drm/nv50: align size of buffer object to the right boundaries.
- In the current situation the padding that is added is dangerous to write to, userspace could potentially overwrite parts of another bo. - Depth and stencil buffers are supposed to be large enough in general so the waste of memory should be acceptable. - Alternatives are hiding the padding from users or splitting vram into 2 zones. Signed-off-by: Maarten Maathuis <madman2003@gmail.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit is contained in:
parent
5025b43120
commit
eb1dba0eba
|
@ -65,8 +65,10 @@ nouveau_bo_fixup_align(struct drm_device *dev,
|
|||
|
||||
/*
|
||||
* Some of the tile_flags have a periodic structure of N*4096 bytes,
|
||||
* align to to that as well as the page size. Overallocate memory to
|
||||
* avoid corruption of other buffer objects.
|
||||
* align to to that as well as the page size. Align the size to the
|
||||
* appropriate boundaries. This does imply that sizes are rounded up
|
||||
* 3-7 pages, so be aware of this and do not waste memory by allocating
|
||||
* many small buffers.
|
||||
*/
|
||||
if (dev_priv->card_type == NV_50) {
|
||||
uint32_t block_size = nouveau_mem_fb_amount(dev) >> 15;
|
||||
|
@ -77,22 +79,20 @@ nouveau_bo_fixup_align(struct drm_device *dev,
|
|||
case 0x2800:
|
||||
case 0x4800:
|
||||
case 0x7a00:
|
||||
*size = roundup(*size, block_size);
|
||||
if (is_power_of_2(block_size)) {
|
||||
*size += 3 * block_size;
|
||||
for (i = 1; i < 10; i++) {
|
||||
*align = 12 * i * block_size;
|
||||
if (!(*align % 65536))
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*size += 6 * block_size;
|
||||
for (i = 1; i < 10; i++) {
|
||||
*align = 8 * i * block_size;
|
||||
if (!(*align % 65536))
|
||||
break;
|
||||
}
|
||||
}
|
||||
*size = roundup(*size, *align);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue