KVM: x86 emulator: move all x86_emulate_memop() to a structure

Move all x86_emulate_memop() common variables between decode and execute to a
structure decode_cache.  This will help in later separating decode and
emulate.

            struct decode_cache {
                u8 twobyte;
                u8 b;
                u8 lock_prefix;
                u8 rep_prefix;
                u8 op_bytes;
                u8 ad_bytes;
                struct operand src;
                struct operand dst;
                unsigned long *override_base;
                unsigned int d;
                unsigned long regs[NR_VCPU_REGS];
                unsigned long eip;
                /* modrm */
                u8 modrm;
                u8 modrm_mod;
                u8 modrm_reg;
                u8 modrm_rm;
                u8 use_modrm_ea;
                unsigned long modrm_ea;
                unsigned long modrm_val;
           };

Signed-off-by: Laurent Vivier <Laurent.Vivier@bull.net>
Signed-off-by: Avi Kivity <avi@qumranet.com>
This commit is contained in:
Laurent Vivier 2007-09-18 11:52:50 +02:00 committed by Avi Kivity
parent a7ddce3afc
commit e4e03deda8
2 changed files with 517 additions and 434 deletions

File diff suppressed because it is too large Load Diff

View File

@ -112,6 +112,36 @@ struct x86_emulate_ops {
};
/* Type, address-of, and value of an instruction's operand. */
struct operand {
enum { OP_REG, OP_MEM, OP_IMM } type;
unsigned int bytes;
unsigned long val, orig_val, *ptr;
};
struct decode_cache {
u8 twobyte;
u8 b;
u8 lock_prefix;
u8 rep_prefix;
u8 op_bytes;
u8 ad_bytes;
struct operand src;
struct operand dst;
unsigned long *override_base;
unsigned int d;
unsigned long regs[NR_VCPU_REGS];
unsigned long eip;
/* modrm */
u8 modrm;
u8 modrm_mod;
u8 modrm_reg;
u8 modrm_rm;
u8 use_modrm_ea;
unsigned long modrm_ea;
unsigned long modrm_val;
};
struct x86_emulate_ctxt {
/* Register state before/after emulation. */
struct kvm_vcpu *vcpu;
@ -129,6 +159,10 @@ struct x86_emulate_ctxt {
unsigned long ss_base;
unsigned long gs_base;
unsigned long fs_base;
/* decode cache */
struct decode_cache decode;
};
/* Execution mode, passed to the emulator. */