drm/v3d: fix missing unlock

[why]
Unlock is needed on the error handling path to prevent dead lock.
v3d_submit_cl_ioctl and v3d_submit_csd_ioctl is missing unlock.

[how]
Fix this by changing goto target on the error handling path. So
changing the goto to target an error handling path
that includes drm_gem_unlock reservations.

Signed-off-by: Yongzhi Liu <lyz_cs@pku.edu.cn>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1643377262-109975-1-git-send-email-lyz_cs@pku.edu.cn
This commit is contained in:
Yongzhi Liu 2022-01-28 05:41:02 -08:00 committed by Melissa Wen
parent d80976d9ff
commit e57c1a3bd5
1 changed files with 4 additions and 2 deletions

View File

@ -798,7 +798,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (!render->base.perfmon) {
ret = -ENOENT;
goto fail;
goto fail_perfmon;
}
}
@ -847,6 +847,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
drm_gem_unlock_reservations(last_job->bo,
last_job->bo_count, &acquire_ctx);
fail:
@ -1027,7 +1028,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
args->perfmon_id);
if (!job->base.perfmon) {
ret = -ENOENT;
goto fail;
goto fail_perfmon;
}
}
@ -1056,6 +1057,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
&acquire_ctx);
fail: