[media] v4l: omap4iss: Remove iss_video streaming field
The vb2 queue already keeps track of the streaming state, there's no need to duplicate that in the driver. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -743,11 +743,6 @@ iss_video_streamon(struct file *file, void *fh, enum v4l2_buf_type type)
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mutex_lock(&video->stream_lock);
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if (video->streaming) {
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mutex_unlock(&video->stream_lock);
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return -EBUSY;
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}
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/* Start streaming on the pipeline. No link touching an entity in the
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* pipeline can be activated or deactivated once streaming is started.
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*/
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@ -842,9 +837,6 @@ err_media_entity_pipeline_start:
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video->queue = NULL;
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}
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if (!ret)
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video->streaming = 1;
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mutex_unlock(&video->stream_lock);
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return ret;
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}
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@ -882,7 +874,6 @@ iss_video_streamoff(struct file *file, void *fh, enum v4l2_buf_type type)
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omap4iss_pipeline_set_stream(pipe, ISS_PIPELINE_STREAM_STOPPED);
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vb2_streamoff(&vfh->queue, type);
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video->queue = NULL;
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video->streaming = 0;
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if (video->iss->pdata->set_constraints)
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video->iss->pdata->set_constraints(video->iss, false);
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@ -156,9 +156,6 @@ struct iss_video {
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unsigned int bpl_value; /* bytes per line value */
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unsigned int bpl_padding; /* padding at end of line */
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/* Entity video node streaming */
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unsigned int streaming:1;
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/* Pipeline state */
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struct iss_pipeline pipe;
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struct mutex stream_lock; /* pipeline and stream states */
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