Drop use of drmP.h in all files named amdgpu*
in drm/amd/amdgpu/
Fix fallout.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: "David (ChunMing) Zhou" <David1.Zhou@amd.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190609220757.10862-10-sam@ravnborg.org
Make sure that not only the entities are flush, but that
we also wait for the HW to finish all processing.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's a bug having a dead pointer in the IDR, silently returning
is the worst we can do.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add AMDGPU_CTX_QUERY2_FLAGS_RAS_CE/UE which indicate if any error happened
between previous query and this query.
Signed-off-by: xinhui pan <xinhui.pan@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
I don't see another way to figure out if a ring is initialized if
the hardware block might not be initialized.
Entities have been fixed up to handle num_rqs = 0.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
driver need to reserve resource for each ctx for
some hw features. so add this limitation.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Looks like it was missed when setting support was added.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No more waiting for a fence done here.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use a fixed number of entities for each hardware IP.
The number of compute entities is reduced to four, SDMA keeps it two
entities and all other engines just expose one entity.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Further demangle ring from entity handling.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not needed any more since that is now done by the scheduler.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Start to use the scheduler load balancing for userspace compute
command submissions.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Start to use the scheduler load balancing for userspace SDMA
command submissions.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since we now deal with multiple rq we need to update all of them, not
just the current one.
v2: Trivial: Removed unused variable (Alex)
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
entity has a scheduler field and we don't need the sched argument
in any of the functions where entity is provided.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
replace run queue by a list of run queues and remove the
sched arg as that is part of run queue itself
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
This patch also effect the amdgpu and etnaviv drivers which
use those functions.
v2:
Also pplay the change to vd3.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With this we can now terminate jobs enqueue into SW queue the moment
the task is being killed instead of waiting for last user of
drm file to release it.
Also stop checking for kref_read(&ctx->refcount) == 1 when
calling drm_sched_entity_do_release since other task
might still hold a reference to this entity but we don't
care since KILL means terminate job submission regardless
of what other tasks are doing.
v2:
Use returned remaining timeout as parameter for the next call.
Rebase.
v3:
Switch to working with jiffies.
Streamline remainder TO usage.
Rebase.
v4:
Rebase.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Following change 75fbed2 we never initialize or use the GPU
scheduler for KIQ and hence we need to skip KIQ ring when iterating
amdgpu_ctx's scheduler entites.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this patch also effect the amdgpu and etnaviv drivers which
use the function drm_sched_entity_init
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2:
Use dma_fence_wait instead of dma_fence_wait_timeout(...,MAX_SCHEDULE_TIMEOUT)
Avoid printing error message for ERESTARTSYS
Originally-by: David Panariti <David.Panariti@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
issue:
there are VMC page fault occurred if force APP kill during
3dmark test, the cause is in entity_fini we manually signal
all those jobs in entity's queue which confuse the sync/dep
mechanism:
1)page fault occurred in sdma's clear job which operate on
shadow buffer, and shadow buffer's Gart table is cleaned by
ttm_bo_release since the fence in its reservation was fake signaled
by entity_fini() under the case of SIGKILL received.
2)page fault occurred in gfx' job because during the lifetime
of gfx job we manually fake signal all jobs from its entity
in entity_fini(), thus the unmapping/clear PTE job depend on those
result fence is satisfied and sdma start clearing the PTE and lead
to GFX page fault.
fix:
1)should at least wait all jobs already scheduled complete in entity_fini()
if SIGKILL is the case.
2)if a fence signaled and try to clear some entity's dependency, should
set this entity guilty to prevent its job really run since the dependency
is fake signaled.
v2:
splitting drm_sched_entity_fini() into two functions:
1)The first one is does the waiting, removes the entity from the
runqueue and returns an error when the process was killed.
2)The second one then goes over the entity, install it as
completion signal for the remaining jobs and signals all jobs
with an error code.
v3:
1)Replace the fini1 and fini2 with better name
2)Call the first part before the VM teardown in
amdgpu_driver_postclose_kms() and the second part
after the VM teardown
3)Keep the original function drm_sched_entity_fini to
refine the code.
v4:
1)Rename entity->finished to entity->last_scheduled;
2)Rename drm_sched_entity_fini_job_cb() to
drm_sched_entity_kill_jobs_cb();
3)Pass NULL to drm_sched_entity_fini_job_cb() if -ENOENT;
4)Replace the type of entity->fini_status with "int";
5)Remove the check about entity->finished.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This moves and renames the AMDGPU scheduler to a common location in DRM
in order to facilitate re-use by other drivers. This is mostly a straight
forward rename with no code changes.
One notable exception is the function to_drm_sched_fence(), which is no
longer a inline header function to avoid the need to export the
drm_sched_fence_ops_scheduled and drm_sched_fence_ops_finished structures.
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this query will give flag bits to indicate what happend
on the given context
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
reset_counter marks the reset counter number once the context
is created, shouldn't be changed due to query.
To keep U/K interface on the ctx_query and keep ctx's reset_counter
logic compatible with GPU RESET feature, now use another var named
"reset_counter_query" to replace the original checked & updated in
amdgpu_ctx_query.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this way the real interested guilty is connected to entity->guilty
pointer, and we can use entity->pointer later in gpu recovery procedure
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this member will be used later, it will points to
the real var inside of context and CS_SUBMIT & gpu schdduler
can decide if skip a job depends on context->guilty or *entity->guilty
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of per device track the VRAM lost per context and return ECANCELED
instead of ENODEV.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Helps avoiding deadlock during GPU reset.
Added mutex to amdgpu_ctx to preserve order of fences on a ring.
v2:
Put waiting logic in a function in a seperate function in amdgpu_ctx.c
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE ioctls are used to set
the priority of a different process in the current system.
When a request is dropped, the process's contexts will be
restored to the priority specified at context creation time.
A request can be dropped by setting the override priority to
AMDGPU_CTX_PRIORITY_UNSET.
An fd is used to identify the remote process. This is simpler than
passing a pid number, which is vulnerable to re-use, etc.
This functionality is limited to DRM_MASTER since abuse of this
interface can have a negative impact on the system's performance.
v2: removed unused output structure
v3: change refcounted interface for a regular set operation
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce amdgpu_ctx_priority_override(). A mechanism to override a
context's priority.
An override can be terminated by setting the override to
AMD_SCHED_PRIORITY_UNSET.
v2: change refcounted interface for a direct set
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use _INVALID to identify bad parameters and _UNSET to represent the
lack of interest in a specific value.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returning invalid priorities as _NORMAL is a backwards compatibility
quirk of amdgpu_ctx_ioctl(). Move this detail one layer up where it
belongs.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
* AMDGPU_CTX_PRIORITY_HIGH_HW
* AMDGPU_CTX_PRIORITY_HIGH_SW
* AMDGPU_CTX_PRIORITY_NORMAL
* AMDGPU_CTX_PRIORITY_LOW_SW
* AMDGPU_CTX_PRIORITY_LOW_HW
The driver will attempt to schedule work to the hardware according to
the priorities. No latency or throughput guarantees are provided by
this patch.
This interface intends to service the EGL_IMG_context_priority
extension, and vulkan equivalents.
Setting a priority above NORMAL requires CAP_SYS_NICE or DRM_MASTER.
v2: Instead of using flags, repurpose __pad
v3: Swap enum values of _NORMAL _HIGH for backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation into amdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiring CAP_SYS_ADMIN
v7: remove ctx->priority
v8: added AMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
v9: change the priority parameter to __s32
v10: split priorities into _SW and _HW
v11: Allow DRM_MASTER without CAP_SYS_NICE
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
otherwise a gpu hang will make application couldn't be killed
under timedout=0 mode
v2:
Fix memoryleak job/job->s_fence issue
unlock mn
remove the ERROR msg after waiting being interrupted
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add amdgpu_queue_mgr, a mechanism that allows disjointing usermode's
ring ids from the kernel's ring ids.
The queue manager maintains a per-file descriptor map of user ring ids
to amdgpu_ring pointers. Once a map is created it is permanent (this is
required to maintain FIFO execution guarantees for a context's ring).
Different queue map policies can be configured for each HW IP.
Currently all HW IPs use the identity mapper, i.e. kernel ring id is
equal to the user ring id.
The purpose of this mechanism is to distribute the load across multiple
queues more effectively for HW IPs that support multiple rings.
Userspace clients are unable to check whether a specific resource is in
use by a different client. Therefore, it is up to the kernel driver to
make the optimal choice.
v2: remove amdgpu_queue_mapper_funcs
v3: made amdgpu_queue_mgr per context instead of per-fd
v4: add context_put on error paths
v5: rebase and include new IPs UVD_ENC & VCN_*
v6: drop unused amdgpu_ring_is_valid_index (Alex)
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We don't need a scheduler for KIQ.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sequence is protected by spinlock so don't access sequence
in paramter seq when invoking this function.
~0 means to get the latest sequence number and 0 means none to
get.
Change-Id: Ib7a03f3cf5594deeb4ad333cc59b47a6bddfd1ad
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It is a relatively common idiom (8 instances) to first look up an IDR
entry, and then remove it from the tree if it is found, possibly doing
further operations upon the entry afterwards. If we change idr_remove()
to return the removed object, all of these users can save themselves a
walk of the IDR tree.
Signed-off-by: Matthew Wilcox <mawilcox@microsoft.com>
Pull request already again to get the s/fence/dma_fence/ stuff in and
allow everyone to resync. Otherwise really just misc stuff all over, and a
new bridge driver.
* tag 'topic/drm-misc-2016-10-27' of git://anongit.freedesktop.org/git/drm-intel:
drm/bridge: fix platform_no_drv_owner.cocci warnings
drm/bridge: fix semicolon.cocci warnings
drm: Print some debug/error info during DP dual mode detect
drm: mark drm_of_component_match_add dummy inline
drm/bridge: add Silicon Image SiI8620 driver
dt-bindings: add Silicon Image SiI8620 bridge bindings
video: add header file for Mobile High-Definition Link (MHL) interface
drm: convert DT component matching to component_match_add_release()
dma-buf: Rename struct fence to dma_fence
dma-buf/fence: add an lockdep_assert_held()
drm/dp: Factor out helper to distinguish between branch and sink devices
drm/edid: Only print the bad edid when aborting
drm/msm: add missing header dependencies
drm/msm/adreno: move function declarations to header file
drm/i2c/tda998x: mark symbol static where possible
doc: add missing docbook parameter for fence-array
drm: RIP mode_config->rotation_property
drm/msm/mdp5: Advertize 180 degree rotation
drm/msm/mdp5: Use per-plane rotation property
Ensure that we really only report a GPU reset if one has happened since the
creation of the context.
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Right now it's possible to trigger fence_drv.fences[] dereference after
the array has been freed. While the real problem is elsewhere, this still
results in confusing errors that depend on how the freed memory was
reused (I've seen "kernel tried to execute NX-protected page"), it's
better to clear them and get NULL dereference so that it's obvious what's
going wrong.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't use pointer arithmetic and fix the indentation.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Non-scheduler code is longer supported.
v2: agd: rebased on upstream
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>