drm/amd/pm: update smu10.h WORKLOAD_PPLIB setting for raven
When using old WORKLOAD_PPLIB setting in smu10.h, there is problem that it can't be able to switch to mak gpu clk during compute workload. It needs to update WORKLOAD_PPLIB setting to fix this issue. Signed-off-by: Changfeng <Changfeng.Zhu@amd.com> Reviewed-by: Huang Rui <ray.huang@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -136,14 +136,12 @@
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#define FEATURE_CORE_CSTATES_MASK (1 << FEATURE_CORE_CSTATES_BIT)
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/* Workload bits */
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#define WORKLOAD_DEFAULT_BIT 0
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#define WORKLOAD_PPLIB_FULL_SCREEN_3D_BIT 1
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#define WORKLOAD_PPLIB_POWER_SAVING_BIT 2
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#define WORKLOAD_PPLIB_VIDEO_BIT 3
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#define WORKLOAD_PPLIB_VR_BIT 4
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#define WORKLOAD_PPLIB_COMPUTE_BIT 5
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#define WORKLOAD_PPLIB_CUSTOM_BIT 6
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#define WORKLOAD_PPLIB_COUNT 7
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#define WORKLOAD_PPLIB_FULL_SCREEN_3D_BIT 0
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#define WORKLOAD_PPLIB_VIDEO_BIT 2
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#define WORKLOAD_PPLIB_VR_BIT 3
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#define WORKLOAD_PPLIB_COMPUTE_BIT 4
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#define WORKLOAD_PPLIB_CUSTOM_BIT 5
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#define WORKLOAD_PPLIB_COUNT 6
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typedef struct {
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/* MP1_EXT_SCRATCH0 */
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@ -1298,15 +1298,9 @@ static int conv_power_profile_to_pplib_workload(int power_profile)
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int pplib_workload = 0;
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switch (power_profile) {
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case PP_SMC_POWER_PROFILE_BOOTUP_DEFAULT:
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pplib_workload = WORKLOAD_DEFAULT_BIT;
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break;
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case PP_SMC_POWER_PROFILE_FULLSCREEN3D:
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pplib_workload = WORKLOAD_PPLIB_FULL_SCREEN_3D_BIT;
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break;
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case PP_SMC_POWER_PROFILE_POWERSAVING:
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pplib_workload = WORKLOAD_PPLIB_POWER_SAVING_BIT;
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break;
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case PP_SMC_POWER_PROFILE_VIDEO:
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pplib_workload = WORKLOAD_PPLIB_VIDEO_BIT;
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break;
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@ -1316,6 +1310,9 @@ static int conv_power_profile_to_pplib_workload(int power_profile)
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case PP_SMC_POWER_PROFILE_COMPUTE:
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pplib_workload = WORKLOAD_PPLIB_COMPUTE_BIT;
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break;
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case PP_SMC_POWER_PROFILE_CUSTOM:
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pplib_workload = WORKLOAD_PPLIB_CUSTOM_BIT;
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break;
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}
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return pplib_workload;
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