media: uvcvideo: Add D3DFMT_L8 support
Microsoft HoloLense UVC sensor uses D3DFMT instead of FOURCC when exposing formats. This adds support for D3DFMT_L8 as exposed from the Acer Windows Mixed Reality Headset. Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -93,6 +93,11 @@ static struct uvc_format_desc uvc_fmts[] = {
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.guid = UVC_GUID_FORMAT_Y8,
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.fcc = V4L2_PIX_FMT_GREY,
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},
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{
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.name = "Greyscale 8-bit (D3DFMT_L8)",
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.guid = UVC_GUID_FORMAT_D3DFMT_L8,
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.fcc = V4L2_PIX_FMT_GREY,
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},
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{
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.name = "Greyscale 10-bit (Y10 )",
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.guid = UVC_GUID_FORMAT_Y10,
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@ -154,6 +154,11 @@
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{ 'I', 'N', 'V', 'I', 0xdb, 0x57, 0x49, 0x5e, \
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0x8e, 0x3f, 0xf4, 0x79, 0x53, 0x2b, 0x94, 0x6f}
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#define UVC_GUID_FORMAT_D3DFMT_L8 \
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{0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, \
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0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
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/* ------------------------------------------------------------------------
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* Driver specific constants.
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*/
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