For received packet stream, the offset of 'RX_SEQ_START' locates after
the offset of 'RX_NUMBER_MIDI', although current macro and proc output
includes wrong offsets.
Fortunately, this bug doesn't affect streaming functionality because
these macro is not used.
This commit fixes these wrong macro and outputs.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A part of these drivers, especially BeBoB driver, are programmed to wait
some events. Thus the drivers should not destroy any data in .remove()
context.
This commit moves some destructors from 'struct fw_driver.remove()' to
'struct snd_card.private_free()' to shutdown safely.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Cc: <stable@vger.kernel.org> # 3.19+
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently stream destructor in each driver has a problem to be called in
a context in which sound card object is released, because the destructors
call amdtp_stream_pcm_abort() and touch PCM runtime data.
The PCM runtime data is destroyed in application's context with
snd_pcm_close(), on the other hand PCM substream data is destroyed after
sound card object is released, in most case after all of ALSA character
devices are released. When PCM runtime is destroyed and PCM substream is
remained, amdtp_stream_pcm_abort() touches PCM runtime data and causes
Null-pointer-dereference.
This commit changes stream destructors and allows each driver to call
it after releasing runtime.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Cc: <stable@vger.kernel.org> # 3.19+
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Fireworks and Dice drivers try to touch instances of FireWire unit after
sound card object is released, while references to the unit is decremented
in .remove(). When unplugging during streaming, sound card object is
released after .remove(), thus Fireworks and Dice drivers causes GPF or
Null-pointer-dereferencing to application processes because an instance of
FireWire unit was already released.
This commit adds reference-counting for FireWire unit in drivers to allow
them to touch an instance of FireWire unit after .remove(). In most case,
any operations after .remove() may be failed safely.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Cc: <stable@vger.kernel.org> # 3.19+
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a support for MIDI capture/playback
When MIDI substrams already start streaming and PCM substreams are going to
join at different sampling rate, streams are stopped once. Then sampling rate
is changed and streams are restarted.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Acked-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a support for capturing PCM samples.
When opposite PCM substream is already running, available sampling rate is
limited at current one.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Acked-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit allows this driver to handle devices with non SYT-Match
sampling clock source.
When sampling clock source is SYT-Match mode, devices handle
'presentation timestamp' in received packets and generates sampling clock
according to the information. In this case, driver is synchronization master
and must transfer correct value in SYT field of each packets in outgoing
stream, then the outgoing stream is a master stream.
On the other hand, non SYT-Match mode, devices do this. So drivers must pick
up the value in SYT field of incoming packets and use the value for outgoing
stream. Currently firewire-lib module achieve this work.
Furthermore, without SYT-Match and internal clock source, the sampling rate
should be fixed for the other devices connected to the handled device. This
commit add a restriction of sampling rate at this situation.
With these implementations, this driver has no need to set clock source.
This commit remove set function.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Acked-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds support for AMDTP in-stream. As a result, Dice driver
supports full duplex streams with synchronization.
AMDTP can transfer timestamps in its packets. By handling the timestamp,
devices can synchronize to the other devices or drivers on the same bus.
When Dice chipset is 'enabled', it starts streams with correct settings.
This 'enable' register is global, thus, when a stream is started to run,
an opposite stream can't start unless turning off 'enable'. Therefore
a pair of streams must be running. This causes a loss of CPU usage when
single stream is needed for neither playbacking or capturing.
This commit assumes that playback-only models also have a functionality
to transmit stream for delivering timestamps.
Currently, sampling clock source is restricted to SYT-Match mode. This is
improved in followed commit. I note that at SYT-Match mode, Dice can select
from 4 streams for synchronization but this driver uses the 1st stream only
for simplicity.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Acked-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Streaming functionality can start streams when rate is given but currently
some codes are in PCM functionality.
This commit changes the way to start stream and add some arrangement
to make it easy to understand the way.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Acked-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a new functions and some arrangement for PCM restriction.
This arrangement is due to the number of channels which each Dice device has.
I note that minimum number for period becomes 2, instead of 1 because its PCM
functionality has SNDRV_PCM_INFO_BATCH, this means that the driver uses double
(or more) buffering so the minimum number for period should be 2.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a file and move some codes related to proc output.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a file and move some codes related to hwdep functionality.
This interface is designed for mixer/control application. By using hwdep
interface, the application can get information about firewire node, can
lock/unlock kernel streaming and can get notification at starting/stopping
kernel streaming.
Additionally, this interface give a way to read Dice notification.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a file and move some codes related to PCM functionality.
Currently PCM playback is supported. PCM capture will be supported in followed
commits.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a file with some helper functions for streaming, and move some
codes into the file with some arrangements.
Well-known CMP is not used to start/stop streams for Dice chipset. It's
achieved by writing to specific address. We call this way as 'enable'.
When devices are 'enabled', streaming starts in registered isochronous channel.
Some helper functions are already implemented in previous commit.
Basically, the stream is compliant to IEC 61883-6, so-called as AMDTP. But Dice
has a specific quirk, so called-as 'Dual Wire'. This quirk is applied at
176.4/192.0kHz. In this mode, each packet includes double number of events than
number in the specification, and stream runs at a half of sampling rate.
There is another quirk at bus reset. Dice chipset handles drivers' request but
don't re-enable streaming. So stream should be stopped.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In followed commits, dice driver is split into several files. For easily
managing these files, this commit adds subdirectory and move file into
the directory.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>