drm/i915: Only run execlist context-switch handler after an interrupt
Mark when we run the execlist tasklet following the interrupt, so we don't probe a potentially uninitialised register when submitting the contexts multiple times before the hardware responds. v2: Use a shared engine->irq_posted v3: Always use locked bitops to be sure of atomicity wrt to other bits in the mask. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170124152021.26587-1-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
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@ -1349,8 +1349,11 @@ gen8_cs_irq_handler(struct intel_engine_cs *engine, u32 iir, int test_shift)
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{
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if (iir & (GT_RENDER_USER_INTERRUPT << test_shift))
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notify_ring(engine);
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if (iir & (GT_CONTEXT_SWITCH_INTERRUPT << test_shift))
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tasklet_schedule(&engine->irq_tasklet);
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if (iir & (GT_CONTEXT_SWITCH_INTERRUPT << test_shift)) {
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set_bit(ENGINE_IRQ_EXECLIST, &engine->irq_posted);
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tasklet_hi_schedule(&engine->irq_tasklet);
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}
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}
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static irqreturn_t gen8_gt_irq_ack(struct drm_i915_private *dev_priv,
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@ -564,7 +564,7 @@ static void intel_lrc_irq_handler(unsigned long data)
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intel_uncore_forcewake_get(dev_priv, engine->fw_domains);
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if (!execlists_elsp_idle(engine)) {
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while (test_and_clear_bit(ENGINE_IRQ_EXECLIST, &engine->irq_posted)) {
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u32 __iomem *csb_mmio =
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dev_priv->regs + i915_mmio_reg_offset(RING_CONTEXT_STATUS_PTR(engine));
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u32 __iomem *buf =
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@ -1297,6 +1297,7 @@ static int gen8_init_common_ring(struct intel_engine_cs *engine)
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DRM_DEBUG_DRIVER("Execlists enabled for %s\n", engine->name);
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/* After a GPU reset, we may have requests to replay */
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clear_bit(ENGINE_IRQ_EXECLIST, &engine->irq_posted);
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if (!execlists_elsp_idle(engine)) {
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engine->execlist_port[0].count = 0;
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engine->execlist_port[1].count = 0;
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@ -213,6 +213,7 @@ struct intel_engine_cs {
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unsigned long irq_posted;
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#define ENGINE_IRQ_BREADCRUMB 0
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#define ENGINE_IRQ_EXECLIST 1
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/* Rather than have every client wait upon all user interrupts,
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* with the herd waking after every interrupt and each doing the
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