_summed != CHECKSUM_PARTIAL (ip_summed == CHECKSUM_PARTIAL should be
the common case, possibly always true when taking GSO path). After this
change tcp_v[46]_gso_send_check is no-op.
Signed-off-by: Tom Herbert <therbert@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to make TCP more resilient in presence of reorders, we need
to allow coalescing to happen when skbs from out of order queue are
transferred into receive queue. LRO/GRO can be completely canceled
in some pathological cases, like per packet load balancing on aggregated
links.
I had to move tcp_try_coalesce() up in the file above tcp_ofo_queue()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current ICMP rate limiting uses inetpeer cache, which is an RBL tree
protected by a lock, meaning that hosts can be stuck hard if all cpus
want to check ICMP limits.
When say a DNS or NTP server process is restarted, inetpeer tree grows
quick and machine comes to its knees.
iptables can not help because the bottleneck happens before ICMP
messages are even cooked and sent.
This patch adds a new global limitation, using a token bucket filter,
controlled by two new sysctl :
icmp_msgs_per_sec - INTEGER
Limit maximal number of ICMP packets sent per second from this host.
Only messages whose type matches icmp_ratemask are
controlled by this limit.
Default: 1000
icmp_msgs_burst - INTEGER
icmp_msgs_per_sec controls number of ICMP packets sent per second,
while icmp_msgs_burst controls the burst size of these packets.
Default: 50
Note that if we really want to send millions of ICMP messages per
second, we might extend idea and infra added in commit 04ca6973f7
("ip: make IP identifiers less predictable") :
add a token bucket in the ip_idents hash and no longer rely on inetpeer.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
arch/mips/net/bpf_jit.c
drivers/net/can/flexcan.c
Both the flexcan and MIPS bpf_jit conflicts were cases of simple
overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
this_cpu_ptr() in preemptible context is generally bad
Sep 22 05:05:55 br kernel: [ 94.608310] BUG: using smp_processor_id()
in
preemptible [00000000] code: ip/2261
Sep 22 05:05:55 br kernel: [ 94.608316] caller is
tunnel_dst_set.isra.28+0x20/0x60 [ip_tunnel]
Sep 22 05:05:55 br kernel: [ 94.608319] CPU: 3 PID: 2261 Comm: ip Not
tainted
3.17.0-rc5 #82
We can simply use raw_cpu_ptr(), as preemption is safe in these
contexts.
Should fix https://bugzilla.kernel.org/show_bug.cgi?id=84991
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reported-by: Joe <joe9mail@gmail.com>
Fixes: 9a4aa9af44 ("ipv4: Use percpu Cache route in IP tunnels")
Acked-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
icsk_rto is a 32bit field, and icsk_backoff can reach 15 by default,
or more if some sysctl (eg tcp_retries2) are changed.
Better use 64bit to perform icsk_rto << icsk_backoff operations
As Joe Perches suggested, add a helper for this.
Yuchung spotted the tcp_v4_err() case.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Added netlink attrs to configure FOU encapsulation for GRE, netlink
handling of these flags, and properly adjust MTU for encapsulation.
ip_tunnel_encap is called from ip_tunnel_xmit to actually perform FOU
encapsulation.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add netlink handling for IP tunnel encapsulation parameters and
and adjustment of MTU for encapsulation. ip_tunnel_encap is called
from ip_tunnel_xmit to actually perform FOU encapsulation.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch changes IP tunnel to support (secondary) encapsulation,
Foo-over-UDP. Changes include:
1) Adding tun_hlen as the tunnel header length, encap_hlen as the
encapsulation header length, and hlen becomes the grand total
of these.
2) Added common netlink define to support FOU encapsulation.
3) Routines to perform FOU encapsulation.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement fou_gro_receive and fou_gro_complete, and populate these
in the correponsing udp_offloads for the socket. Added ipproto to
udp_offloads and pass this from UDP to the fou GRO routine in proto
field of napi_gro_cb structure.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch provides a receive path for foo-over-udp. This allows
direct encapsulation of IP protocols over UDP. The bound destination
port is used to map to an IP protocol, and the XFRM framework
(udp_encap_rcv) is used to receive encapsulated packets. Upon
reception, the encapsulation header is logically removed (pointer
to transport header is advanced) and the packet is reinjected into
the receive path with the IP protocol indicated by the mapping.
Netlink is used to configure FOU ports. The configuration information
includes the port number to bind to and the IP protocol corresponding
to that port.
This should support GRE/UDP
(http://tools.ietf.org/html/draft-yong-tsvwg-gre-in-udp-encap-02),
as will as the other IP tunneling protocols (IPIP, SIT).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Want to be able to use these in foo-over-udp offloads, etc.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now we no longer rely on having tcp headers for skbs in receive queue,
tcp repair do not need to build fake ones.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Added a few more UDP tunnel APIs that can be shared by UDP based
tunnel protocol implementation. The main ones are highlighted below.
setup_udp_tunnel_sock() configures UDP listener socket for
receiving UDP encapsulated packets.
udp_tunnel_xmit_skb() and upd_tunnel6_xmit_skb() transmit skb
using UDP encapsulation.
udp_tunnel_sock_release() closes the UDP tunnel listener socket.
Signed-off-by: Andy Zhou <azhou@nicira.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add ip6_udp_tunnel.c for ipv6 UDP tunnel functions to avoid ifdefs
in udp_tunnel.c
Signed-off-by: Andy Zhou <azhou@nicira.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
While tracking down the MAX_AH_AUTH_LEN crash in an old kernel
I thought that this limit was rather arbitrary and we should
just get rid of it.
In fact it seems that we've already done all the work needed
to remove it apart from actually removing it. This limit was
there in order to limit stack usage. Since we've already
switched over to allocating scratch space using kmalloc, there
is no longer any need to limit the authentication length.
This patch kills all references to it, including the BUG_ONs
that led me here.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Currently we genarate a blackhole route route whenever we have
matching policies but can not resolve the states. Here we assume
that dst_output() is called to kill the balckholed packets.
Unfortunately this assumption is not true in all cases, so
it is possible that these packets leave the system unwanted.
We fix this by generating blackhole routes only from the
route lookup functions, here we can guarantee a call to
dst_output() afterwards.
Fixes: 2774c131b1 ("xfrm: Handle blackhole route creation via afinfo.")
Reported-by: Konstantinos Kolelis <k.kolelis@sirrix.com>
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
tcp_collapse() wants to shrink skb so that the overhead is minimal.
Now we store tcp flags into TCP_SKB_CB(skb)->tcp_flags, we no longer
need to keep around full headers.
Whole available space is dedicated to the payload.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can allow a segment with FIN to be aggregated,
if we take care to add tcp flags,
and if skb_try_coalesce() takes care of zero sized skbs.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>