drm/i915: Avoid div-by-zero in clock calculation funcs
Check that the N and P dividers don't cause a divide by zero. This shouldn't happen under normal circumstances, but can happen eg. under simulation. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -329,6 +329,8 @@ static void vlv_clock(int refclk, intel_clock_t *clock)
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{
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clock->m = clock->m1 * clock->m2;
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clock->p = clock->p1 * clock->p2;
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if (WARN_ON(clock->n == 0 || clock->p == 0))
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return;
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clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n);
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clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
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}
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@ -430,6 +432,8 @@ static void pineview_clock(int refclk, intel_clock_t *clock)
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{
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clock->m = clock->m2 + 2;
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clock->p = clock->p1 * clock->p2;
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if (WARN_ON(clock->n == 0 || clock->p == 0))
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return;
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clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n);
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clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
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}
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@ -443,6 +447,8 @@ static void i9xx_clock(int refclk, intel_clock_t *clock)
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{
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clock->m = i9xx_dpll_compute_m(clock);
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clock->p = clock->p1 * clock->p2;
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if (WARN_ON(clock->n + 2 == 0 || clock->p == 0))
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return;
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clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n + 2);
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clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
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}
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