diff --git a/drivers/dma-buf/sw_sync.c b/drivers/dma-buf/sw_sync.c index 63f0aeb66db6..f0a35277fd84 100644 --- a/drivers/dma-buf/sw_sync.c +++ b/drivers/dma-buf/sw_sync.c @@ -191,6 +191,7 @@ static const struct dma_fence_ops timeline_fence_ops = { */ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc) { + LIST_HEAD(signalled); struct sync_pt *pt, *next; trace_sync_timeline(obj); @@ -203,21 +204,20 @@ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc) if (!timeline_fence_signaled(&pt->base)) break; - list_del_init(&pt->link); + dma_fence_get(&pt->base); + + list_move_tail(&pt->link, &signalled); rb_erase(&pt->node, &obj->pt_tree); - /* - * A signal callback may release the last reference to this - * fence, causing it to be freed. That operation has to be - * last to avoid a use after free inside this loop, and must - * be after we remove the fence from the timeline in order to - * prevent deadlocking on timeline->lock inside - * timeline_fence_release(). - */ dma_fence_signal_locked(&pt->base); } spin_unlock_irq(&obj->lock); + + list_for_each_entry_safe(pt, next, &signalled, link) { + list_del_init(&pt->link); + dma_fence_put(&pt->base); + } } /**