virtio_ring: assume sgs are always well-formed.
We used to have several callers which just used arrays. They're gone, so we can use sg_next() everywhere, simplifying the code. On my laptop, this slowed down vring_bench by 15%: vring_bench before: 936153354-967745359(9.44739e+08+/-6.1e+06)ns vring_bench after: 1061485790-1104800648(1.08254e+09+/-6.6e+06)ns However, a more realistic test using pktgen on a AMD FX(tm)-8320 saw a few percent improvement: pktgen before: 767390-792966(785159+/-6.5e+03)pps 356-367(363.75+/-2.9)Mb/sec (356068960-367936224(3.64314e+08+/-3e+06)bps) errors: 0 pktgen after: 787781-796334(793165+/-2.4e+03)pps 365-369(367.5+/-1.2)Mb/sec (365530384-369498976(3.68028e+08+/-1.1e+06)bps) errors: 0 Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -99,28 +99,10 @@ struct vring_virtqueue
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#define to_vvq(_vq) container_of(_vq, struct vring_virtqueue, vq)
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#define to_vvq(_vq) container_of(_vq, struct vring_virtqueue, vq)
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static inline struct scatterlist *sg_next_chained(struct scatterlist *sg,
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unsigned int *count)
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{
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return sg_next(sg);
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}
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static inline struct scatterlist *sg_next_arr(struct scatterlist *sg,
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unsigned int *count)
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{
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if (--(*count) == 0)
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return NULL;
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return sg + 1;
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}
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/* Set up an indirect table of descriptors and add it to the queue. */
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/* Set up an indirect table of descriptors and add it to the queue. */
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static inline int vring_add_indirect(struct vring_virtqueue *vq,
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static inline int vring_add_indirect(struct vring_virtqueue *vq,
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struct scatterlist *sgs[],
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struct scatterlist *sgs[],
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struct scatterlist *(*next)
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(struct scatterlist *, unsigned int *),
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unsigned int total_sg,
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unsigned int total_sg,
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unsigned int total_out,
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unsigned int total_in,
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unsigned int out_sgs,
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unsigned int out_sgs,
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unsigned int in_sgs,
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unsigned int in_sgs,
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gfp_t gfp)
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gfp_t gfp)
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@ -144,7 +126,7 @@ static inline int vring_add_indirect(struct vring_virtqueue *vq,
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/* Transfer entries from the sg lists into the indirect page */
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/* Transfer entries from the sg lists into the indirect page */
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i = 0;
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i = 0;
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for (n = 0; n < out_sgs; n++) {
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for (n = 0; n < out_sgs; n++) {
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for (sg = sgs[n]; sg; sg = next(sg, &total_out)) {
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for (sg = sgs[n]; sg; sg = sg_next(sg)) {
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desc[i].flags = VRING_DESC_F_NEXT;
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desc[i].flags = VRING_DESC_F_NEXT;
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desc[i].addr = sg_phys(sg);
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desc[i].addr = sg_phys(sg);
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desc[i].len = sg->length;
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desc[i].len = sg->length;
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@ -153,7 +135,7 @@ static inline int vring_add_indirect(struct vring_virtqueue *vq,
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}
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}
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}
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}
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for (; n < (out_sgs + in_sgs); n++) {
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for (; n < (out_sgs + in_sgs); n++) {
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for (sg = sgs[n]; sg; sg = next(sg, &total_in)) {
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for (sg = sgs[n]; sg; sg = sg_next(sg)) {
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desc[i].flags = VRING_DESC_F_NEXT|VRING_DESC_F_WRITE;
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desc[i].flags = VRING_DESC_F_NEXT|VRING_DESC_F_WRITE;
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desc[i].addr = sg_phys(sg);
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desc[i].addr = sg_phys(sg);
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desc[i].len = sg->length;
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desc[i].len = sg->length;
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@ -186,10 +168,7 @@ static inline int vring_add_indirect(struct vring_virtqueue *vq,
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static inline int virtqueue_add(struct virtqueue *_vq,
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static inline int virtqueue_add(struct virtqueue *_vq,
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struct scatterlist *sgs[],
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struct scatterlist *sgs[],
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struct scatterlist *(*next)
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unsigned int total_sg,
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(struct scatterlist *, unsigned int *),
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unsigned int total_out,
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unsigned int total_in,
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unsigned int out_sgs,
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unsigned int out_sgs,
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unsigned int in_sgs,
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unsigned int in_sgs,
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void *data,
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void *data,
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@ -197,7 +176,7 @@ static inline int virtqueue_add(struct virtqueue *_vq,
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{
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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struct vring_virtqueue *vq = to_vvq(_vq);
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struct scatterlist *sg;
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struct scatterlist *sg;
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unsigned int i, n, avail, uninitialized_var(prev), total_sg;
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unsigned int i, n, avail, uninitialized_var(prev);
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int head;
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int head;
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START_USE(vq);
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START_USE(vq);
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@ -222,13 +201,10 @@ static inline int virtqueue_add(struct virtqueue *_vq,
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}
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}
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#endif
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#endif
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total_sg = total_in + total_out;
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/* If the host supports indirect descriptor tables, and we have multiple
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/* If the host supports indirect descriptor tables, and we have multiple
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* buffers, then go indirect. FIXME: tune this threshold */
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* buffers, then go indirect. FIXME: tune this threshold */
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if (vq->indirect && total_sg > 1 && vq->vq.num_free) {
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if (vq->indirect && total_sg > 1 && vq->vq.num_free) {
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head = vring_add_indirect(vq, sgs, next, total_sg, total_out,
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head = vring_add_indirect(vq, sgs, total_sg,
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total_in,
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out_sgs, in_sgs, gfp);
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out_sgs, in_sgs, gfp);
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if (likely(head >= 0))
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if (likely(head >= 0))
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goto add_head;
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goto add_head;
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@ -254,7 +230,7 @@ static inline int virtqueue_add(struct virtqueue *_vq,
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head = i = vq->free_head;
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head = i = vq->free_head;
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for (n = 0; n < out_sgs; n++) {
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for (n = 0; n < out_sgs; n++) {
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for (sg = sgs[n]; sg; sg = next(sg, &total_out)) {
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for (sg = sgs[n]; sg; sg = sg_next(sg)) {
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vq->vring.desc[i].flags = VRING_DESC_F_NEXT;
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vq->vring.desc[i].flags = VRING_DESC_F_NEXT;
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vq->vring.desc[i].addr = sg_phys(sg);
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vq->vring.desc[i].addr = sg_phys(sg);
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vq->vring.desc[i].len = sg->length;
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vq->vring.desc[i].len = sg->length;
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@ -263,7 +239,7 @@ static inline int virtqueue_add(struct virtqueue *_vq,
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}
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}
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}
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}
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for (; n < (out_sgs + in_sgs); n++) {
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for (; n < (out_sgs + in_sgs); n++) {
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for (sg = sgs[n]; sg; sg = next(sg, &total_in)) {
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for (sg = sgs[n]; sg; sg = sg_next(sg)) {
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vq->vring.desc[i].flags = VRING_DESC_F_NEXT|VRING_DESC_F_WRITE;
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vq->vring.desc[i].flags = VRING_DESC_F_NEXT|VRING_DESC_F_WRITE;
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vq->vring.desc[i].addr = sg_phys(sg);
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vq->vring.desc[i].addr = sg_phys(sg);
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vq->vring.desc[i].len = sg->length;
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vq->vring.desc[i].len = sg->length;
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@ -324,29 +300,23 @@ int virtqueue_add_sgs(struct virtqueue *_vq,
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void *data,
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void *data,
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gfp_t gfp)
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gfp_t gfp)
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{
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{
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unsigned int i, total_out, total_in;
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unsigned int i, total_sg = 0;
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/* Count them first. */
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/* Count them first. */
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for (i = total_out = total_in = 0; i < out_sgs; i++) {
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for (i = 0; i < out_sgs + in_sgs; i++) {
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struct scatterlist *sg;
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struct scatterlist *sg;
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for (sg = sgs[i]; sg; sg = sg_next(sg))
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for (sg = sgs[i]; sg; sg = sg_next(sg))
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total_out++;
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total_sg++;
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}
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}
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for (; i < out_sgs + in_sgs; i++) {
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return virtqueue_add(_vq, sgs, total_sg, out_sgs, in_sgs, data, gfp);
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struct scatterlist *sg;
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for (sg = sgs[i]; sg; sg = sg_next(sg))
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total_in++;
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}
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return virtqueue_add(_vq, sgs, sg_next_chained,
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total_out, total_in, out_sgs, in_sgs, data, gfp);
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}
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}
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EXPORT_SYMBOL_GPL(virtqueue_add_sgs);
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EXPORT_SYMBOL_GPL(virtqueue_add_sgs);
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/**
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/**
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* virtqueue_add_outbuf - expose output buffers to other end
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* virtqueue_add_outbuf - expose output buffers to other end
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* @vq: the struct virtqueue we're talking about.
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* @vq: the struct virtqueue we're talking about.
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* @sgs: array of scatterlists (need not be terminated!)
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* @sg: scatterlist (must be well-formed and terminated!)
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* @num: the number of scatterlists readable by other side
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* @num: the number of entries in @sg readable by other side
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* @data: the token identifying the buffer.
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* @data: the token identifying the buffer.
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* @gfp: how to do memory allocations (if necessary).
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* @gfp: how to do memory allocations (if necessary).
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*
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*
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* Returns zero or a negative error (ie. ENOSPC, ENOMEM, EIO).
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* Returns zero or a negative error (ie. ENOSPC, ENOMEM, EIO).
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*/
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*/
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int virtqueue_add_outbuf(struct virtqueue *vq,
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int virtqueue_add_outbuf(struct virtqueue *vq,
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struct scatterlist sg[], unsigned int num,
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struct scatterlist *sg, unsigned int num,
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void *data,
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void *data,
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gfp_t gfp)
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gfp_t gfp)
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{
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{
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return virtqueue_add(vq, &sg, sg_next_arr, num, 0, 1, 0, data, gfp);
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return virtqueue_add(vq, &sg, num, 1, 0, data, gfp);
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}
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}
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EXPORT_SYMBOL_GPL(virtqueue_add_outbuf);
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EXPORT_SYMBOL_GPL(virtqueue_add_outbuf);
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/**
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/**
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* virtqueue_add_inbuf - expose input buffers to other end
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* virtqueue_add_inbuf - expose input buffers to other end
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* @vq: the struct virtqueue we're talking about.
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* @vq: the struct virtqueue we're talking about.
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* @sgs: array of scatterlists (need not be terminated!)
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* @sg: scatterlist (must be well-formed and terminated!)
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* @num: the number of scatterlists writable by other side
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* @num: the number of entries in @sg writable by other side
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* @data: the token identifying the buffer.
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* @data: the token identifying the buffer.
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* @gfp: how to do memory allocations (if necessary).
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* @gfp: how to do memory allocations (if necessary).
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*
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*
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* Returns zero or a negative error (ie. ENOSPC, ENOMEM, EIO).
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* Returns zero or a negative error (ie. ENOSPC, ENOMEM, EIO).
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*/
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*/
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int virtqueue_add_inbuf(struct virtqueue *vq,
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int virtqueue_add_inbuf(struct virtqueue *vq,
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struct scatterlist sg[], unsigned int num,
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struct scatterlist *sg, unsigned int num,
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void *data,
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void *data,
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gfp_t gfp)
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gfp_t gfp)
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{
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{
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return virtqueue_add(vq, &sg, sg_next_arr, 0, num, 0, 1, data, gfp);
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return virtqueue_add(vq, &sg, num, 0, 1, data, gfp);
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}
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}
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EXPORT_SYMBOL_GPL(virtqueue_add_inbuf);
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EXPORT_SYMBOL_GPL(virtqueue_add_inbuf);
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