Input: touchscreen - use platform_{get,set}_drvdata()
Use the wrapper functions for getting and setting the driver data using platform_device instead of using dev_{get,set}_drvdata() with &pdev->dev, so we can directly pass a struct platform_device. Signed-off-by: Jingoo Han <jg1.han@samsung.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -237,7 +237,7 @@ static int pm860x_touch_probe(struct platform_device *pdev)
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touch = kzalloc(sizeof(struct pm860x_touch), GFP_KERNEL);
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if (touch == NULL)
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return -ENOMEM;
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dev_set_drvdata(&pdev->dev, touch);
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platform_set_drvdata(pdev, touch);
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touch->idev = input_allocate_device();
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if (touch->idev == NULL) {
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@ -325,7 +325,7 @@ err_free_mem:
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static int atmel_tsadcc_remove(struct platform_device *pdev)
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{
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struct atmel_tsadcc *ts_dev = dev_get_drvdata(&pdev->dev);
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struct atmel_tsadcc *ts_dev = platform_get_drvdata(pdev);
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struct resource *res;
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free_irq(ts_dev->irq, ts_dev);
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