drm/meson: Add zpos immutable property to planes
Add immutable zpos property to primary and overlay planes to specify
the current fixed zpos position.
Fixes: f9a2348196
("drm/meson: Support Overlay plane for video rendering")
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Kevin Hilman <khilman@baylibre.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190429075247.7946-1-narmstrong@baylibre.com
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@ -578,6 +578,9 @@ int meson_overlay_create(struct meson_drm *priv)
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drm_plane_helper_add(plane, &meson_overlay_helper_funcs);
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drm_plane_helper_add(plane, &meson_overlay_helper_funcs);
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/* For now, VD Overlay plane is always on the back */
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drm_plane_create_zpos_immutable_property(plane, 0);
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priv->overlay_plane = plane;
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priv->overlay_plane = plane;
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DRM_DEBUG_DRIVER("\n");
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DRM_DEBUG_DRIVER("\n");
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@ -371,6 +371,9 @@ int meson_plane_create(struct meson_drm *priv)
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drm_plane_helper_add(plane, &meson_plane_helper_funcs);
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drm_plane_helper_add(plane, &meson_plane_helper_funcs);
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/* For now, OSD Primary plane is always on the front */
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drm_plane_create_zpos_immutable_property(plane, 1);
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priv->primary_plane = plane;
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priv->primary_plane = plane;
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return 0;
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return 0;
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