drm/nv20/fb: fixup compression tag allocation size
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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@ -69,7 +69,9 @@ struct nouveau_fb {
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} type;
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u64 stolen;
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u64 size;
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int ranks;
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int parts;
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int (*init)(struct nouveau_fb *);
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int (*get)(struct nouveau_fb *, u64 size, u32 align,
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@ -41,7 +41,8 @@ nv20_fb_vram_init(struct nouveau_fb *pfb)
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case 0x00000200: pfb->ram.type = NV_MEM_TYPE_GDDR3; break;
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case 0x00000300: pfb->ram.type = NV_MEM_TYPE_GDDR2; break;
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}
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pfb->ram.size = nv_rd32(pfb, 0x10020c) & 0xff000000;
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pfb->ram.size = (nv_rd32(pfb, 0x10020c) & 0xff000000);
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pfb->ram.parts = (nv_rd32(pfb, 0x100200) & 0x00000003) + 1;
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return nv_rd32(pfb, 0x100320);
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}
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@ -63,20 +64,13 @@ static void
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nv20_fb_tile_comp(struct nouveau_fb *pfb, int i, u32 size, u32 flags,
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struct nouveau_fb_tile *tile)
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{
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int bpp = (flags & 2) ? 32 : 16;
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/* Allocate some of the on-die tag memory, used to store Z
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* compression meta-data (most likely just a bitmap determining
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* if a given tile is compressed or not).
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*/
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size /= 256;
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if (!nouveau_mm_head(&pfb->tags, 1, size, size, 1, &tile->tag)) {
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/* Enable Z compression */
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tile->zcomp = tile->tag->offset;
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tile->zcomp |= 0x80000000;
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if (bpp != 16)
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tile->zcomp |= 0x04000000;
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u32 tiles = DIV_ROUND_UP(size, 0x40);
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u32 tags = round_up(tiles / pfb->ram.parts, 0x40);
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if (!nouveau_mm_head(&pfb->tags, 1, tags, tags, 1, &tile->tag)) {
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if (!(flags & 2)) tile->zcomp = 0x00000000; /* Z16 */
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else tile->zcomp = 0x04000000; /* Z24S8 */
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tile->zcomp |= tile->tag->offset;
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tile->zcomp |= 0x80000000; /* enable */
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#ifdef __BIG_ENDIAN
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tile->zcomp |= 0x08000000;
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#endif
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@ -34,21 +34,12 @@ static void
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nv25_fb_tile_comp(struct nouveau_fb *pfb, int i, u32 size, u32 flags,
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struct nouveau_fb_tile *tile)
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{
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int bpp = (flags & 2) ? 32 : 16;
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/* Allocate some of the on-die tag memory, used to store Z
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* compression meta-data (most likely just a bitmap determining
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* if a given tile is compressed or not).
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*/
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size /= 256;
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if (!nouveau_mm_head(&pfb->tags, 1, size, size, 1, &tile->tag)) {
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/* Enable Z compression */
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tile->zcomp = tile->tag->offset;
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if (bpp == 16)
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tile->zcomp |= 0x00100000;
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else
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tile->zcomp |= 0x00200000;
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u32 tiles = DIV_ROUND_UP(size, 0x40);
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u32 tags = round_up(tiles / pfb->ram.parts, 0x40);
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if (!nouveau_mm_head(&pfb->tags, 1, tags, tags, 1, &tile->tag)) {
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if (!(flags & 2)) tile->zcomp = 0x00100000; /* Z16 */
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else tile->zcomp = 0x00200000; /* Z24S8 */
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tile->zcomp |= tile->tag->offset;
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#ifdef __BIG_ENDIAN
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tile->zcomp |= 0x01000000;
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#endif
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