lib/sbitmap: Fix invalid loop in __sbitmap_queue_get_batch()
1. Getting next index before continue branch.
2. Checking free bits when setting the target bits. Otherwise,
it may reuse the busying bits.
Signed-off-by: wuchi <wuchi.zero@gmail.com>
Reviewed-by: Martin Wilck <mwilck@suse.com>
Link: https://lore.kernel.org/r/20220605145835.26916-1-wuchi.zero@gmail.com
Fixes: 9672b0d437
("sbitmap: add __sbitmap_queue_get_batch()")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -528,7 +528,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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sbitmap_deferred_clear(map);
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if (map->word == (1UL << (map_depth - 1)) - 1)
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continue;
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goto next;
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nr = find_first_zero_bit(&map->word, map_depth);
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if (nr + nr_tags <= map_depth) {
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@ -539,6 +539,8 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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get_mask = ((1UL << map_tags) - 1) << nr;
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do {
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val = READ_ONCE(map->word);
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if ((val & ~get_mask) != val)
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goto next;
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ret = atomic_long_cmpxchg(ptr, val, get_mask | val);
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} while (ret != val);
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get_mask = (get_mask & ~ret) >> nr;
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@ -549,6 +551,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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return get_mask;
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}
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}
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next:
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/* Jump to next index. */
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if (++index >= sb->map_nr)
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index = 0;
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